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Results for "Volume: 2002C"

2002C #16124
Sending Output to the printer

Learn how to send output to your printer. PLEASE RATE THIS.

2002C #16383
Functions with a variable number of parameters using (...)

To demonstrate how to create a function with a variable number of parameters, similar to the printf function. *Just fixed this, so now you can actually read it.

2002C #16218
MasterX SDK 1.9 Example - using sprinttext

Heres the example for using sprinttext.

2002C #8859
Make Your Own FTP Client

Make a simple FTP Client that allows you to read and write to a remote computer

2002C #16403
Webserver Logfile Analyzer

I wrote this quick bit of code after looking at the cost of a product from the leader in the analysis of logfiles. - I'm a website operator and I have my sites hosted, and as such, the little things, like bandwidth usage, become rather important. Free Online Service type methods for tracking website usage cant provide bandwidth reports because a website is more then just html files. This program will go through a logfile of a specified format and add up the total bandwidth from server to client.

2002C #16184
IeSpy

IESpy lets u keep a watch on the webpages visited by anybody.It checks whether IE is running and if so logs almost evry webpage visited, another alternative to checking history folder which is genraly deleted by the users.It saves the data in a log file when exiting.Also shows how to implement enum callback functions. Please leave your comments and suggestions.

2002C #16055
Base64 encoding/decoding DLL, complete with sample EXE!

Base64 is a public encoding/decoding algorithm. It is used in many ways, for example in authorization and E-mail attachments. Let's say you want to enter a site that requests a user name and password (I'm talking about that dialog thing that you get in your browser). You type in "MyUserName" and "MyPassword". At this point the browser first concatenates the strings with a colon between them: "MyUserName:MyPassword". Then it encodes the resulting string with Base64. The result is "TXlVc2VyTmFtZTpNeVBhc3N3b3Jk". This is what is sent to the web-server (this is the process in a non-secure protocol like http - in a secure protocol like https, the process is a bit different). Another use is in E-mail attachments. When you attach a non-text file (such as a JPG file) to your E-mail message, your E-mail client first encodes this file in Base64, and only then sends it to the SMTP server. When you retrieve the E-mail message from the POP server, you receive the encoded file and your E-mail client decodes it to get the original file back. This posting consists of two projects. One is called "Base64" and is a Win32 DLL Project - this DLL contains functions which do the encoding and decoding. It contains documentation, in a file called Base64.exe. The other project is called "YBase64" and is a Win32 EXE Project - this is a sample application which uses the aforementioned DLL. (You can see YBase64 in the attached screen shot) IMPORTANT NOTE: MFC HAS NOT UNLEASHED ITS EVIL POWERS UPON THESE TWO PROJECTS - they are completely and purely Win32. You have two options for encoding and decoding - asynchronous or synchronous. The "spontaneous" encoding/decoding is done synchronously. For the files you have an checkbox which lets you choose (of course, the progress-bar and cancel button aren't operational in synchronous mode). I have done some testing: Encoding a 50.6MB file took about 1 minute and 20 seconds, and decoding the result took about 1 minute and 40 seconds, on my P3 450MHz. I used a file-compare program (FC.EXE which comes with Windows) to compare the result and the original file, byte by byte, and no differences were encountered. If you like this code, please vote and/or submit your feedback! Thanks.

2002C #16216
PSC CD Showdown - The Game

PSC CD Show down is basicly a 2D game that I wrote in about 2 hours. Its a pretty simple game, and is based on a true story (lol). The games graphics arent to good, since its programmer art and it is sort of a joke game. Basicly you have your cannon located at the bottom of the screen. You can move the cannon left and right, and fire. PSC CD's start falling from the sky, and you must blast them, before they hit the bottom of the screen. If you destroy 20 + cd's within your 5 lives, the CD cost is lowered. If you dont then you die, and the CD is raised to $500 bucks a copy.

2002C #16385
Bitmap Animation Viewer

This program loads bitmaps as frames of animations. Then, you can play back the frames. The program lets you add frames, clear all the frames, play the animation, and stop the animation. You can also adjust the speed at which the animation is played. Its just a simple tool I wrote in a couple hours that I use to view the animations I intend to use in some of my other programs. Its also a good learning tool, since I've got a menu, as well as buttons and a dialog box. The program works, but there are currently very few options.

2002C #16047
Network Neighborhood Browser

This simple application browse your network neighborhood and by double click on any share it browses the files...IF THIS CODE HELPS YOU VOTE FOR ME this only takes seconds from u and it took me much more than that to make this prog for u :) thnx ...

2002C #8932
Space Shooter Game

Its a space shooter game, ok for all you people who can't read the address is www.geocities.com/baja/cliffs/8036/space.html

2002C #8983
Get a file from a FTP server using winsock.

This function shows how to get a file from an FTP site.

2002C #16386
GLOB Version 1.0

This is the GLOB engine that I submitted a couple weeks ago that helps simplify the process of creating 2D games. Loading images and sound effects, and creating animations and particle effects can all be done with a few lines of code. I finally managed to get around working on my GLOB engine. I didn't mean to let it go so long without an update. But, I organized everything so that it should be easier to use. I've also worked on the sound functions so that they are similar to the rest of the engine. I added some new cool new features as well, including screen transitions (such as fading out), and taking a screen shot of the current screen. There is also a template .cpp, .h, and project files, so you don't have to worry about linking all the stuff. This is a development version (lots of error checking). Hopefully, I'll post a release version that removes a lot of the nonessential stuff. Note: this program requires OpenGL (www.opengl.org) and Microsoft DirectX.

2002C #8878
Open a text file FAST!

Opens a text file much fast than a "Do While Not EOF(filenumber)" loop. Makes file load times almost non-existant.

2002C #16394
HOW TO USE POINTER v1.00

This "file" will introduce pointer's to new programmer's...

2002C #8995
(Update) RC4 Stream Cipher (with file handling )

This code offers you a strong encryption with RC4. I've tested it a lot and it's the right implementation of the RC4 cipher. 'You can use this code in your commercial code because it's not patented! 'I know there is another code that deals with RC4 but my code has nothing to do with this code! 'More infos: sci.crypt

2002C #16396
HTTP/Web Server Source

This is the source code for a web server. It isn't quite finished, and at the moment I haven't got time to finish it (I start my GCSE exams in 2 weeks) so I thought it might be of benefit to people who want to write one. The server runs in the system tray and supports the resume feature (which some servers such as Xitami don't). At present, the server doesn't save the settings you type in, so you'll have to reset them every time you run it. But anybody with a good knowlage of file I/O should be able to add this. Please Please rate this server, your comments would be appreciated, though I won't be working on the project again until the end of June. If you want to make any changes, please contact me first, and please don't use the code in a commercial product. To get it working, put your pages/files in the 'root' directory which should be in the same directory as the executable. If you like it PLEASE PLEASE PLEASE vote.

2002C #15875
Smart Card Toolbox

Some Smart Card Tools. This is (Beta)Version 0.0.1 I'm still programming on it. Works with Towitoko smart card reader/writers other not tested yet. -There is just one Application yet. and a example. But i will add GSM support and a User-Interface soon.

2002C #8870
Total Record Count In ADO Recordset

This simple little function just returns the total number of records in a ADO recordset.

2002C #15949
Snaker2

Mega-Advanced Nibbles game for C++. Uses DirectX for video. Has many features, including laser beams, different doors, fireballs, 4 player support, and an internal level editor, with the option to create your own level packs & play them. There is no exe here, but if you cant get it to compile and want one e-mail me.

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