Results for "top"
Yet another update. This time I added the "friend tracker", basically just a notify lists to see who's on. I added support for hyperlinks, so you can right click addresses and it will shell to them. The taskbar will now notify you when an inactive window has new data. Fixed a few bugs. A few of the options work now, and save. There is a "debug" window, which just displays all incoming and outgoing data. You can move both the toolbar and taskbar to the top or bottom. That's about it I think, enjoy.
The designer Top/Bottom bar Activex Control is a scrollable toolbar sort of entity that imitates Outlook bar. I made this for topic selection in my astrology package. Its quite well designed, and will be good for software with multi documents/topics. I have supplied the source(.ctl) file in here. Don't forget to rate this code. Warning: There are no comments in the code.
This proj allows you to make audio tones and save them as a wave file. If you have looked at any Oscope type graphs of audio and wondered if you could create sound just by drawing, well, you can. It allows you to create Sine, Cosine, and a Combined signal at different frequencies. You can also draw your own wave clip in either the window or your favorite graphic editor. Use a 512w X 256h bitmap. Any color for the signal, as long as the background is black. To use this feature, Click the 'open bitmap' button and find your saved bitmap (you can also simply draw your own in the program) Then click 'Trace Bitmap' Now be sure to select the 'Use custom drawn' checkbox. Choose your wave properties, then click 'write wave' If you recieve an error when saving a custom sound, try removing any signal points that are very near the top or bottom of the bitmap. I have included a few of my own bitmaps for you to play with (Don't worry, the zip is only 14KB). I would like to thank Alex Murray and his "Bass Maker" for inspiration. Vote if you would like, or don't, but please leave feedback.
Count down counter for any date & time which will stick on window desktop. Featured dual language setting, English & German for this version. Allow always on top and side bounding.
This is an Active X control you can add to your apps and have nice, smoothly scrolling text which makes them look pretty good :) The ocx can scroll right->left or bottom->top and background+text colors are customisable. Text scrolls, optionally pauses at the edge for specified ms and then continues to scroll off It uses bitblt to do the drawing so its flickerless and goes pretty smoothly. Also, this code simulates an asynchronus function as i couldnt see a way to make/call an asynchronus function in vb. Please vote for it!
I origanally started this with the question can I recreate Allaire's ColdFusion Editor? Well the answer is Almost... Mostly customizable has tons of features including. ftp,ini creation deletion,richtextbox manipulation,saving files undo,redo,api's,splash srceen,all the usual editor capabilities. Well check it out for yourself. I worked long and hard on this so any feedback and or votes would really be appreciated. Also any bugs or ideas can be sent to my email which is in form1 at the top along with all the credits to the people that I got ideas and or code from on PSC. Thanks Eric C.
This code will show Windows 2000/XP-style popup balloons. They were introduced in Windows 2000, and in XP they're seen all over, especially in the system tray. But Microsoft hasn't released how to use them yet (except for tray icons),and--if they did--it would only work on Windows 2000 or later. This project shows you how you can use these balloons in your programs. Instead of relying on Windows to make them, this program makes its own. Therefore, it will not only work with Windows 2000 and XP, but also with all other versions of Windows (down to 95). It's not a wrapper for the common controls or extension of them; it's completely done by itself. They're kind of like tooltips, but they're shown on demand--not mouse hover (although I suppose you could modify it to make it do that, if you wanted to). They're also highly customizable. You can set, of course, the bold title at the top and the text to be shown. You can also set it to automatically close after a certain period of time, specify whether or not to show an "X" close button, specify an icon to appear on the balloon (similar to the message box's; you can use "i", "X", or "!") or none at all, change the font that it's displayed in, and more! And of course you can change it however you want, since the source is included. One possible use for this, if you're not familiar with thes balloons, is to use it like a message box to display a small error or other information that you need to tell the user but don't really need to bother them with a message box for. Included in my sample project is a division program that will display a balloon with a "Divsion by Zero" error if you attempt to do so (e.g., 4÷0). Also included in the demo is a project that the screenshot here was taken from. Looking at the screenshot is the best way to see what this code does. I hope you enjoy it. Remember, if you like it, please vote and/or leave comments! Thanks! :) PS - This is the second "release" of this project, and I am aware of some issues, most of which are documented in my code's comments. For example, making the the balloon drastically smaller or drastically larger than what it defaults to may affect the border's appearance. I'm working to fix these.
Sunero ActiveZoomer is an application, which is similar to the Windows 2000 zoom application… It has the following features… + It shows a zoomed image of the screen, using the mouse position. + Completely Flicker – Free + Uses API + Zooms according to the size of the window + Stays on Top i.e. above all the windows (including the start menu) + Specify area to be zoomed All this and more in this incredible app! PLEASE VOTE !!! :o)
This application shows you how to implement scrolling credits. There are two different demos: top to bottom and left to right. You can click on the credited individual to send him/her an e-mail.
