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Results for "Author: vulcan"

2002VB #24551
mvxParticleEngine2D Example

An example using the 2D particle engine within the MVX Game Engine.

2002VB #24552
MVX Isometric Tile Engine Example

An example of how to use the MVX Isometric Tile Engine within the MVX Game Engine.

2002VB #24553
Snaker2

Mega-Advanced Nibbles game for C++. Uses DirectX for video. Has many features, including laser beams, different doors, fireballs, 4 player support, and an internal level editor, with the option to create your own level packs & play them. There is no exe here, but if you cant get it to compile and want one e-mail me.

2002VB #24554
mvxPong

Its Pong!!!!! An example of making a full app with mvxEngine.

1_2002 #111301
Cyber Ship

Pure Entertainment. A space shoot-em-up game. Shoot the spce aliens before they shoot you.

1_2002 #111302
Fire Effect

A simple fire like effect is drawn onto the screen.

1_2002 #111303
Snaker

Its a clone of the classic microsoft qbasic game nibbles, but its written in C++ and it has a few adjustments & modifications here and there, such as doors, smart worms, and bouncing balls.

1_2002 #111304
The MVX Game Engine

The MVX Game Engine is a combination of various functions and classes you can use to create your own video games or DirectX8 applications.

1_2002 #111305
mvxParticleEngine2D Example

An example using the 2D particle engine within the MVX Game Engine.

1_2002 #111306
MVX Isometric Tile Engine Example

An example of how to use the MVX Isometric Tile Engine within the MVX Game Engine.

1_2002 #111307
Snaker2

Mega-Advanced Nibbles game for C++. Uses DirectX for video. Has many features, including laser beams, different doors, fireballs, 4 player support, and an internal level editor, with the option to create your own level packs & play them. There is no exe here, but if you cant get it to compile and want one e-mail me.

1_2002 #111308
mvxPong

Its Pong!!!!! An example of making a full app with mvxEngine.

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