A Shaded 3D Cube w/o DirectX
You can spin around a 3D cube in realtime at fast frame rates (I can get 67 fps on my 400Mhz PC) in one of 3 rendering modes : wireframe, filled polygons, lighted/shaded polygons. VERY short and simple code, good intro to 3D.
AI
AI Summary: This codebase represents a historical implementation of the logic described in the metadata. Our preservation engine analyzes the structure to provide context for modern developers.
Source Code
Upload
Original Comments (3)
Recovered from Wayback Machine