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Results for "Author: chris van hooser"

3_2004-2005 #138567
Quick Reg OCX control

Have you ever wanted to have your project set up to have people have to register with you to unlock certain parts of the project. Well, i have made a simple to use control just for this purpose. Just slap this control onto a form, set a few values, and you will be able to generate custom keys depending on the name of the users computer, or a serial number. You can also use a combonation of these to make a harder to crack key. What the code does is, if the setting is set to ComputerName, it finds out the name of the computer, goes through my alogorithim, and makes a key for that name. When the use puts that key into a text box or something, you can call my control to see if that key is correct. The control will respond with a boolean value, if the key is correct, it will be true, but if the control determines the key to not be right, it will reject the key with a false value. This code is heavily commented (prolly more comments then code), but the code is effectivly explained (well in my eyes it is), and will show you how to set this up. Also included in this visual basic group, is a sampel program giving the basics on how to use the control. This is only version 1.0, i plan on updateing it with more features in the future, maybe something along the lines of add a demo-time limit function to it, where it will only allow the user to use a program for a specified amount of time. Feel free to use this code in your own programs, but if you just copy/paste it from here, i would apprieciate some credit. :D. If you have any questions/comments/or anything else, post here, or email me at theendorbunker@home.com. Last, if you use this, and if you want, place a vote on this project. Thanks for reading, and i hope you enjoy this program.

3_2004-2005 #140061
Multiplayer Card Game Called Tic

(I have put this description in the zip, so if you want nicley formated description, download the project.) Happy new year! I have been working on this project for a long time, about 4/5 months or so. This program is of a card game called Tic. The game is similar to rummy, but is still quite different. Full rules of the game are included in the program. Also, this is a multiplayer program that uses Winsock. In the zip, there are 2 projects, the server and the game board. Includeds: -Transparent Textboxes -Transparent Listboxes -Really nice graphics (See screenshot) -Lots of good code -Nice pictures of all the cards. I have also written a help file for the program. You can read the help file for instructions on how to set it up, and get a game going. The server can support upto 5 players. The game usually uses 2 52 card decks to play, but i have added an option to change that amount from anywhere between 2 and 5. Once players are connected, and the person who is controlling the server chooses to start the game, the server shuffles up all the cards, and sends out hands to the players. The server keeps track of the round, cards in the deck, cards that have been played, the discard pile, and the points the players have earned. To run this program, you must have a minimum of 800x600 resolution, and must have Internet Explorer (5?) (not sure what version you need) because the program uses the webbrowser control to view the help file. To do the transparent controls i used subclassing (and i got a bit messy with it, but it works). The after effect of all that is a nice looking program. On the Game Board project, i decieded to make my own menu, so i used a combonation of picture boxes and labels, and it cam out really nice. One more thing... As in a real game of cards, players sometimes cheat. Well, i have added in a secret command(well not so secret anymore) that allows players to cheat if they really really want to. The cheating goes undetected by other players. All the code is commented where it needs to be commented. This has gone through about 1 and a half months of beta testings, so it should be pretty bug free. If you find any bugs with it, leave a comment here, or email be at theendorbunker@attbi.com. Please leave comments here on what you think about this, or email me your thoughts at theendorbunker@attbi.com. Thanks. If you like this code, place a vote on it. Visit the offical site at: http://www.geocities.com/thrice_twice/index.html Thanks for looking!

4_2005-2006 #158696
Quick Reg OCX control

Have you ever wanted to have your project set up to have people have to register with you to unlock certain parts of the project. Well, i have made a simple to use control just for this purpose. Just slap this control onto a form, set a few values, and you will be able to generate custom keys depending on the name of the users computer, or a serial number. You can also use a combonation of these to make a harder to crack key. What the code does is, if the setting is set to ComputerName, it finds out the name of the computer, goes through my alogorithim, and makes a key for that name. When the use puts that key into a text box or something, you can call my control to see if that key is correct. The control will respond with a boolean value, if the key is correct, it will be true, but if the control determines the key to not be right, it will reject the key with a false value. This code is heavily commented (prolly more comments then code), but the code is effectivly explained (well in my eyes it is), and will show you how to set this up. Also included in this visual basic group, is a sampel program giving the basics on how to use the control. This is only version 1.0, i plan on updateing it with more features in the future, maybe something along the lines of add a demo-time limit function to it, where it will only allow the user to use a program for a specified amount of time. Feel free to use this code in your own programs, but if you just copy/paste it from here, i would apprieciate some credit. :D. If you have any questions/comments/or anything else, post here, or email me at theendorbunker@home.com. Last, if you use this, and if you want, place a vote on this project. Thanks for reading, and i hope you enjoy this program.

4_2005-2006 #158697
A 'smarter' random name creator

My code randomly will create a name, varied in length (Customizable by the user) and display the name into a list box. The user has an option to use a last name for there 'random name'. My code scans a text file with common 'combos' of letter that you may see together a lot. It will then (on a random chance) make sure those letters are together in the random name. THe user also has an option to choose the first letter of each of the first and last name. Also included is a name combiner (is that a word?). You can input 2 to 5 names and this program will generate a name from the letters you gave it. In here, you also have the option of choose a length for the name, the first letter of the name (first and last) and to make a last name. This program will be great for any RPG er's or anyone who is makeing a game and doesnt like thinking up of a lot of different names. With my program, you are able to save the names you use for future reference. Also, i have included a way to copy a selected name to the clipboard, in case the name is long and you don't wish to type it up, or just because you are lazy. Anyways, enjoy the code, leave comments for improvment, and if you think it is good (or worth your vote) please vote for it. PS. This is my first submission to PSC, so be gentle ;)

