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Results for "Author: polaris"

7_2009-2012 #227996
Laser Ray Particle Effects

This code shows how to make infinite Particle Effects (Explosion,fire,snow,laser,smoke....) thanks to NemoX 3D engine. The use of the particle Engine is very easy. Note that The code uses DirectX 8.1. Leave feedbacks.

7_2009-2012 #227997
NemoX 3D engine tutorial 10 -How to load milkshape3D mesh and perform smooth collision detection

This tutorial is the 10th that comes with NemoX engine: to demonstrate how meshes made by the popular Milshape3d modeler can be loaded and rendered fastly. For more details on how use NemoX engine classes check at the Engine website www.nemox.fr.st I'M SORRY PEOPLE YOU NEED TO DOWNLOAD THE ADDITIONAL ENGINE FILE AT nemox.fr.st direct link: http://perso.wanadoo.fr/malakoff/NemoXsetup.exe leave feedbacks.

7_2009-2012 #227998
DirectX 8 3d engine Lens Flare Effect Tutorial

This little tutorial code show how to make cool Lenflare effect and Glow effect with NemoX engine in VB The code is very simple to understand and is step by step commented All the source code is included For any remark,question let your Feedbacks Fore more tutorials about how to use NemoX engine go to the engine Website at this link http://perso.wanadoo.fr/malakoff/index.htm

7_2009-2012 #227999
little 3D city game Tutorial #7 on How to make 3d scene with NemoX 3D engine

This demo shows how to make 3d scene trought NemoX directx 8.1 3D engine. this sample come with the tutorial series on the NemoX engine web site http://perso.wanadoo.fr/malakoff/index.htm I could not upload the demo with sourcecode on PSC so you can download it at http://perso.wanadoo.fr/malakoff/Tutorials/tut7.htm To make it work the NemoX engine must be installed download it here: http://perso.wanadoo.fr/malakoff/NemoXsetup.exe Any problems,bugs let me know by posting Feedbacks..

7_2009-2012 #228000
DX7 engine full release with DLLengine

This is a 3d engine programming in VB with DirectX7 It support more than 40 useful routines deals with Directsound,direct3dsound Direct Music Direct input Direct draw Direct3d That is basic use of johnaDX7 engine it shows how to initialize the Backbuffer and Zbuffer engine it show how to caps user key input from keyboard for explanation write me at Johna.pop@caramail.com if you like my engine write me and vote for me if you want the engine source code email me =================================================== This is the Version 1.01 it support Texture maping -Multitexturing 2 level on my P2 333 with phonix Vanta -Fog linar or exponentiel -Terrain gererating -Texture creation from JPEG,BMP,GIF files -Directsound is support and Dsound3d -Direct music is support -light mapping in multitexturing FX tools method -hight precision terrain colision detection -Basic actor camera mov -Walk -turn arround -jumping -and many more -Basic geometric object genarating as cube ect.. -and many others interesting useful stuff..... ====================================================== Download the Demo and the engine at www.multimania.com/johnapo or the Demo file at http://www.multimania.com/johnapop/Johna%20Dx7%20engine%20%20%20Demo1.zip

7_2009-2012 #228001
johna ProgressBAR ocx (1.03 release) with accepted negative values for Min/Max properties must see

This is a new version of my Progress Bar ActiveX controle i studied the feedbacks and add good properties Color,Min/Max with negative value accepted (ex: Min=-500,Max=500) more than 8 FX presets for smoothing the progressBar I'm waiting for your feedBacks or remarks

7_2009-2012 #228002
Johna 3d engine 1.02 Particle effect DEMO

This is a particle FX demo made with my 3d engine made with directX7 for VB But i cannot put the Dll engine on PSC for downloading the full Zip demo Go to www.multimania.com/johnapop by now i have to rewrite my source code and check my variable name written in french language but i'll put the source code as soon as i'll correct all my code. For people who are interrested in getting the source code or portion of source code of my engine write me... The website of the project is wwww.multimania.com/johnapop.

7_2009-2012 #228003
Johna 3d TankDemo

This is a 3d tank scene it shows 4 tanks exploring a land,each tank is controled by a Beta AI engine The player as in a First person Shooter Game must avoid tanks or can frelly walk over the land This demo show how to use the Sound engine of the JohnaDX7 engine... If you like this demo don't forget to vote for it to have the Dll missing Write me at Johna.pop@caramail.com or go to Www.multimania.com/johnapop to have the missing file. Please send feedbacks.

7_2009-2012 #228004
Fast image processing like in paintShopPro

This code shows how to do fast and professionnal image filtering it shows also how to perform callBack function from VB to a c++ dll The code source of the Dll filter engine is included I'm waiting your feedbacks Please Vote for my work if u think it's useful

7_2009-2012 #228005
JohnaDX7 engine beta 1.03 the new relaese of my 3d engine it deserves your attention

This demo of my 3D engine show new capabilities like any Quake2 MD2 and MDL halflife object can be loaded and animated New 3D sound engine complete rebuilt This demo show a land scene with and Helicopter flying over the landscape scene. I'm waiting for your feedbacks and your votes.

