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Results for "Author: polaris"

6_2008-2009 #205482
DX7 engine full release with DLLengine

This is a 3d engine programming in VB with DirectX7 It support more than 40 useful routines deals with Directsound,direct3dsound Direct Music Direct input Direct draw Direct3d That is basic use of johnaDX7 engine it shows how to initialize the Backbuffer and Zbuffer engine it show how to caps user key input from keyboard for explanation write me at Johna.pop@caramail.com if you like my engine write me and vote for me if you want the engine source code email me =================================================== This is the Version 1.01 it support Texture maping -Multitexturing 2 level on my P2 333 with phonix Vanta -Fog linar or exponentiel -Terrain gererating -Texture creation from JPEG,BMP,GIF files -Directsound is support and Dsound3d -Direct music is support -light mapping in multitexturing FX tools method -hight precision terrain colision detection -Basic actor camera mov -Walk -turn arround -jumping -and many more -Basic geometric object genarating as cube ect.. -and many others interesting useful stuff..... ====================================================== Download the Demo and the engine at www.multimania.com/johnapo or the Demo file at http://www.multimania.com/johnapop/Johna%20Dx7%20engine%20%20%20Demo1.zip

6_2008-2009 #205483
johna ProgressBAR ocx (1.03 release) with accepted negative values for Min/Max properties must see

This is a new version of my Progress Bar ActiveX controle i studied the feedbacks and add good properties Color,Min/Max with negative value accepted (ex: Min=-500,Max=500) more than 8 FX presets for smoothing the progressBar I'm waiting for your feedBacks or remarks

6_2008-2009 #205484
Johna 3d engine 1.02 Particle effect DEMO

This is a particle FX demo made with my 3d engine made with directX7 for VB But i cannot put the Dll engine on PSC for downloading the full Zip demo Go to www.multimania.com/johnapop by now i have to rewrite my source code and check my variable name written in french language but i'll put the source code as soon as i'll correct all my code. For people who are interrested in getting the source code or portion of source code of my engine write me... The website of the project is wwww.multimania.com/johnapop.

6_2008-2009 #205485
Johna 3d TankDemo

This is a 3d tank scene it shows 4 tanks exploring a land,each tank is controled by a Beta AI engine The player as in a First person Shooter Game must avoid tanks or can frelly walk over the land This demo show how to use the Sound engine of the JohnaDX7 engine... If you like this demo don't forget to vote for it to have the Dll missing Write me at Johna.pop@caramail.com or go to Www.multimania.com/johnapop to have the missing file. Please send feedbacks.

6_2008-2009 #205486
Fast image processing like in paintShopPro

This code shows how to do fast and professionnal image filtering it shows also how to perform callBack function from VB to a c++ dll The code source of the Dll filter engine is included I'm waiting your feedbacks Please Vote for my work if u think it's useful

6_2008-2009 #205487
JohnaDX7 engine beta 1.03 the new relaese of my 3d engine it deserves your attention

This demo of my 3D engine show new capabilities like any Quake2 MD2 and MDL halflife object can be loaded and animated New 3D sound engine complete rebuilt This demo show a land scene with and Helicopter flying over the landscape scene. I'm waiting for your feedbacks and your votes.

6_2008-2009 #205488
NemoX 3d engine Collision detection Demo reupload with bugs corrected

NemoX sliding collision detection Demo This demo shows how to perform realistic collision detection and response with polygons the collision routines is very fast This demo show how to build world with NemoX 3d engine it's easy to add wall,cylinder,roof,block,cube ect.. let me know what PSC 3d people think about it

6_2008-2009 #205489
DirectX8 Engine collision detection Demo

This little demo shows how it easy to create quickly world indoor level with sliding collision detection this is a new version of the NemoX engine

6_2008-2009 #205490
NemoX 3d engine NOW load and render Quake 3 Level Map with lightmaps

This New version of NemoX is faster than ever Now NemoX can load and render Quake3 Level with textures,lightmaps . Only the visible surfaces are rendered with an optimized quake 3 BSP culling and frustum culling test.. Quake 2 models are also supported with fluid animation thanks to accurate linear keyframe interpolation... One more time 700ko zipfile could not be uploaded so download it at http://perso.wanadoo.fr/malakoff/NemoBSPdemo.zip THE FULL SOURCE CODE IS INCLUDED.. Feedbacks are welcomed

6_2008-2009 #205491
NemoX 3d engine when JohnaDX7 is compatible fully with DirectX8

FIRSTLY I WANT TO UNDERLINE THAT I COULD NOT UPLOAD MY HUGE DEMO BECAUSE THE ZIP FILE IS ABOUT 2MEG SO YOU CAN GET IT AT http://membres.lycos.fr/johnapop/NemoXengine.zip This is the Adaptation of My JohnaDX7 3d engine Now the engine is fully compatible with DirectX8 the rendering process is very fast all the components were updated New features like LensFlare,better Particle engine with RAIN,SNOW,EXPLOSION,SMOKE ect... I'm waiting feedbacks and any comments to improve it,iF u like it vote for this project Don't forget to download it at http://membres.lycos.fr/johnapop/NemoXengine.zip

6_2008-2009 #205492
JohnaDX7 3d engine Update Skybox bugs fixed and Fountain particle demo

Now i have fixed all bugs in Skybox engine the code can be compiled for more speed T&T deviced are now detected and can be used for transform and lighting For people that don't know this engine JohnaDX7 is a 3d engine that could help in 3d game programming it allows you to load Mesh from files,translate,rotate,scale them and handle Axis Aligned Bounding Box for cool and accurate collision detection It has also a 3sound engine for playing sound on 3d space,also SkyDome,skybox,landscape engine,fog,transparency,single pass multitexturing and many features.... So check it out at the main engine submission at this link: http://www.planetsourcecode.com/vb/scripts/ShowCode.asp?txtCodeId=33002&lngWId=1 PLEASE VOTE AT THIS SAME LINK and LEAVE FEEDBACKS at this link below http://www.planetsourcecode.com/vb/scripts/ShowCode.asp?txtCodeId=33002&lngWId=1

