Results for "Author: roland snijder"
This is another Snake game we all know so well from de Nokia cell phone. But you should also know that it wasn't originally developed by Nokia. Actually it was made on a mainframe before my time:) It's programmed using DirectX trough Jared Bruni's MasterX classes. I've not paid any attention to the graphics really but you could improve it if you want. There is also sound included and the gameplay is very well actually although, I don't know how the speed turns out on a slow machine..
This is another Snake game we all know so well from de Nokia cell phone. But you should also know that it wasn't originally developed by Nokia. Actually it was made on a mainframe before my time:) It's programmed using DirectX trough Jared Bruni's MasterX classes. I've not paid any attention to the graphics really but you could improve it if you want. There is also sound included and the gameplay is very well actually although, I don't know how the speed turns out on a slow machine..
This is another Snake game we all know so well from de Nokia cell phone. But you should also know that it wasn't originally developed by Nokia. Actually it was made on a mainframe before my time:) It's programmed using DirectX trough Jared Bruni's MasterX classes. I've not paid any attention to the graphics really but you could improve it if you want. There is also sound included and the gameplay is very well actually although, I don't know how the speed turns out on a slow machine..
This is another Snake game we all know so well from de Nokia cell phone. But you should also know that it wasn't originally developed by Nokia. Actually it was made on a mainframe before my time:) It's programmed using DirectX trough Jared Bruni's MasterX classes. I've not paid any attention to the graphics really but you could improve it if you want. There is also sound included and the gameplay is very well actually although, I don't know how the speed turns out on a slow machine..
This is another Snake game we all know so well from de Nokia cell phone. But you should also know that it wasn't originally developed by Nokia. Actually it was made on a mainframe before my time:) It's programmed using DirectX trough Jared Bruni's MasterX classes. I've not paid any attention to the graphics really but you could improve it if you want. There is also sound included and the gameplay is very well actually although, I don't know how the speed turns out on a slow machine..
This is another Snake game we all know so well from de Nokia cell phone. But you should also know that it wasn't originally developed by Nokia. Actually it was made on a mainframe before my time:) It's programmed using DirectX trough Jared Bruni's MasterX classes. I've not paid any attention to the graphics really but you could improve it if you want. There is also sound included and the gameplay is very well actually although, I don't know how the speed turns out on a slow machine..
This is another Snake game we all know so well from de Nokia cell phone. But you should also know that it wasn't originally developed by Nokia. Actually it was made on a mainframe before my time:) It's programmed using DirectX trough Jared Bruni's MasterX classes. I've not paid any attention to the graphics really but you could improve it if you want. There is also sound included and the gameplay is very well actually although, I don't know how the speed turns out on a slow machine..
This is another Snake game we all know so well from de Nokia cell phone. But you should also know that it wasn't originally developed by Nokia. Actually it was made on a mainframe before my time:) It's programmed using DirectX trough Jared Bruni's MasterX classes. I've not paid any attention to the graphics really but you could improve it if you want. There is also sound included and the gameplay is very well actually although, I don't know how the speed turns out on a slow machine..
This is another Snake game we all know so well from de Nokia cell phone. But you should also know that it wasn't originally developed by Nokia. Actually it was made on a mainframe before my time:) It's programmed using DirectX trough Jared Bruni's MasterX classes. I've not paid any attention to the graphics really but you could improve it if you want. There is also sound included and the gameplay is very well actually although, I don't know how the speed turns out on a slow machine..