a 3d Shapes using math object
This code generats nice 3d shapes using the Math.cos and Math.sin objects. i think every programmer should play with those, i tell my students to try and make a char like '*' go in circles around the screen.
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#include <math.h>
#include <malloc.h>
#include <iostream.h>
#include <process.h>
void main()
{
unsigned int d; //number of digits
unsigned char *a;
unsigned int j, n, q, z, t;
int i;
double p;
cout << "\nEnter the No\t:";
cin >> n;
p = 0.0; //calculate the number of digits required
for(j = 2; j <= n; j++)
p += log10(j);
d = (int)p + 1;
a = (unsigned char*)malloc(d*sizeof(unsigned char));
if (!a)
{
cout << "Could not allocate memory!!!";
exit(0);
}
for (i = 1; i < d; i++)
a[i] = 0; //initialize
a[0] = 1;
p = 0.0;
for (j = 2; j <= n; j++)
{
q = 0; //initialize remainder to be 0
p += log10(j);
z = (int)p + 1;
for (i = 0; i <= z/*NUMDIGITS*/; i++)
{
t = (a[i] * j) + q;
q = (t / 10);
a[i] = (char)(t % 10);
}
}
cout << "\nThe Factorial is\n";
// the fact is stored ulta..
for( i = d -1; i >= 0; i--)
{
cout << (int)a[i];
}
}
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