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Results for "Author: richard lowe"

7_2009-2012 #217819
vbBoid

This program uses three simple rules for each BOID, which when applied in the correct proportion produce emergent flocking behaviour. This program is entirely based on the work of Craig Reynolds (http://htm.com/cwr/boid.htm). I developed this program after a debate with a c++ programmer, who said that VB wasn't up to the job. See what you think.

7_2009-2012 #217820
Pixel Collision Detect

This program demonstrates how to perform accurate pixels collision detection. Most vb games use the Extent collision detection method, which is fast, but not very accurate. This program shows how to detect when the objects touch. It also shows how to use the BltBit function and create memory DC's. Even if you have never tried any of these functions.......it well worth a look.

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