6_2008-2009 #205493
JohnaDX7 3d engine (update code can fully be compiled all bug fixed)

Now i have fixed all bugs the code can be compiled for more speed T&T deviced are now detected and can be used for transform and lighting For people that don't know this engine JohnaDX7 is a 3d engine that could help in 3d game programming it allows you to load Mesh from files,translate,rotate,scale them and handle Axis Aligned Bounding Box for cool and accurate collision detection It has also a 3sound engine for playing sound on 3d space,also SkyDome,skybox,landscape engine,fog,transparency,single pass multitexturing and many features.... So check it out at the main engine submission at this link: http://www.planetsourcecode.com/vb/scripts/ShowCode.asp?txtCodeId=33002&lngWId=1 PLEASE VOTE AT THIS SAME LINK and LEAVE FEEDBACKS

6_2008-2009 #205494
JohnaDX7 3d engine update (sorry for last update error)

Since my last update submission failed i try one more time to submit This update of My DirectX7 3d engine For people who don't know JohnaDX7 engine: my engine handles with 3dsound,Xfile,Axis Aligned Bounding-Box,Great landscape engine with hi-collision detection,cool particle system for generating smoke,fire,snow,fountain,explosion.. This update shows a faster landscape with particle and Xfile with great collision detection.. So check it out at this link http://www.planetsourcecode.com/vb/scripts/ShowCode.asp?txtCodeId=33002&lngWId=1 Pleaze VOTE and LEAVE FEEDBACKS at this link

6_2008-2009 #205495
JohnaDX7 3D engine UPDATE with great Particle Effect

Hi go to http://www.planetsourcecode.com/vb/scripts/ShowCode.asp?txtCodeId=33002&lngWId=1 i have added new Smoke,Snow,Fire particle effect over the huge landscape do not download by clicking on the link below you have to go to my previous submission at this http://www.planetsourcecode.com/vb/scripts/ShowCode.asp?txtCodeId=33002&lngWId=1 Don't forget to support me by your votes

6_2008-2009 #205496
JohnaDX7 3d engine with full source code

This is a full 3d engine with great landscape engine ,cool AABB colision detection,great particle engine,cool camera action... Now the full source code is include i'm waiting for your feedbacks and vote for it if u like it i want to port it to DirectX8 but i need feedbacks for improve somes method Please Leave feedbacks and vote for it.. I'm sorry i cannot upload my zipFile DOWLOAD IT AT THIS LINK http://perso.wanadoo.fr/malakoff/johna_DX7engine.zip PLEAZE VOTE Now this code can Fully be compiled all bugs fixed.... VOTE it.

7_2009-2012 #227979
A Quest to a 3D Engine Programming Lesson 6: Adding First Person Shooter Camera

This 6th tutorial of my Quest to a 3D Engine programming series, deals with Advanced Camera System, a new Camera Class has been Added. It handle both 6DOF (6 Degree of Freedom) and FPS camera. An Input Class have been implemented it handles All input devices (Keyboard,Mouse,Joystick..). Numerous bugs have been fixed thank to all your comments and feedbacks over the previous tutorials. this Step is very important, Now the Engine is quite okay for a little 3D game. We have to add,collision, Sky system, lensFlare, particle system. We will show how to add this modules in nest tutorials, Since then, enjoy my code and Vote, leave comments and feedbacks. Polaris

7_2009-2012 #227992
Making a 3D Engine in VB with DirectX 8.1 Lesson 8 Adding collision detection and frustum Culling

Hi people welcome to Making a 3D Engine in VB with DirectX 8.1 Lesson 8 Adding collision detection and frustum Culling. In this lesson we have added new code for computing object visibility before rendering, so we render only visible objects. In addition this time we have added a foundation for collision detection with accurate collision response;When player collides with a polygon, he slides over the polygon's plane. So good coding Leave comments and feedbacks,now vote if you like this 3D Engine programming tutorial. Take care Polaris

7_2009-2012 #227993
A Quest to a 3D Engine Programming Lesson 4: Transformations

This 4th tutorial of my Quest to a 3D Engine programming series, deals with polygon drawing and object transformation (scale,rotate,translate). It introduces a new vertex format for drawing 3D colored vertice. Leave feedbacks and comments

7_2009-2012 #227994
A Step by Step Quest to 3D Engine Programming Lesson 1: initialization

This is the First tutorials of A quest for a 3D engine progamming. This lesson #1 shows how to design the engine objects and initialize 3D device for drawing,compute frames per second. this is a very easy readable for beginners and people who want to start 3D programming and a basic DirectX experience. feel free to leave comments and feedback

7_2009-2012 #227995
Pure VB SoftWare 3D Engine programming series part 1:Matrix and transformations

This code shows how to begin software 3D Renderer using pure Visual Basic NO DirectX or OpenGL, this code is for educationnal Purpose. It shows how to Do Matrix computations and transformation. -How to project a 3D point to the screen -How to do DoubleBuffering -How to Design and Use First Person shooter Camera All the rendering pipeline is coded in Pure VB. Note that all the code is documented. So leave feedbacks If you want to use ready to Use 3D engine built over DirectX or OpenGl in Visual basic, i advide you NemoX 3D engine. here is a link http://perso.numericable.fr/~gazkole/malakoff/index.htm

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