Advertisement

Results for "Category: Games"

6_2008-2009 #204434
Kc's Rpg You can actually see your self move!!

this is a fun little rpg. You move about the map by pressing the arrow keys. All made with an array!! You can attack trolls, Gnomes, and humans. Compile the main.cpp and it will work if you go to http://ais.cms.k12.nm.us/~cmerrill/KCRPG.EXE thanks - kc

6_2008-2009 #204441
Snake ver3 release 1

The common snake-like game. This is written using API only (no MFC) with a simple graphic. In a next version I'll insert color picker and other interesting options.

6_2008-2009 #204581
Blitz + map editor

Blitz is a remake of an old commodore game, u must destroy buildings so you can land. I used the OpenGL API and this is my first attempt at a game, i also made a map editor for it so you can make your own levels if you dont like the random game mode so please comment i have made other demos/games using opengl also a vote would be nice :)

6_2008-2009 #204705
X-Master 5000

This is a game that uses cursor navigation functions in the console to create an adventure game out of ASCII characters. I wrote this game in 2003 as an addition to Space Master 5000. To escape, navigate your X through an ancient tomb of four levels full of monsters and traps. Have fun.

6_2008-2009 #204752
A 3d racing game with commercial quality graphics!!!

This is a completly 3d racing game with commercial quality, named REVO TRON! It includes a 6500 lines DirectX8 3d engine with support for advanced 3d techniques like realtime shadows and reflections. An input, sound and network module is also included. IMPORTANT NOTE: to run the exe, you must have installed DirectX8 or higher on your system. See the readme.txt file for details. To compile the game on your system, you must have installed the DirectX SDK. You might download it at http://www.microsoft.com. Now about the game itself: it's a Tron clone. The basic game idea of any Tron lightcycle game is that you drive a fast futuristic bike, called lightcycle. It leaves a wall where it goes, so the arena turns into a labyrinth after some time. The goal is to force the enemies to hit a wall while you should try to avoid this for yourself, of course. The last player alive is the winner. REVO TRON also invented a new game mode: the action mode. If it's switched on, you can use speedups, different weapons and shields. You'll get an item after some time which is displayed at the top-right corner of your screen. You can use this item then by pressing the space key. The action mode makes a Tron game become a real action battle! YOU CAN DOWNLOAD THE COMPILED EXE VERSION AT http://revotron.tripod.com

6_2008-2009 #205068
BitBlt in VB.Net (GDI+)

In VB6 many people used BitBlt as a quick way of doing sprite animation of various types. This is a quick way of doing the same thing in VB.Net.

6_2008-2009 #205442
^! GALAXIAN ver 2.0 !~^

version 2.0 . this is a game that based on famous galaga style game galaxian. you have to destroy waves of enemys that are trying to destroy the earth. you are playing as a spaceship that is shooting on alien's evel ships. But they can protect of themselves and trying to destroy you in different interesting ways. so go out, pilot, and safe the earth!! good luck and huf, i am sure you will.

6_2008-2009 #205443
Ultimate Beginner's C++ Game Developer's Guide

This article is all you need to learn the basics of game development. It will teach you how to use variables, how to manipulate strings, how to read user input, and how to build the basics of a multiplayer game.

6_2008-2009 #205533
Xterria

This is a Text-Based RPG I made. It's Small but I like it. I hope you do too.

6_2008-2009 #205605
Chess

Check out this most popular game in C/C++. now u ca ncreate urself or modify this game as u like. If u like it then submit vote to this code

6_2008-2009 #205777
X's And O's (Tic Tac Toe)

Its just a game of tic tac toe but 1 player mode can be quite addictive.

6_2008-2009 #205993
Spaceship Demo - 3D Accerlation for 2D Graphics

I'm currently tinkering around with the idea of making a massively multiplayer space warfare/trading game. In the past, I've used sprites and DirectDraw to do all my 2D game projects, but DirectDraw is being phased out and was rather inconvienent (if you wanted a rotating sprite, you'd have to get lots of pictures of the same object and flip them). What a pain. Recently I've started messing around with OpenGL (IMHO a much nicer API than DirectX) and I wrote this demo to explore the orthographic projection, which can be used to do 2D graphics at 3D speed (ironically, this is often much faster). Not that all the game objects have to be 2D, as the big rotating planet in the background demonstrates. For more code visit my site at http://www.stanford.edu/~jjshed/coding

6_2008-2009 #206037
asciiRPG

RPG using only ascii drawings, uses text files, its very basic, but works

6_2008-2009 #206156
Tile Slide Puzzle

This is a slide puzzle game done totally in C# .Net. The idea of the game is to load any image file and then cut the image into square tiles in accordance with the selected dimensions (Available options: 3X3, 4X4 and 5X5). The user then shuffles the tiles, after doing so the last tile of the picture is erased to give space to a blank tile so that the tiles can be moved and rearranged to the initial arrangement. If the user arranges the tiles correctly he/she will be “CONGRATULATED” and the last tile will be replaced back. The user can use either Keyboard arrow keys or the mouse to move the tiles after shuffling. I hope you will enjoy the game !! :))

6_2008-2009 #206157
Tile Slide Puzzle in Visual Basic .Net

This is a slide puzzle game done totally in Visual Basic .Net. The idea of the game is to load any image file and then cut the image into square tiles in accordance with the selected dimensions (Available options: 3 x 3, 4 x 4 and 5 x 5). The user then shuffles the tiles, after doing so the last tile of the picture is erased to give space to a blank tile so that the tiles can be moved and rearranged to the initial arrangement. If the user arranges the tiles correctly he/she will be “CONGRATULATED” and the last tile will be replaced back. The user can use either Keyboard arrow keys or the mouse to move the tiles after shuffling process is done. Actually I already submitted a similar program written totally in C# . Net, a friend of mine asked me if I could do the same program in Visual Basic .Net, so I did and here it is. I hope you will enjoy the game !! :)

6_2008-2009 #206262
pHroZeN Bricks (Tetris) with excellent graphics

This is a Tetris game with excellent graphics and sounds. Learn how to harness all the powers of graphics.h to create great, fast, smooth and flicker free animations by using the getimage and putimage fns. Have a look at the screen shot to see what I mean. Feel free to use this code. If you like this program (or) if you find it useful, please take some time and vote for me. Your vote will be greatly appreciated. Thanks... ENJOY Regards, { pHroZeN GeeK }

6_2008-2009 #206324
Multiple Choice Quiz

Gives the user, a list of questions and possible answers. Once submitted it displays the users answers and indicates if they were correct or not.

6_2008-2009 #206353
Tri-Blaster

It's my first DirectDraw powered game

6_2008-2009 #206397
Phat Tic-Tac-Toe v2.01

Since my earlier submission of this code was accidently removed, I am resubmitting it again. This is an MS-DOS Tic Tac Toe game that runs in VGA mode. Some neat features like mouse support, GUI buttons, BitBlt-like image drawing functions with transparency are included. All graphics are saved in PCX format and when loaded they're stored as image objects, which can be drawn on screen at given coordinates. Have fun and don't forget to vote for me, and, perhaps, leave a comment.

6_2008-2009 #206443
Boggle .Net

A Boggle game written completely in .Net. Shows use of graphics, data handling, class collections, user controls, and much more. I also think its pretty fun! I would love feedback on this.

Languages
Top Categories
Global Discovery