My wife asked me if I could make her a simple calendar maker real quick. She really just wanted blank calendars to let the children, at the school she helps out at, to color in. So I made this for her (with the ability to add images instead of being blank). It was written pretty quick and only tested on my home PC since she was going to be using it there, so there may be bugs. I just thought I would share some of my code once again here since this is not a product I will be taking much further. Some ideas to add if others wanted to is better scaling of the image in the top half, a database (or data file) of holidays to add to the calendar when it is rendered, color and font options. If anyone does add more to it, please share back on PSC. KEYWORDS: LINE, CALENDAR, PRINTER, COMMON DIALOG
This is a game I've been working on off and on again for a little while now. It's a top down shooter done using DirectX. The last upload had a quite a few bugs. This one I've corrected some of the obvious bugs such as the shots sometimes missed enemies despite hitting them. Enemies won't destroy eachother any longer when overlapping. Also I am pretty sure I fixed the bug where nothing appears occasionally when first starting a game. Comments and votes are welcome and appreciated. Thanks
This little App is a enhancement of my former PSC Downloader (http://www.planetsourcecode.com/vb/scripts/ShowCode.asp?txtCodeId=27782&lngWId=1). What it does: 1) Let you drag and drop code projects from PSC to download sources and info about it. 2) Download sources into a directory of same name as the project (NEW). 3) Download project description. 4) Download project image (Enhanced). 5) Create internet Shortcut in download folder to project homepage at PSC (NEW). 6) Download zip-file. 7) Stays on top. 8) Easily to drag around on the screen.
This is a simple function which smoothly scrolls text in a picturebox. Unlike other entries it only needs one picturebox. Each time the function is called it adds the text to the bottom (or top) of the picturebox and scrolls the rest of the box (without moving the box itself). Used with a timer control it creates a very versatile scrolling routine. It can easily be modified to scroll anything that has an HDC. The font property on the picturebox controls the look of the text. BitBlt api based on code submitted by MO. I used this code for a phone tracking program than needed to constantly scroll incoming call data in a picturebox.
If you want to draw a picture or image on desk top .you need this code.It will also decorate you desktop with your choice
This is a realtime ripple of the desktop (see screenshot :)) Makes the bottom of your screen reflect the top in a water like effect... looks kinda cool... If you like it, then please vote. Thnx =)
This very simple code showes how to use Cos and Sin functions to make GREAT player movment in top-down games. A MUST SEE, explots importaint features of the trigonal system and the unit circle to improve game intraction! :)
The ultimate window handler, this can Hide\Show\Minimize\Maximize\Restore\Close\Flash\Focus\Enable\Disable\Ontop\Not Ontop\Set Height and Width, Top\Left And set window text!!! Vote if you like this code!!!
EliteSpy+ is program for spying windows. You can spy any window and you can manipulate them using the command buttons in Program. You can minimize, maximize, terminate, enable, disable, flash, put on top, etc. This program also contains a code generator which you can use to generate code which will manipulate with the specified window. There is also a list of running process. You can also terminate any process you want. And please vote for this program if you like it!
I wrote this to be a part of my game engine. It's purpose is to rotate a bitmap, for example, a sprite in a game, to any angle (fixed point only) in realtime, that is, fast enough that it can be done on a frame-by-frame basis in the game. For example, if you had a birds-eye-view scroller, and you had a spaceship in the middle of the screen and you wanted the player to be able to rotate the ship 360 degrees, this code would be able to rotate the sprite of the ship every time the angle changed, fast enough that it wouldn't make the game 'laggy'. I tested this out on my (rather lame) P-133 Mhz PC, with 32MB of ram, compiled, with no other applications running, rotating a 48 X 48 pixel bitmap (the size of a sprite in my game), and i got a top framerate of 250 Frames Per Second, and a minimum framerate of 111 fps.!!! It manipulates DIB (Device Independant Bitmaps) objects rather then using GetPixel and SetPixelV. Because of this, it is MUCH faster, This took ALOT of research because I did alot of trial and error to figure out how to set the color of individual pixels in a DIB byte-array. (the entire bitmap's pixel information is loaded into an array of bytes, each representing the Red Green and Blue value of a pixel in the bitmap), and I also had to go through alot of graphics routine books to find the most effective rotation formula. I am now in the process of porting this function to C++ to add to my VB game engine DLL. I have many ideas of howto furthur optimize this function for faster speeds, but most of them are for C++ only, and require further testing and development. I do think this can be used in a game as-is though so i hope someone finds it useful! IMPORTANT: COMPILE this code for MUCH FASTER framerates!!! Press the SetupDIB button to initialize the buffers and create the DIB section of the image and the buffer, then drag the scrollbar, or press the button that says Rotate on it. There are some limitations to this function... Read the comments for more info! =) Hope this helps someone, enjoy!
*Now about 50% faster compress performance, fixed some glitches and improved compression ratio. *UPDATED: Now supports both upper and lower case words (any sentence should come out fine regardless of case, etc.) + Some performance and compression optimizations. SEE COMMENTS AT TOP OF COMPRESSION MODULE FOR FULL DETAILS. This code basically takes a string composed of everyday conversational english, and compresses it to a much smaller string using a set of dictionaries (included), and can also decompress any previously compressed strings.. This code was designed to be applied in a chat environment to save server bandwidth as the server has to echo many messages to hundreds of users many times per minute, this can make a big difference in bandwidth usage and in the case of a mmo game server, can help to ensure smoother gameplay as the game grows. Compared to zlib this is much more efficient at english-language compression, but entirely not suitable for other types of strings that do not contain english words. This code is intended to be used on the client side, and only includes the procedures necessary to compress and decompress a string, specifically everyday English conversational sentences.