Results for "top"
Full game. Looks good, clean. Has all the rules of the original game. Complete with an undo play, sounds, .chm Help file with included help file project. All source code and graphics included. Already compiled as well. This is a complete program with all features included already enabled. Very well documented source code for newbies. Nearly every line commented. Next release will have skins and network play, if anyone want's to help just drop me an email. Written with VB6 SP3 and not tried with anything else. Tracks top 5 players along with how many games you have played and your average score.
Just a little fun here, this program display a rotating bitmap in the top right hand corner of the screen while you work!! Click below or on my name to download..
Allows the user to create shapes supported by a programming script, which are easy to rotate and zoom into. In the screen shot, you will see one such shape and it's formula. In this screen shot, I chose to display a boring graphic, and if you download this, you will see that surely great projects could be made with this code. I have programmed shapes for arrows, and gauges, airplanes, and a nuclear missile with the name "USA" on top. And they are all non-flicker graphics, easily rotated, and extremely quick.
Teaches you how to auto-scroll a richtextbox, but it accounts for the vertical scrollbar. If the user has the scrollbar moved up, or at the top, it does not scroll down and stay at the bottom. This is very usefull for logging windows or chat windows. There is no code to do this on PSC. I would like to thank BillSoo from www.visualbasicforum.com for his help in solving this. He gave me the initial code and sent me in the right direction. After fixing it, here it is for everyone to use. This is just a little demo, the timer runs every second adding a line to the box, just watch it go and then play with the scrollbar, it only scrolls down if its already at the bottom.
It just pops down a bar when you put the mouse at the top of the screen. it then detrects whether the mouse is still on the form, if it is not it hides the little bar.
This is just another worm game. But it uses bitmaps, with a beginner concept of double buffering, also something about sorting elements in arrays. The game has a Configuration window (you can choose world size and game level), and a Hall of Fame window (shows top 10 hi-scores). Code is clean and well commented.
This is an update to Jason Theobald's Giant Browser submission (http://www.planet-source-code.com/xq/ASP/txtCodeId.23127/lngWId.1/qx/vb/scripts/ShowCode.htm). I made some changes in the GUI as the screenshot shows, made the toolbox a stay-on-top window, made the browser window a 100% screen filling window, and closing the toolbox closes the browser window. Any changes I made to the code is indicated, but the credit for the original idea/code goes to Jason. Thanks!
A circular progress bar/meter usercontrol with the following features: Solid color, fading colid color, or gradient blend One-, two- or three-color options Full-circle or arc of any size from 45 to 359 degrees Display value as a colored arc, a 'needle', or both Five styles of 'ticks' around edge, spaced however you want Display value as number or percentage--any font, color, and position! Customizable text shadow, too! Change background colors or use AutoMask to make background transparent Use custom picture backgrounds and mask pictures for transparency Show/hide border, change width Show/hide start line when value is zero Start at any angle (offset) Clockwise or Counter-Clockwise movement Change min/max values Fully scalable Also demonstrates various API graphics calls, getting the true color of a system color, use of mask color, using custom Enums for user control properties, scaling pictures and masks, and more. See screenshot: Large circle ('78') demonstrates a tricolor gradient, text with shadow, and dot-style ticks Wide control at top ('64') demonstrates tri-color fade, a 180-degree arc, hollow-dot ticks, needle, inset control border, and the flexibility of text positioning Large PSI gauge at right demonstrates custom picture & mask picture 'Fuel Gauge' demonstrates custom picture and value as percent Quarter circle ('53') at lower-left demonstrates 90 degree arc, box ticks, a bi-color fade, counter-clockwise motion, automask (it doesn't overlap the large meter) and custom shadow placement 'Wooden' meter near bottom demonstrates a 140-degree arc, offset angle, and custom picture as full background Black meter near bottom demonstrates border and line-style ticks with no background, and the effect of a tri-color fade where the start- and midcolors are the same (white) and the end color is different (red) Pink meter ('42') in center demonstrates the Automask by overlapping it's neighbors, and a tricolor fade where the start and end colors are the same but the midcolor differs. The reddish meter near the bottom ('65') demonstrates blends using system colors (in this case from ButtonFace to Highlight with ActiveTitleBar color as needle) Tiny meter inside PSI gauge demonstrates another use of Automask Enjoy! I welcome all comments, and please vote if you liked it or learned from it! Thanks!
