Results for "Author: chris mailloux"
This program simulates the operation of a 540MW CANDU Reactor. The program is very simple and so its not realistic to a real CANDU reactor, but its fun to play with. It took me forever to write the algorithm and have it react properly to everything you have it do. It has some minor bugs left, but all the big ones have been fixed. The warning indicators of the simulator were inspired by Geoffrey Noles' Nuclear Power Plant Simulator. Enjoy.
This is a game that uses cursor navigation functions in the console to create an adventure game out of ASCII characters. I wrote this game in 2003 as an addition to Space Master 5000. To escape, navigate your X through an ancient tomb of four levels full of monsters and traps. Have fun.
This program simulates the operation of a 540MW CANDU Reactor. The program is very simple and so its not realistic to a real CANDU reactor, but its fun to play with. It took me forever to write the algorithm and have it react properly to everything you have it do. The warning indicators were inspired by Geoffrey Noles' Nuclear Power Plant Simulator. The program has some minor bugs but all the big ones have been fixed. Enjoy.
This program simulates the operation of a 540MW CANDU Reactor. The program is very simple and so its not realistic to a real CANDU reactor, but its fun to play with. It took me forever to write the algorithm and have it react properly to everything you have it do. It has some minor bugs left, but all the big ones have been fixed. The warning indicators of the simulator were inspired by Geoffrey Noles' Nuclear Power Plant Simulator. Enjoy.
This program simulates the operation of a 540MW CANDU Reactor. The program is very simple and so its not realistic to a real CANDU reactor, but its fun to play with. It took me forever to write the algorithm and have it react properly to everything you have it do. It has some minor bugs left, but all the big ones have been fixed. The warning indicators of the simulator were inspired by Geoffrey Noles' Nuclear Power Plant Simulator. Enjoy.
This program simulates the operation of a 540MW CANDU Reactor. The program is very simple and so its not realistic to a real CANDU reactor, but its fun to play with. It took me forever to write the algorithm and have it react properly to everything you have it do. It has some minor bugs left, but all the big ones have been fixed. The warning indicators of the simulator were inspired by Geoffrey Noles' Nuclear Power Plant Simulator. Enjoy.
This program simulates the operation of a 540MW CANDU Reactor. The program is very simple and so its not realistic to a real CANDU reactor, but its fun to play with. It took me forever to write the algorithm and have it react properly to everything you have it do. It has some minor bugs left, but all the big ones have been fixed. The warning indicators of the simulator were inspired by Geoffrey Noles' Nuclear Power Plant Simulator. Enjoy.
This is a game that uses cursor navigation functions in the console to create an adventure game out of ASCII characters. I wrote this game in 2003 as an addition to Space Master 5000. To escape, navigate your X through an ancient tomb of four levels full of monsters and traps. Have fun.
This program simulates the operation of a 540MW CANDU Reactor. The program is very simple and so its not realistic to a real CANDU reactor, but its fun to play with. It took me forever to write the algorithm and have it react properly to everything you have it do. The warning indicators were inspired by Geoffrey Noles' Nuclear Power Plant Simulator. The program has some minor bugs but all the big ones have been fixed. Enjoy.
This is a game that uses cursor navigation functions in the console to create an adventure game out of ASCII characters. I wrote this game in 2003 as an addition to Space Master 5000. To escape, navigate your X through an ancient tomb of four levels full of monsters and traps. Have fun.
This program simulates the operation of a 540MW CANDU Reactor. The program is very simple and so its not realistic to a real CANDU reactor, but its fun to play with. It took me forever to write the algorithm and have it react properly to everything you have it do. The warning indicators were inspired by Geoffrey Noles' Nuclear Power Plant Simulator. The program has some minor bugs but all the big ones have been fixed. Enjoy.
This is a game that uses cursor navigation functions in the console to create an adventure game out of ASCII characters. I wrote this game in 2003 as an addition to Space Master 5000. To escape, navigate your X through an ancient tomb of four levels full of monsters and traps. Have fun.
This program simulates the operation of a 540MW CANDU Reactor. The program is very simple and so its not realistic to a real CANDU reactor, but its fun to play with. It took me forever to write the algorithm and have it react properly to everything you have it do. The warning indicators were inspired by Geoffrey Noles' Nuclear Power Plant Simulator. The program has some minor bugs but all the big ones have been fixed. Enjoy.
This is a game that uses cursor navigation functions in the console to create an adventure game out of ASCII characters. I wrote this game in 2003 as an addition to Space Master 5000. To escape, navigate your X through an ancient tomb of four levels full of monsters and traps. Have fun.
This program simulates the operation of a 540MW CANDU Reactor. The program is very simple and so its not realistic to a real CANDU reactor, but its fun to play with. It took me forever to write the algorithm and have it react properly to everything you have it do. The warning indicators were inspired by Geoffrey Noles' Nuclear Power Plant Simulator. The program has some minor bugs but all the big ones have been fixed. Enjoy.