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Results for "Author: steven atkiss"

7_2009-2012 #237636
GeoLocator

Get your geographical location without the use of the registry and system settings. This is a component of my Global Assistant App which is being designed not to use system settings, as we all know people can get stuff up wrong when setting up Windows. Displays use of IP To location database and the conversion of a Dot IP to Long IP based on ISO3166. The acquasition of the external IP isn't tested on proxys (It would be good to know if it is still effective)

7_2009-2012 #237637
Desktop Clock - A New Time

It is ideal for those how have Windows Blinds and are obsessed with personalising there desktop. It does exactly what it says on the tin! Personalise Visuals And Audio. Easy Access System Tray Entry Too. Skin Chooser, Audio Chooser, Personilised Reminders Etc.

7_2009-2012 #237638
Country Dialing Codes

Get A Countrys Dialing Code. DID YOU KNOW: All countries and their dialing codes are stored in the registry. Excellant snippet to add to your business applications and contact apps etc

7_2009-2012 #237639
I Claim The Easiest Anolog Clock Method (Gulp)

Heres One For The Beginners. There Is An Extremely Easy Method To Clocks Using Sin\Cos, I've Seen a Few On PSC That Do The Job But Are A Litle Over Complex. At A Glance It Looks Long, Just Remove All The Comments And You'll See How Short The Code Actually Is. I hope This Helps

7_2009-2012 #237640
Double Buffer A Picture Box (Flicker Free)

**DOUBLE BUFFERING FOR BEGINNERS** Drawing constantly to a picture box causes huge amounts of flickering which is undesirable and looks unprofessional. This is a very easy way of removing the flickers using the double buffer method. Double Buffering has been used in games since time began, even back on the Amiga with Blitz Basic and Amos. The idea is to draw all details into a buffer, this means the user cannot see it and it is very quick. Once all the drawing is complete it is then copied to the front buffer (Picture box in this case). This means there is only ever one update per cycle as opposed to an update for every item drawn. When I began looking for this I found only examples of drawing onto a form... well that's a cheat, it has a DoubleBuffer property, a picture box doesn't... I'm not fussed about votes folks, just let me know if this has helped.

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