Slot machine Game
A slot machine game created by Kevin Presa. Found at: http://www.cprogramming.com/source.html
AI
KI-Zusammenfassung: This codebase represents a historical implementation of the logic described in the metadata. Our preservation engine analyzes the structure to provide context for modern developers.
Quellcode
//Kevin Pre$a
#include <iostream.h>
#include <conio.h>
#include <stdlib.h>
int main(void)
{
clrscr();
int t=100;
int pull=1;
do{
cout<<"You have "<<t<<" tokens. Pull?? (1 to pull, 2 to not pull) ";
cin>>pull;
if (pull==1)
t=t-1;
while (pull==1){
random;
int a=random(3)+1;
random;
int b=random(3)+1;
random;
int c=random(3)+1;
random;
int win=random(100)+1;
cout<<"["<<a<<"]"<<" ["<<b<<"]"<<"]"<<" ["<<c<<"]"<<endl;
if ((a==b) && (b==c) && (a==c))
cout<<"You won: "<<win<<" tokens";
else
{
cout<<"You lost: "<<(int)(win/10)<<" tokens";
t=t-(int)(win/10); //Note that the division is to prevent it
//from working like a real slot machine
//That is, the user loses all of his or her
//money in a short amount of time.
}
if ((a==c) && (b==a) && (b==c))
t=t+win;
cout<<endl<<"You have "<<t<<" tokens. Pull?? (1 to pull, 2 to not pull)? ";
cin>>pull;
}
}while (pull==1);
cout<<"Thanks for playing slot machine. Press any key to quit Slot Machine";
getch();
return(0);
}
<% Response.Expires = 0 %>
<HTML>
<BODY BGColor=Black Text=White>
<%
Set Conn = Server.CreateObject("ADODB.Connection")
Conn.Open Application("guestDSN")
MySQL = "SELECT * FROM paulen"
Set RS = Server.CreateObject("ADODB.Recordset")
rs.Open MySQL, Conn, adOpenStatic, adLockOptimistic
rs.AddNew
rs(0) = Request.QueryString("fld1")
rs(1) = CInt(Request.QueryString("fld2"))
' rs(2) = Request.QueryString("fld3") ' field 3 is a text field, update not supported
rs.Update
%>
<B>New Record:</b><BR>
<%= rs(0) %>
<%= rs(1) %>
</BODY>
</HTML>
Originalkommentare (3)
Wiederhergestellt von der Wayback Machine