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Results for "Category: Graphics/ Sound"

ASP_Volume2 #40793
Real Time Analyzer

Use your sound card input analyze frequency response. This application works like a real spectrum analyzer. Uses the line / mic input of the sound card. Great for testing speaker response.

ASP_Volume2 #40804
Load a BMP from a file

This is a simple, easy to use function that shows how to load a bitmap from a file then bitblit it to a window.

ASP_Volume2 #40816
Electronic address book

This is a nice electronic address-phone book. Is completely designed in graphic mode. With this program you can save, delete and search information of your friends, family and companies. To use this program you have to increase the memory that borland C use, at least 256 Kb. I wrote this program to get the final grade in C programming. This program is written in spanish. Please, vote for this code!!

ASP_Volume2 #40821
Window OpenGL

Demonstrates how you can draw OpenGL to a window that you created in a dialog box with the resource editor, without having to manually use CreateWindow

ASP_Volume2 #40824
Back Buffer

Here is an example of how to use back-buffer device contexts for on-screen animation; the basis for all graphical games

ASP_Volume2 #40825
Bitmap Loading

Shows how to load bitmaps of any size and stretch them onto a window.

ASP_Volume2 #40826
Shape window to bitmap

This example shows you how to shape your applications window to any bitmap in a resource really good looking effect for your apps.

ASP_Volume2 #40843
Tramp 2.5 MP3 Player/Decoder

This is an upgrade to my previous Tramp MP3 Player. Now has an Reverb/Echo Module. Improved Playlist (with popup menu).. You can sort the list by Title or Artist. Also you can edit the ID3 info. Added a VU meter control. Fixed a couple of bugs in the decoder. Improved the help (if there is such a thing)... View the Readme.Txt for more info. If you have the old Tramp Player, the playlist files (*.lst) and the trampcfg.dat file are obsolete. Delete them if you install this in the same folder as the previous version. The program is written in VC++ 6.0.

ASP_Volume2 #40949
Great ColorPicker

A standard ColorPicker that resembles Adobe Photoshop ColorPicker. No Image files used. purely code color algorithms.It is faster since algorithms are used efficiently ( ...within my knowledge); to speedup the running. This is my first C++ programme so the coding styles may not be in a standard way. Forgive me. Any comments (+ or -) or certainly VOTES are welcome... This is not a completed vertion.But includes 3 color space with Hue, Saturation and Brightness. Also see my article ' A Standard ColorPicker' in Visual Basic section that is more completed than this vertion with Preset custom color, Safety palette etc.

ASP_Volume2 #40970
BMP show simple program

Simple understandable fuction to show the 640x480x16 color piture.it is helpfull function to make the graphics program.

ASP_Volume2 #40985
Aakruti : The Sprite Editor

Create sprites ( like Mario, Prince etc ) for your games and make them dance and frolic around the screen. Also provided a graphics library for Mode13h library by Pri$m. So go ahead create your games.

ASP_Volume2 #40990
A Drawing program- much like Widnows Paint

It draws simple objects like rectangles and ellipses. Looks a lot like Paint in the Windows accessories.PLEASE VOTE. I made that program following the instructions of a very good book on MFC programming.

ASP_Volume2 #40993
Pixel Building

The purpose of this article is to demonstrate how to build RGB pixels of varying bits per pixel (15, 16, 24, and 32) and it also shows how to RGB color components from an RGB pixel.

ASP_Volume2 #41013
Ys Tech CursorMaker v2.02

As the name implies you can design mouse pointers of your own. These pointers can be used in any dos based program and with extra ordinary ease if you are using TC 3.0 (i wrote all the code for TC). The interface is also very user friendly. It is just like any paint program. There are help bubbles to help you too. You can save and retrieve your designs in .icn files (Samples included). The rest of the features you can discover on your own.

ASP_Volume2 #41106
THE THREE DIMENSIONS

Teach you how to write programs for creating 3-D objects on the screen using the smallest possible code

ASP_Volume2 #41126
NuclearMediaGUI beta

This is a beta version of the GUI for the NuclearMedia 2.1 SDK.

ASP_Volume2 #41127
SDIBmpVwr

This is a single document interface (SDI) application that allows the user to view any bmp file. This is a little slicker than most of the versions I have seen here.

ASP_Volume2 #41144
MDIBmpViewer

This is a multi-document interface (MDI) bitmap viewer. I features a status bar that shows the time. It also has a toolbar with custom graphics and tool tips.

ASP_Volume2 #41150
A 3d Illusion :) *DOS*

This is a pretty neat effect. You can rotate it on its X and Y axis and it looks like 3d. By holding down the Up or Down button you can see it so to speack animated. ESC EXITS the whole program. By Pressing enter then moving the up or down button again u can take the whole screen and paste it on the screen and still move around it.

ASP_Volume2 #41170
A 3D CUBE MAGIC open gl

Cube Game ver 1.5 (opengl) You need to order the Cube by Color (everyone know this game) this 3d Game need a fast computer if the cube move slow then you need better graphics Card this a beta version and i will improve it (please Excellent me!!)

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