OccupiedSpaceFun, this function allocates randomly many objects (differerent size), no collision!
Populates container (form or picture) with objects, using the 'non-occupied space' concept. Any added item, while populating the container, takes some cells from the 'unoccupied space': it is a very fast process. Accurate demo and function design. Don't miss it! +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ OccupiedSpaceFun demo features: - 2 switchable containers for the objects - viewable 'non-occupied space' cells - design/run time object sizes On ideas proposed by Gunnar g68_se@yahoo.se, THIRD EMAIL (23rd August 2K1): Thank you very much for your time and efforts Pietro ! It works very fine, except for one small thing: My labels are all in different sizes, so it would have to be some kind of combination of no-collision and non-occupied space if i was to be able to implement it :) Best regards, Gunnar. ++++++++++++++++++++++++++++++++++++++++++++++++++ This program has been written in Visual Basic 6. I hope yow like the effort, have fun (ction...) :)
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