An ActiveX control (OCX) for creating Buttons with attributes unavailable in intrinsic CommandButton control of VB. This UserControl allows (1) label or picture alone on the Button, or both; (2) colored captions; (3) colored backgrounds; (4) positioning picture at top or left of caption, and distance adjustment between them; (5) choices for button appearance (flat, half-raised and raised); (6) option for varying button contents at different states of Button (down, up and over); (7) option to have a staying sunken effect hence you can have both Click and ClickSunken events); and (8) tooltiptext of backcolor and forecolor of your choice. With Property Bag, very simple and flexible to use. Code is also generously commented for those relatively new to ActiveX programming. To test the code, run vbg file.
UPDATED! This will Encrypt up to 255 different files of ANY type into ONE file using the binary values of an ENTIRE separate file as the KEY, while not altering the file being used as the key in any way!! The file names of the encrypted files are also stored in the encryption and restored when decrypted. Looks and works similar to WinZip. Just drag the files you wish to Encrypt\Decrypt from Explorer into the large list, and drag the file you wish to use as the key into the small box on top, select a path and thats it! The small icons of all the files you working with are also displayed in the list for readability. The file being used as the key can be ANY type of file: .mp3, .bmp, .jpg, .txt, .exe, .zip, .dll or even another encrypted file. The file being used as the key can be ANY size. For maximum security, the file being used as the key should be slightly larger than the combined size of the files being encrypted and should have a limited amount repeating byte sequences. An example of a good key file would be an .mp3 or a large .zip file. This will make any effort at detecting a pattern more difficult and making the encryption harder to break. Even if this program is de-compiled, there is no "magical" algorithm or encryption table to discover that would make decryption any easier, since the encryption relies completely on the binary values of a whole separate file. No need to remember any long, complicated passwords or keys, JUST the name of ONE file!!! Just don't lose the file being used as the key. Created by: John O'Donald 14 Sovente Irvine, CA 92606 (949)654-0065 john_odonald@hotmail.com.
Make Tiles For Your Top Down View Game Easy! Will Continue To Add Features If I Get Votes! Suggestions And Comments Please. If Anyone Would Like To Work With Me On This Project Please Send Me An E Mail.
Okay, this is the second and probably final source code for my online RPG game (original code at http://www.planet-source-code.com/xq/ASP/txtCodeId.14023/lngWId.1/qx/vb/scripts/ShowCode.htm) Aeon Nexus. It's got a lot new features, including: -Loading from GIF files -Transparency in both 16 and 32 bit colour -All new graphics (Thanks to Kraken) -Easy character and GUI editing You can now make your own skins for the game by editing TOP.GIF, GUI.GIF and GUI.map. Please remember to comment and vote for this code. The more good feedback I get, the faster the game will get made. And check out the website at http://www.aeonlegend.com
* UPDATED * Thanks to David Pope, I've got the backspace bug repaired. This is a "on the fly" chat program, complete with sound effects, stay on top option, all the bells and whistles. Sequel to "X-Conn TCP Chat." This is an ICQ split-screen style chat program. Hope you like it. If there are any other bugs, please let me know... THANKS!
It's A MP3 Player And has apart of the basic (Play, Stop, Pause) these functions: Add File Or Directory To Playlist, Remove (All) From Playlist, Load And Save Playlists, Keep On Top, Mute, System Info, Balance, Volume, Play: Random, Resume, Or stop after MP3 stopped. ProgressBar, Timer, Open Windows WaveTable... It aint finished, mail me if you have any bug reports or if you have any suggestions. Thank You :-)
Record and Play Back your own Voice Messages using the MCI Control, Moving Borderless Forms, Read and Write to INI Files, Custom Colors Screen, Custom Web Browser, Custom Forms, Treeview Control with Images, Keeping forms always on top, Accessing Access 2000 databases with a password in code and more. Make a sub-directory called C:\CODE\CONTACTOR and then unzip to that location. Load the program up in VB and go from there. The Login name is "Guest" and the Password is also "Guest". If you have any questions, email me at DEATREE@YAHOO.COM and I will try to answer them.
