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Results for "Author: bryn davies"

2002ASP #6798
twist on the old starfield

As well as showing the basics behind 3d conversion, it looks cool ;) I've commented EVERY line and principle so you WILL know what's happening. The twist is a cool moving "camera" effect that I made bounce around. Looks quite cool.

2002C #15402
twist on the old starfield

As well as showing the basics behind 3d conversion, it looks cool ;) I've commented EVERY line and principle so you WILL know what's happening. The twist is a cool moving "camera" effect that I made bounce around. Looks quite cool.

2002VB #24006
twist on the old starfield

As well as showing the basics behind 3d conversion, it looks cool ;) I've commented EVERY line and principle so you WILL know what's happening. The twist is a cool moving "camera" effect that I made bounce around. Looks quite cool.

ASP_Volume2 #30918
twist on the old starfield

As well as showing the basics behind 3d conversion, it looks cool ;) I've commented EVERY line and principle so you WILL know what's happening. The twist is a cool moving "camera" effect that I made bounce around. Looks quite cool.

ASP_Volume2 #31437
particle stuffs

Generates real-time particles that are affected by gravity and their own energy. Play around with these options, as well as various colour effect including heat, fizzy and user-defined. Pretty fast too, considering it uses pset (Will use setpixel when I add extra elements such as bouncing) as well as auto redraw. Please leave comments/vote. You can change the source of the fountain-type effect by dragging the mouse. Very easy to understand code. Demonstrates Select Case, Option and Check boxes, pset and point and circle methods. (The color selector is not visible in the screenshot but has a useful "ring" feature that may be useful in a paint program. Also alows trails...

ASP_Volume3 #56712
particle stuffs

Generates real-time particles that are affected by gravity and their own energy. Play around with these options, as well as various colour effect including heat, fizzy and user-defined. Pretty fast too, considering it uses pset (Will use setpixel when I add extra elements such as bouncing) as well as auto redraw. Please leave comments/vote. You can change the source of the fountain-type effect by dragging the mouse. Very easy to understand code. Demonstrates Select Case, Option and Check boxes, pset and point and circle methods. (The color selector is not visible in the screenshot but has a useful "ring" feature that may be useful in a paint program. Also alows trails...

ASP_Volume3 #56713
twist on the old starfield

As well as showing the basics behind 3d conversion, it looks cool ;) I've commented EVERY line and principle so you WILL know what's happening. The twist is a cool moving "camera" effect that I made bounce around. Looks quite cool.

C_Volume2 #71980
twist on the old starfield

As well as showing the basics behind 3d conversion, it looks cool ;) I've commented EVERY line and principle so you WILL know what's happening. The twist is a cool moving "camera" effect that I made bounce around. Looks quite cool.

C_Volume2 #72499
particle stuffs

Generates real-time particles that are affected by gravity and their own energy. Play around with these options, as well as various colour effect including heat, fizzy and user-defined. Pretty fast too, considering it uses pset (Will use setpixel when I add extra elements such as bouncing) as well as auto redraw. Please leave comments/vote. You can change the source of the fountain-type effect by dragging the mouse. Very easy to understand code. Demonstrates Select Case, Option and Check boxes, pset and point and circle methods. (The color selector is not visible in the screenshot but has a useful "ring" feature that may be useful in a paint program. Also alows trails...

Java_Volume1 #90524
twist on the old starfield

As well as showing the basics behind 3d conversion, it looks cool ;) I've commented EVERY line and principle so you WILL know what's happening. The twist is a cool moving "camera" effect that I made bounce around. Looks quite cool.

Java_Volume1 #91043
particle stuffs

Generates real-time particles that are affected by gravity and their own energy. Play around with these options, as well as various colour effect including heat, fizzy and user-defined. Pretty fast too, considering it uses pset (Will use setpixel when I add extra elements such as bouncing) as well as auto redraw. Please leave comments/vote. You can change the source of the fountain-type effect by dragging the mouse. Very easy to understand code. Demonstrates Select Case, Option and Check boxes, pset and point and circle methods. (The color selector is not visible in the screenshot but has a useful "ring" feature that may be useful in a paint program. Also alows trails...