7_2009-2012 #228006
NemoX 3d engine Collision detection Demo reupload with bugs corrected

NemoX sliding collision detection Demo This demo shows how to perform realistic collision detection and response with polygons the collision routines is very fast This demo show how to build world with NemoX 3d engine it's easy to add wall,cylinder,roof,block,cube ect.. let me know what PSC 3d people think about it

7_2009-2012 #228007
DirectX8 Engine collision detection Demo

This little demo shows how it easy to create quickly world indoor level with sliding collision detection this is a new version of the NemoX engine

7_2009-2012 #228008
NemoX 3d engine NOW load and render Quake 3 Level Map with lightmaps

This New version of NemoX is faster than ever Now NemoX can load and render Quake3 Level with textures,lightmaps . Only the visible surfaces are rendered with an optimized quake 3 BSP culling and frustum culling test.. Quake 2 models are also supported with fluid animation thanks to accurate linear keyframe interpolation... One more time 700ko zipfile could not be uploaded so download it at http://perso.wanadoo.fr/malakoff/NemoBSPdemo.zip THE FULL SOURCE CODE IS INCLUDED.. Feedbacks are welcomed

7_2009-2012 #228009
NemoX 3d engine when JohnaDX7 is compatible fully with DirectX8

FIRSTLY I WANT TO UNDERLINE THAT I COULD NOT UPLOAD MY HUGE DEMO BECAUSE THE ZIP FILE IS ABOUT 2MEG SO YOU CAN GET IT AT http://membres.lycos.fr/johnapop/NemoXengine.zip This is the Adaptation of My JohnaDX7 3d engine Now the engine is fully compatible with DirectX8 the rendering process is very fast all the components were updated New features like LensFlare,better Particle engine with RAIN,SNOW,EXPLOSION,SMOKE ect... I'm waiting feedbacks and any comments to improve it,iF u like it vote for this project Don't forget to download it at http://membres.lycos.fr/johnapop/NemoXengine.zip

7_2009-2012 #228010
JohnaDX7 3d engine Update Skybox bugs fixed and Fountain particle demo

Now i have fixed all bugs in Skybox engine the code can be compiled for more speed T&T deviced are now detected and can be used for transform and lighting For people that don't know this engine JohnaDX7 is a 3d engine that could help in 3d game programming it allows you to load Mesh from files,translate,rotate,scale them and handle Axis Aligned Bounding Box for cool and accurate collision detection It has also a 3sound engine for playing sound on 3d space,also SkyDome,skybox,landscape engine,fog,transparency,single pass multitexturing and many features.... So check it out at the main engine submission at this link: http://www.planetsourcecode.com/vb/scripts/ShowCode.asp?txtCodeId=33002&lngWId=1 PLEASE VOTE AT THIS SAME LINK and LEAVE FEEDBACKS at this link below http://www.planetsourcecode.com/vb/scripts/ShowCode.asp?txtCodeId=33002&lngWId=1

7_2009-2012 #228011
JohnaDX7 3d engine (update code can fully be compiled all bug fixed)

Now i have fixed all bugs the code can be compiled for more speed T&T deviced are now detected and can be used for transform and lighting For people that don't know this engine JohnaDX7 is a 3d engine that could help in 3d game programming it allows you to load Mesh from files,translate,rotate,scale them and handle Axis Aligned Bounding Box for cool and accurate collision detection It has also a 3sound engine for playing sound on 3d space,also SkyDome,skybox,landscape engine,fog,transparency,single pass multitexturing and many features.... So check it out at the main engine submission at this link: http://www.planetsourcecode.com/vb/scripts/ShowCode.asp?txtCodeId=33002&lngWId=1 PLEASE VOTE AT THIS SAME LINK and LEAVE FEEDBACKS

7_2009-2012 #228012
JohnaDX7 3d engine update (sorry for last update error)

Since my last update submission failed i try one more time to submit This update of My DirectX7 3d engine For people who don't know JohnaDX7 engine: my engine handles with 3dsound,Xfile,Axis Aligned Bounding-Box,Great landscape engine with hi-collision detection,cool particle system for generating smoke,fire,snow,fountain,explosion.. This update shows a faster landscape with particle and Xfile with great collision detection.. So check it out at this link http://www.planetsourcecode.com/vb/scripts/ShowCode.asp?txtCodeId=33002&lngWId=1 Pleaze VOTE and LEAVE FEEDBACKS at this link

7_2009-2012 #228013
JohnaDX7 3D engine UPDATE with great Particle Effect

Hi go to http://www.planetsourcecode.com/vb/scripts/ShowCode.asp?txtCodeId=33002&lngWId=1 i have added new Smoke,Snow,Fire particle effect over the huge landscape do not download by clicking on the link below you have to go to my previous submission at this http://www.planetsourcecode.com/vb/scripts/ShowCode.asp?txtCodeId=33002&lngWId=1 Don't forget to support me by your votes

7_2009-2012 #228014
JohnaDX7 3d engine with full source code

This is a full 3d engine with great landscape engine ,cool AABB colision detection,great particle engine,cool camera action... Now the full source code is include i'm waiting for your feedbacks and vote for it if u like it i want to port it to DirectX8 but i need feedbacks for improve somes method Please Leave feedbacks and vote for it.. I'm sorry i cannot upload my zipFile DOWLOAD IT AT THIS LINK http://perso.wanadoo.fr/malakoff/johna_DX7engine.zip PLEAZE VOTE Now this code can Fully be compiled all bugs fixed.... VOTE it.

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