(For Newbies wanting to find out the following). Information on what you find in BJ's How to Get... (BJ's How to Get... Readme.txt can be found in BJ's How to Get Directory) The Directory you can find them in 00: How to Get All - (BJ's How to Get)* 01: How to make a Basic Calendar. - (BJ's Basic Calendar)* 02: How to get colours. - (BJ's Colours) 03: How to Copy Files. - (BJ's Copy File) 04: How to Delete Files. - (BJ's Delete Files) 05: How to Disable the [X] on the top form. - (BJ's Disable Close Button) 06: How to add info to E-Mail. - (BJ's E-Mail) 07: How to make an Image Combo. - (BJ's Image Combo) 08: How to make an .ini file. - (BJ's Make INI) 09: How to Use a Multi Undo. - (BJ's Multi Undo) 10: How to make a Popup Menu. - (BJ's Popup Menu) 11: How to access the Registry. - (BJ's Reg Example) 12: How to Rename Files. - (BJ's Rename Files) 13: How to access the Systems About Box. - (BJ's System About Box) 14: How to get an elapsed time. - (BJ's Time Elapse) 15: How to add an Icon to the Icon Tray. - (BJ's Tray Icon) 16: How to make you own Trial Application. - (BJ's Trial Version)* 17: How to get the Windows Directory. - (BJ's Windows Directory) If you have anything in mind to add to this just E-Mail me. Click on E-Mail on any of my apps.
This is Console. The personal organiser for your PC. Features include: - Media Player capable of playing wavs, mp3s mpegs, avis and most other formats. - Notes section. - Memos. - Alarm capable of playing a sound or shutting down the computer. - Playlist editor/player with random option. - Quick access to registry, control panel, cd player and other Windows programs. - Net search option. On Yahoo or Astalavista. - Favourite directories feature, for quick access to 5 of your most frequently used directories - Favourite programs section. - Always on top feature. - Borderless form that is moveable. - System tray icon. - Volume control and mute option. Many thanks to the author of CTARS-PADD for the idea and some features!! This can also be found on Planet Source Code.
I'm back, with Part 3 of creating 2D graphics using Direct3D. Part 3 is built on top of Part 1, still displaying the Mario character running around in circles, but contains some additions which I just found out: Alpha blending! (you can change the alpha value, as shown in the demo) Faster way of faking light! (this time, not using vertex color, but simply drawing a bitmap alpha-blended over the scene, more accurately simulating lighting) Using DirectDraw in combination with Direct3D! (allowing for large surfaces to be drawn, like the background) The 33 FPS in the screenshot are from my P133, however, if I turn off the background it instantly goes to 60 FPS (the maximum, since that's my monitor's refresh rate)... Enjoy! And don't forget to leave comments (and vote!)
This is an AWSOME code!!!! It really rocks!! it's the official X-BOX JOKE!!!!! :) hope you like it too....it's made by my top secret friend ;) Andreas Thilander
Do you hate trying to remember fields in your database? Do you wish you could view/modify your data on a mainframe using an access-like interface? Well now you can! DataFX2 allows you to open any ODBC data source and view the contents of the database. The fields will be displayed in a list from which you can drag and drop right into your code! Never have to remember or type those long field names again! Whats even better is that you can open a table and add, delete, and modify data in a simple access-like interface. And every window has the stay on top or fall behind feature which allows you to make a window always appear in front of other windows so you can view your field names and data while you are coding. On the datasheet, you can filter records using SQL. One of the nicest thing about this program is that it shows you how to prompt the user with the ODBC data source dialog window (I couldn't find this anywhere on PSC). The program also has the ability to open databases using either ADO OR DAO!!! The recent file list also keeps track of which databases or datasources you have recently opened so you can quickly open a frequently used datasource. The recent file menu shows which items are ADO or DAO. Another nice thing about this project is that its a good way for beginners to compare ADO to DAO because almost every line of ADO code has the DAO equivilent below it. The program is also commented and easy to read. Please leave comments and suggestions!