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Results for "Author: richard lowe"

Java_Volume1 #92661
vbBoid

This program uses three simple rules for each BOID, which when applied in the correct proportion produce emergent flocking behaviour. This program is entirely based on the work of Craig Reynolds (http://htm.com/cwr/boid.htm). I developed this program after a debate with a c++ programmer, who said that VB wasn't up to the job. See what you think.

1_2002 #104249
vbBoid

This program uses three simple rules for each BOID, which when applied in the correct proportion produce emergent flocking behaviour. This program is entirely based on the work of Craig Reynolds (http://htm.com/cwr/boid.htm). I developed this program after a debate with a c++ programmer, who said that VB wasn't up to the job. See what you think.

1_2002 #104250
Word Magic

This program allows simple desktop access the the Microsoft Word spelling and thesaurus engine using OLE Automation. You can Spell Check, Produce Anangrams, use the Thesaurus and look up the meaning of words. THIS IS A COMPLETE WORKING APPLICATION

1_2002 #104251
Pixel Collision Detect

This program demonstrates how to perform accurate pixels collision detection. Most vb games use the Extent collision detection method, which is fast, but not very accurate. This program shows how to detect when the objects touch. It also shows how to use the BltBit function and create memory DC's. Even if you have never tried any of these functions.......it well worth a look.

2_2002-2004 #118368
Word Magic

This program allows simple desktop access the the Microsoft Word spelling and thesaurus engine using OLE Automation. You can Spell Check, Produce Anangrams, use the Thesaurus and look up the meaning of words. THIS IS A COMPLETE WORKING APPLICATION

2_2002-2004 #118668
Pixel Collision Detect

This program demonstrates how to perform accurate pixels collision detection. Most vb games use the Extent collision detection method, which is fast, but not very accurate. This program shows how to detect when the objects touch. It also shows how to use the BltBit function and create memory DC's. Even if you have never tried any of these functions.......it well worth a look.

2_2002-2004 #119808
vbBoid

This program uses three simple rules for each BOID, which when applied in the correct proportion produce emergent flocking behaviour. This program is entirely based on the work of Craig Reynolds (http://htm.com/cwr/boid.htm). I developed this program after a debate with a c++ programmer, who said that VB wasn't up to the job. See what you think.

3_2004-2005 #136912
Word Magic

This program allows simple desktop access the the Microsoft Word spelling and thesaurus engine using OLE Automation. You can Spell Check, Produce Anangrams, use the Thesaurus and look up the meaning of words. THIS IS A COMPLETE WORKING APPLICATION

3_2004-2005 #137212
Pixel Collision Detect

This program demonstrates how to perform accurate pixels collision detection. Most vb games use the Extent collision detection method, which is fast, but not very accurate. This program shows how to detect when the objects touch. It also shows how to use the BltBit function and create memory DC's. Even if you have never tried any of these functions.......it well worth a look.

3_2004-2005 #138352
vbBoid

This program uses three simple rules for each BOID, which when applied in the correct proportion produce emergent flocking behaviour. This program is entirely based on the work of Craig Reynolds (http://htm.com/cwr/boid.htm). I developed this program after a debate with a c++ programmer, who said that VB wasn't up to the job. See what you think.

4_2005-2006 #150264
Word Magic

This program allows simple desktop access the the Microsoft Word spelling and thesaurus engine using OLE Automation. You can Spell Check, Produce Anangrams, use the Thesaurus and look up the meaning of words. THIS IS A COMPLETE WORKING APPLICATION

4_2005-2006 #150265
vbBoid

This program uses three simple rules for each BOID, which when applied in the correct proportion produce emergent flocking behaviour. This program is entirely based on the work of Craig Reynolds (http://htm.com/cwr/boid.htm). I developed this program after a debate with a c++ programmer, who said that VB wasn't up to the job. See what you think.

4_2005-2006 #150266
Pixel Collision Detect

This program demonstrates how to perform accurate pixels collision detection. Most vb games use the Extent collision detection method, which is fast, but not very accurate. This program shows how to detect when the objects touch. It also shows how to use the BltBit function and create memory DC's. Even if you have never tried any of these functions.......it well worth a look.

5_2007-2008 #172782
Word Magic

This program allows simple desktop access the the Microsoft Word spelling and thesaurus engine using OLE Automation. You can Spell Check, Produce Anangrams, use the Thesaurus and look up the meaning of words. THIS IS A COMPLETE WORKING APPLICATION

5_2007-2008 #172783
vbBoid

This program uses three simple rules for each BOID, which when applied in the correct proportion produce emergent flocking behaviour. This program is entirely based on the work of Craig Reynolds (http://htm.com/cwr/boid.htm). I developed this program after a debate with a c++ programmer, who said that VB wasn't up to the job. See what you think.

5_2007-2008 #172784
Pixel Collision Detect

This program demonstrates how to perform accurate pixels collision detection. Most vb games use the Extent collision detection method, which is fast, but not very accurate. This program shows how to detect when the objects touch. It also shows how to use the BltBit function and create memory DC's. Even if you have never tried any of these functions.......it well worth a look.

6_2008-2009 #195300
Word Magic

This program allows simple desktop access the the Microsoft Word spelling and thesaurus engine using OLE Automation. You can Spell Check, Produce Anangrams, use the Thesaurus and look up the meaning of words. THIS IS A COMPLETE WORKING APPLICATION

6_2008-2009 #195301
vbBoid

This program uses three simple rules for each BOID, which when applied in the correct proportion produce emergent flocking behaviour. This program is entirely based on the work of Craig Reynolds (http://htm.com/cwr/boid.htm). I developed this program after a debate with a c++ programmer, who said that VB wasn't up to the job. See what you think.

6_2008-2009 #195302
Pixel Collision Detect

This program demonstrates how to perform accurate pixels collision detection. Most vb games use the Extent collision detection method, which is fast, but not very accurate. This program shows how to detect when the objects touch. It also shows how to use the BltBit function and create memory DC's. Even if you have never tried any of these functions.......it well worth a look.

7_2009-2012 #217818
Word Magic

This program allows simple desktop access the the Microsoft Word spelling and thesaurus engine using OLE Automation. You can Spell Check, Produce Anangrams, use the Thesaurus and look up the meaning of words. THIS IS A COMPLETE WORKING APPLICATION

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