Results for "Category: Miscellaneous"
This is a COMPLETE introduction to the powerful C programming language (not C++). Perfect for absolute beginners to the language who want it all! Now, I tend to write as I talk so if you find a concept is tought too fast (you want more examples, etc), leave a comment and I'll fix it and reupload it! Please do leave a rating after I fix the problem.
this shows an example of how to create a DLL in C++, and use it in visual basic... hope you like it :)
This is for programmers of all langauges.This will show you machine code commands so you can build your own assembler.This way saves so much space and speed you can make a exe less then 10 bytes
"Open source, open mind..." I wrote this code a long time ago, but have only decided to submit it now. This code contains an easy-to-use class and procedure for creating hacks for games. All you would need to create your own would be the memory addresses of somethings in the game you wish to change, and then follow the formula that I have to complete the process. This example I have gives certain things for the Zerg race in starcraft, such as an instant upgrader and a Battle.net disconnector (which doesn't always work, and I stopped working on this project long ago). Try it out, and maybe it can help you create your own trainer.
This code password protects a program and has an example of it by protecting an OpenGL window. It can be used for protecting simple functions or actions also.
Heres a tutorial which will teach you the basics so you can do some simple inline assembly. Contains code examples and compliments the examples which can also be found on PSC. Also contains x86 instruction list.
This article contains 10 downloads in C and C++. Including the alpha release of my scripting language. As well as source code which was Lost. Console/DirectX/Win32 etc..
I have been planning on doing this for a while now, this is a collection of my librarys. I am going to be using it on some future projects I am making. This contains MasterString,MasterX SDK,AOLCPP4 etc. You can use certin preproccescor directives to choose which librarys you want to use. Those directives are documented in the header. Example: #define MASTERLIB #define MASTERX #include "masterlibrary.h"
In depth explanation, as well as ability to download. Source codes contain, Platform SDK using Win32 Interfaces, incorperating graphics into interfaces, using mouse moves, customized buttons, command line dos application (for the assembler which contains a awesome string algorithm to translate the mnemoics) a algorithm to process the binary (hex for shortand) that the assembler outputs and a standard notepad wanna be to execute the assembler (so you dont gotta use the commandline). and MORE!!! Features - 15 Instructions - Error Checking, tells you the line of the error and what error it is. - Translates to .8xe - Emulator runs .8xe - Emulator allows full execution and records what it changes. - Emulator allows step by step execution, as if you were debugging. - Emulator contains memory map - Emulator contains register map - Emulator allows process of single machine instruction - Comes with 7 Source codes with assembled .8xe files CIS41 Emulation of Simulation (my friend whos a software enginer says that this is a more propper name) This application is intended to help you learn assembly, binary , hex, and the most basic concepts of binary assembly language. This is something Im learning in school , it is just about a exact replica of the teachers simple fake machine language example. Update: Fixed bugs in code editor, and in the masasmx (for the inc instruction) , newer versions of the source now avialable. -Jared Bruni
This was another code request. Some of my friends and I were going over things we thought we could add to the site. Right now I am waiting to submit some of my big projects until next month. (Dont want to put my eggs all in one basket). So I have just been answering alot of requests on how to do certin things here and there, so that my postings dont stop since I am working on these other projects. All uploads marked example, or code request, are these types of programs. Examples made to show how to implement, or use specific concepts, not one of my personal program projects. This example shows you how to make your windows icon animate kinda like the ICQ icon does.
This is an example for one of my friends ( spine). He was asking how you could make a map in a seperate program and then have the game read the map and load it. I added in my wonderful art (in mspaint lol) as well as the ability for my ugly rat to move around. It was to large to upload to PSC, since it freezes whenever I try to upload more then a meg or two. So the download is within this article.
This article talks about programming mastery. The procceses involved and what I believe to be the most important aspect of mind to obtain this goal.
Generates a horizontal bar chart from an array or list of values and text. Very easy to use and highly customizable. Full documentation included.
Algorithm to demonstrate one of the interesting puzzles of chess. This program demonstrates the problem originaly puprosed by the mathmatician Euler. The puzzle is this, can the chess piece known as the knight move around a empty chess board and touch each of the 64 squares once and only once. This demonstrates a solution to this problem. Press the Space bar to move the knight, and press the enter key to return the board back to normal.
A tutorial for beginers, for starting off with masterX SDK to create 2D video games.
A friend of mine asked me to post this. Shows how you can make a tool window, rather then a standard window. Written in pure C.
My friend Joseph Harvey and I were talkin about pointers, so I made an example to express the concept.
I was bored today, so I decided to code a Snow Effect using MasterX SDK, inside of MasterLibrary2. Pretty good example for those of you who want to learn MasterX SDK.
A simple 2D particle engine, not meant to simulate a star field, but just manipulate some particles using nested classes, and inheritance. Utilizing MasterLibrary2
I thought about trashing the old masasm and masinterp source, and starting over, and have decided to not do that until version 2. This is the second alpha of my scripting engine, and is still very far from completion. This alpha includes backslash escape character sequence, the ability to produce your own objects other then just jared.mve, code labels, and a jmp instruction for loop logic. Right now I am working on the virtual stack, and flag registers, for the cmp instruction so until thats complete we can only do forever loops. However alpha 3 will contain all the completed loop logic. This project still has a long way to go until it is completed I say atleast another month and a few thousand more lines. Any suggestions on language features you think I should add or things I should change are greatly appeciated.(I know Im working on the tokenized string rotuine :))..