Advertisement
4_2005-2006 DirectX #171585

Post-Processing With Pixel Shaders (Bloom)

Usage of render targets and pixel shaders to create a post-processing bloom effect. See !readMe.txt inside archive for more info.

AI

Shrnutí AI: This codebase represents a historical implementation of the logic described in the metadata. Our preservation engine analyzes the structure to provide context for modern developers.

Zdrojový kód
original-source
Upload
Původní komentáře (3)
Obnoveno z Wayback Machine