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Results for "Author: neal blair"

ASP_Volume2 #34372
Totalistic Cellular Automaton Generator

The purpose of this program is to generate highly-complex cellular automata from a simple set of user inputs. This is accomplished by analyzing a string of color blocks and generating the next line based upon the average of every block with its neighbors. This average is then changed back to a fundamental color by the rules given by the user. Please don't forget to post comments/suggests and vote. Thanks for checking out my code. Something I discovered after posting here... this is for those people who find mathematics interesting... if you run the program with a seed of '1' and a replacement string of '1001120' you'll generate a perfect Fibinaci Triangle. Give it a try... if you set the blocksize low, turn up the iterations, and set the print mode for 'Display' you'll get a very impressive-looking image. Be careful, though, not to generate anything too complex that your computer cannot handle it.

ASP_Volume3 #58844
Totalistic Cellular Automaton Generator

The purpose of this program is to generate highly-complex cellular automata from a simple set of user inputs. This is accomplished by analyzing a string of color blocks and generating the next line based upon the average of every block with its neighbors. This average is then changed back to a fundamental color by the rules given by the user. Please don't forget to post comments/suggests and vote. Thanks for checking out my code. Something I discovered after posting here... this is for those people who find mathematics interesting... if you run the program with a seed of '1' and a replacement string of '1001120' you'll generate a perfect Fibinaci Triangle. Give it a try... if you set the blocksize low, turn up the iterations, and set the print mode for 'Display' you'll get a very impressive-looking image. Be careful, though, not to generate anything too complex that your computer cannot handle it.

C_Volume2 #75434
Totalistic Cellular Automaton Generator

The purpose of this program is to generate highly-complex cellular automata from a simple set of user inputs. This is accomplished by analyzing a string of color blocks and generating the next line based upon the average of every block with its neighbors. This average is then changed back to a fundamental color by the rules given by the user. Please don't forget to post comments/suggests and vote. Thanks for checking out my code. Something I discovered after posting here... this is for those people who find mathematics interesting... if you run the program with a seed of '1' and a replacement string of '1001120' you'll generate a perfect Fibinaci Triangle. Give it a try... if you set the blocksize low, turn up the iterations, and set the print mode for 'Display' you'll get a very impressive-looking image. Be careful, though, not to generate anything too complex that your computer cannot handle it.

Java_Volume1 #93978
Totalistic Cellular Automaton Generator

The purpose of this program is to generate highly-complex cellular automata from a simple set of user inputs. This is accomplished by analyzing a string of color blocks and generating the next line based upon the average of every block with its neighbors. This average is then changed back to a fundamental color by the rules given by the user. Please don't forget to post comments/suggests and vote. Thanks for checking out my code. Something I discovered after posting here... this is for those people who find mathematics interesting... if you run the program with a seed of '1' and a replacement string of '1001120' you'll generate a perfect Fibinaci Triangle. Give it a try... if you set the blocksize low, turn up the iterations, and set the print mode for 'Display' you'll get a very impressive-looking image. Be careful, though, not to generate anything too complex that your computer cannot handle it.

2_2002-2004 #121125
Totalistic Cellular Automaton Generator

The purpose of this program is to generate highly-complex cellular automata from a simple set of user inputs. This is accomplished by analyzing a string of color blocks and generating the next line based upon the average of every block with its neighbors. This average is then changed back to a fundamental color by the rules given by the user. Please don't forget to post comments/suggests and vote. Thanks for checking out my code. Something I discovered after posting here... this is for those people who find mathematics interesting... if you run the program with a seed of '1' and a replacement string of '1001120' you'll generate a perfect Fibinaci Triangle. Give it a try... if you set the blocksize low, turn up the iterations, and set the print mode for 'Display' you'll get a very impressive-looking image. Be careful, though, not to generate anything too complex that your computer cannot handle it.

3_2004-2005 #139669
Totalistic Cellular Automaton Generator

The purpose of this program is to generate highly-complex cellular automata from a simple set of user inputs. This is accomplished by analyzing a string of color blocks and generating the next line based upon the average of every block with its neighbors. This average is then changed back to a fundamental color by the rules given by the user. Please don't forget to post comments/suggests and vote. Thanks for checking out my code. Something I discovered after posting here... this is for those people who find mathematics interesting... if you run the program with a seed of '1' and a replacement string of '1001120' you'll generate a perfect Fibinaci Triangle. Give it a try... if you set the blocksize low, turn up the iterations, and set the print mode for 'Display' you'll get a very impressive-looking image. Be careful, though, not to generate anything too complex that your computer cannot handle it.

4_2005-2006 #164141
Totalistic Cellular Automaton Generator

The purpose of this program is to generate highly-complex cellular automata from a simple set of user inputs. This is accomplished by analyzing a string of color blocks and generating the next line based upon the average of every block with its neighbors. This average is then changed back to a fundamental color by the rules given by the user. Please don't forget to post comments/suggests and vote. Thanks for checking out my code. Something I discovered after posting here... this is for those people who find mathematics interesting... if you run the program with a seed of '1' and a replacement string of '1001120' you'll generate a perfect Fibinaci Triangle. Give it a try... if you set the blocksize low, turn up the iterations, and set the print mode for 'Display' you'll get a very impressive-looking image. Be careful, though, not to generate anything too complex that your computer cannot handle it.

5_2007-2008 #186659
Totalistic Cellular Automaton Generator

The purpose of this program is to generate highly-complex cellular automata from a simple set of user inputs. This is accomplished by analyzing a string of color blocks and generating the next line based upon the average of every block with its neighbors. This average is then changed back to a fundamental color by the rules given by the user. Please don't forget to post comments/suggests and vote. Thanks for checking out my code. Something I discovered after posting here... this is for those people who find mathematics interesting... if you run the program with a seed of '1' and a replacement string of '1001120' you'll generate a perfect Fibinaci Triangle. Give it a try... if you set the blocksize low, turn up the iterations, and set the print mode for 'Display' you'll get a very impressive-looking image. Be careful, though, not to generate anything too complex that your computer cannot handle it.

6_2008-2009 #209177
Totalistic Cellular Automaton Generator

The purpose of this program is to generate highly-complex cellular automata from a simple set of user inputs. This is accomplished by analyzing a string of color blocks and generating the next line based upon the average of every block with its neighbors. This average is then changed back to a fundamental color by the rules given by the user. Please don't forget to post comments/suggests and vote. Thanks for checking out my code. Something I discovered after posting here... this is for those people who find mathematics interesting... if you run the program with a seed of '1' and a replacement string of '1001120' you'll generate a perfect Fibinaci Triangle. Give it a try... if you set the blocksize low, turn up the iterations, and set the print mode for 'Display' you'll get a very impressive-looking image. Be careful, though, not to generate anything too complex that your computer cannot handle it.

7_2009-2012 #231695
Totalistic Cellular Automaton Generator

The purpose of this program is to generate highly-complex cellular automata from a simple set of user inputs. This is accomplished by analyzing a string of color blocks and generating the next line based upon the average of every block with its neighbors. This average is then changed back to a fundamental color by the rules given by the user. Please don't forget to post comments/suggests and vote. Thanks for checking out my code. Something I discovered after posting here... this is for those people who find mathematics interesting... if you run the program with a seed of '1' and a replacement string of '1001120' you'll generate a perfect Fibinaci Triangle. Give it a try... if you set the blocksize low, turn up the iterations, and set the print mode for 'Display' you'll get a very impressive-looking image. Be careful, though, not to generate anything too complex that your computer cannot handle it.

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