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Results for "Volume: 5_2007-2008"

5_2007-2008 #176417
Basics of C/C++ Part 4: Functions

Now that you have learned all about variables, loops, and if statements it is time to learn the next thing in programming: Functions. Obviously, you should have a good idea about what a function is, as you have used ones like cout before. However, this lesson will be more in detail about not only functions that are already made, but about making your own, or maybe I will continue this later...

5_2007-2008 #176418
Basics of C/C++ Part 5: Switch...Case

I know that this is probably a let-down, after you learned all about functions, but switch...case is important to know. After all, it can save space with if statements, and it is useful. Besides, I couldn't think of anything else that I wanted to write about!

5_2007-2008 #172242
Disable the Windows Taskbar

Disable the Taskbar

5_2007-2008 #176419
Basics of C/C++ Part 7: Structures

Welcome to the seventh lesson. This is my first lesson that I will explain classes. However, I will explain more about structures, because they can be useful, and they are a good way to get a feel for how a class works. What are structures? They are a way to store more than one data-type under the same name.

5_2007-2008 #176478
Orbiting Particles

This code creates up to 10 particles. Each particle has a random mass, initial speed, position, and initial direction. Each particle will then interact with the other particles on the screen and all will adjust positions, speed, and direction according to the gravitational forces affecting it. By modifying the code to create customized particles instead of randomly generated particles the user can: -Create a solar system with orbiting planets around a sun. -Change the limit set to maximum gravity and watch a 'slingshot' effect. -Add friction to the particles and watch as several particles collect together. (to do these, you can modify the presets in the code, or create your own) Three new objects are created: VectorPoint, Vector, and Particle. A particle contains a Vector, which uses a VectorPoint. Beginners can see how to set up their own custom objects, and how to use an object as a property of another object.

5_2007-2008 #172243
CaptureWindows,CaptureForm,CaptureClient,etc...

Screen capture code.

5_2007-2008 #176420
Intro to C/C++ Part 9: Strings

This lesson is one on strings. Strings are really arrays, but there are some different functions that are used for strings, like adding to strings, finding the length of strings, and also of checking to see if strings match. Strings are basically sentences, or words. Like, "This is a string".

5_2007-2008 #176421
Intro to C/C++ Part 10: File I/O (part 1)

This is a slightly more advanced topic than what I have covered so far, but I think that it is useful, and I think it will be useful to many people. File i/o is basically reading, and writing files. This lesson will only cover text files, that is, files that are readable through a text editor, as opposed to binary files(exes for example). It will not cover a great deal, for example, this lesson will not deal with searching files or reading specific data from files. It will merely be concerned with opening, writing, and reading text files. Don't worry though, lesson 11 will cover much more on this topic.

5_2007-2008 #179242
How To Create A True Programming Language Version 2

Source code to SrcTrans v1.65; Download to SrcTrans v2.0 Final; example TFF and InputFile

5_2007-2008 #172244
Lost Focus / Got Focus Event--text box validation

These events are usually ignored or inconsistent amongst programs. For the users benefit, highlighting the current textbox, or tab control will aid in their navigation of your forms. But how to keep all these events consistent? Here is the answer. (Well our answer anyhow... until full-inheritance in VB 5.0)

5_2007-2008 #172475
Convert number in to Colum Refrences and vise versa

This code was created to properly asign names to columns in a database program I have been writing. an example of how it numbers is as following: A,B,C...Z,AA,AB...ZZ,AAA,AAB... and so on This code uses recursion

5_2007-2008 #183480
App.Path in Visual Basic.Net ---------->ONE LINE OF CODE

This is ONE LINE OF CODE replacement for the VB 6.0 App.Path.You don't need now the App.Name , because these gives you tje full path + the exe name. Just see this simple line of code...

5_2007-2008 #183515
Ultimate Countdown in PHP

Font configurations, advanced countdown settings do I need to say more? Tired of annoying commercials, and lots of other crazy stuff ? Just try it, and you'll see that it's one of the simplest countdown scripts on web. *brags*

5_2007-2008 #176415
Intro to C++ Part 12: Classes

C++ is a bunch of small additions to C, and one major addition. This one addition is the object oriented approach. As its name suggests, this deals with objects. This tutorial introduces you to creating objects, or classes.

5_2007-2008 #176416
Intro to C/C++ Lesson 13: More on Functions

The reason I have placed this tutorial at the end of the list, rather than as an addition to my other lesson is simple, I don't want people who already read that tutorial to miss this!

5_2007-2008 #176591
VGA Game Programming Tutorial

Hi there! This is Denthor of ASPHYXIA, aka Grant Smith. This training program is aimed at all those budding young demo coders out there. I am assuming that the reader is fairly young, has a bit of basic Std. 6 math under his belt, has done a bit of programming before, probably in BASIC, and wants to learn how to write a demo all of his/her own.

5_2007-2008 #184127
Notepad

Saves, Opens, Prints, And Much More...

5_2007-2008 #188153
Xp Visual Styles the really easy way

This code will automatically set your app to use XP's visual style. It automatically creates the manifest file and then sets all compatible controls's flatstyle to system (as needed for XP visual styles).

5_2007-2008 #176490
System Tray Icon Demo

This is a demo project that uses a NOTIFYICONDATA struct and Shell_NotifyIcon() to create an icon for your application in the system tray. I also included a popup menu that is displayed at the cursor's position when the window receives a WM_LBUTTONUP message. I created a new message with ::RegisterWindowMessage, and created a message handling function for it. When messages are sent to the windows' WndProc() function, i took all the messages that were from the icon and sent them to a custom function that decides what to do according to the message. Hope this comes in handy for someone, because i haven't found many other working examples out there. Enjoy

5_2007-2008 #184125
Changing Your Screen Resolution

It Changes Your Screen Resolution.

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