1_2002 #110760
twist on the old starfield

As well as showing the basics behind 3d conversion, it looks cool ;) I've commented EVERY line and principle so you WILL know what's happening. The twist is a cool moving "camera" effect that I made bounce around. Looks quite cool.

2_2002-2004 #117671
twist on the old starfield

As well as showing the basics behind 3d conversion, it looks cool ;) I've commented EVERY line and principle so you WILL know what's happening. The twist is a cool moving "camera" effect that I made bounce around. Looks quite cool.

2_2002-2004 #118190
particle stuffs

Generates real-time particles that are affected by gravity and their own energy. Play around with these options, as well as various colour effect including heat, fizzy and user-defined. Pretty fast too, considering it uses pset (Will use setpixel when I add extra elements such as bouncing) as well as auto redraw. Please leave comments/vote. You can change the source of the fountain-type effect by dragging the mouse. Very easy to understand code. Demonstrates Select Case, Option and Check boxes, pset and point and circle methods. (The color selector is not visible in the screenshot but has a useful "ring" feature that may be useful in a paint program. Also alows trails...

3_2004-2005 #136215
twist on the old starfield

As well as showing the basics behind 3d conversion, it looks cool ;) I've commented EVERY line and principle so you WILL know what's happening. The twist is a cool moving "camera" effect that I made bounce around. Looks quite cool.

3_2004-2005 #136734
particle stuffs

Generates real-time particles that are affected by gravity and their own energy. Play around with these options, as well as various colour effect including heat, fizzy and user-defined. Pretty fast too, considering it uses pset (Will use setpixel when I add extra elements such as bouncing) as well as auto redraw. Please leave comments/vote. You can change the source of the fountain-type effect by dragging the mouse. Very easy to understand code. Demonstrates Select Case, Option and Check boxes, pset and point and circle methods. (The color selector is not visible in the screenshot but has a useful "ring" feature that may be useful in a paint program. Also alows trails...

4_2005-2006 #162009
particle stuffs

Generates real-time particles that are affected by gravity and their own energy. Play around with these options, as well as various colour effect including heat, fizzy and user-defined. Pretty fast too, considering it uses pset (Will use setpixel when I add extra elements such as bouncing) as well as auto redraw. Please leave comments/vote. You can change the source of the fountain-type effect by dragging the mouse. Very easy to understand code. Demonstrates Select Case, Option and Check boxes, pset and point and circle methods. (The color selector is not visible in the screenshot but has a useful "ring" feature that may be useful in a paint program. Also alows trails...

4_2005-2006 #162010
twist on the old starfield

As well as showing the basics behind 3d conversion, it looks cool ;) I've commented EVERY line and principle so you WILL know what's happening. The twist is a cool moving "camera" effect that I made bounce around. Looks quite cool.

5_2007-2008 #184527
particle stuffs

Generates real-time particles that are affected by gravity and their own energy. Play around with these options, as well as various colour effect including heat, fizzy and user-defined. Pretty fast too, considering it uses pset (Will use setpixel when I add extra elements such as bouncing) as well as auto redraw. Please leave comments/vote. You can change the source of the fountain-type effect by dragging the mouse. Very easy to understand code. Demonstrates Select Case, Option and Check boxes, pset and point and circle methods. (The color selector is not visible in the screenshot but has a useful "ring" feature that may be useful in a paint program. Also alows trails...

5_2007-2008 #184528
twist on the old starfield

As well as showing the basics behind 3d conversion, it looks cool ;) I've commented EVERY line and principle so you WILL know what's happening. The twist is a cool moving "camera" effect that I made bounce around. Looks quite cool.

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