4_2005-2006 #158698
Multiplayer Card Game Called Tic

(I have put this description in the zip, so if you want nicley formated description, download the project.) Happy new year! I have been working on this project for a long time, about 4/5 months or so. This program is of a card game called Tic. The game is similar to rummy, but is still quite different. Full rules of the game are included in the program. Also, this is a multiplayer program that uses Winsock. In the zip, there are 2 projects, the server and the game board. Includeds: -Transparent Textboxes -Transparent Listboxes -Really nice graphics (See screenshot) -Lots of good code -Nice pictures of all the cards. I have also written a help file for the program. You can read the help file for instructions on how to set it up, and get a game going. The server can support upto 5 players. The game usually uses 2 52 card decks to play, but i have added an option to change that amount from anywhere between 2 and 5. Once players are connected, and the person who is controlling the server chooses to start the game, the server shuffles up all the cards, and sends out hands to the players. The server keeps track of the round, cards in the deck, cards that have been played, the discard pile, and the points the players have earned. To run this program, you must have a minimum of 800x600 resolution, and must have Internet Explorer (5?) (not sure what version you need) because the program uses the webbrowser control to view the help file. To do the transparent controls i used subclassing (and i got a bit messy with it, but it works). The after effect of all that is a nice looking program. On the Game Board project, i decieded to make my own menu, so i used a combonation of picture boxes and labels, and it cam out really nice. One more thing... As in a real game of cards, players sometimes cheat. Well, i have added in a secret command(well not so secret anymore) that allows players to cheat if they really really want to. The cheating goes undetected by other players. All the code is commented where it needs to be commented. This has gone through about 1 and a half months of beta testings, so it should be pretty bug free. If you find any bugs with it, leave a comment here, or email be at theendorbunker@attbi.com. Please leave comments here on what you think about this, or email me your thoughts at theendorbunker@attbi.com. Thanks. If you like this code, place a vote on it. Visit the offical site at: http://www.geocities.com/thrice_twice/index.html Thanks for looking!

4_2005-2006 #158699
Ultrabox - A Listbox Replacement User Control

This is a user control to replace the standard listbox control. It has many more options then the default listbox control, plus more pleasently looking views. Can also have check boxes/options in the listbox. A progress bar may also be added. The items in the box can have custom colors and the messages may be multicolored by using the color codes. Check it out! I'd love to see your comments.

4_2005-2006 #158700
Ultrabox 2.0 , A Listbox Replacement

This is an update to my previous submission. New updates include: *A picture can be added to the begining of each item, with optional transparency. *Bold, Italic, Underline can be added to the items, with the ability to have only part of the string any of those three (or a combo of them) *Can Enabled/Disable the whole listbox *Has a Sorted property to sort the list in ABC order. (A bit slow, but its the best I could make, 100 items takes about 1 second) *MultiSelect, ability to select more then 1 item, while holding down the CTRL button. Other original features: *Multicolored items *Check/Option items *Horizontal Scrollbar *Find method and FindInStr. >Find matches exact string >FindInstr works if the input is found anywhere in the item, it will be triggered as found. *Enabled/Disable certain items *Progressbar Item *Fill View as either Lined or NoStyle >Lined with have every other item a light grey, and the other items white. *5 Different Border Styles >Raised >Sunken >Etched >Bumped >Line >None To come: A Print method that will allow you to print out the list in a number of formats. I am still having some trouble on this part, but it will come.

5_2007-2008 #181214
Quick Reg OCX control

Have you ever wanted to have your project set up to have people have to register with you to unlock certain parts of the project. Well, i have made a simple to use control just for this purpose. Just slap this control onto a form, set a few values, and you will be able to generate custom keys depending on the name of the users computer, or a serial number. You can also use a combonation of these to make a harder to crack key. What the code does is, if the setting is set to ComputerName, it finds out the name of the computer, goes through my alogorithim, and makes a key for that name. When the use puts that key into a text box or something, you can call my control to see if that key is correct. The control will respond with a boolean value, if the key is correct, it will be true, but if the control determines the key to not be right, it will reject the key with a false value. This code is heavily commented (prolly more comments then code), but the code is effectivly explained (well in my eyes it is), and will show you how to set this up. Also included in this visual basic group, is a sampel program giving the basics on how to use the control. This is only version 1.0, i plan on updateing it with more features in the future, maybe something along the lines of add a demo-time limit function to it, where it will only allow the user to use a program for a specified amount of time. Feel free to use this code in your own programs, but if you just copy/paste it from here, i would apprieciate some credit. :D. If you have any questions/comments/or anything else, post here, or email me at theendorbunker@home.com. Last, if you use this, and if you want, place a vote on this project. Thanks for reading, and i hope you enjoy this program.

5_2007-2008 #181215
A 'smarter' random name creator

My code randomly will create a name, varied in length (Customizable by the user) and display the name into a list box. The user has an option to use a last name for there 'random name'. My code scans a text file with common 'combos' of letter that you may see together a lot. It will then (on a random chance) make sure those letters are together in the random name. THe user also has an option to choose the first letter of each of the first and last name. Also included is a name combiner (is that a word?). You can input 2 to 5 names and this program will generate a name from the letters you gave it. In here, you also have the option of choose a length for the name, the first letter of the name (first and last) and to make a last name. This program will be great for any RPG er's or anyone who is makeing a game and doesnt like thinking up of a lot of different names. With my program, you are able to save the names you use for future reference. Also, i have included a way to copy a selected name to the clipboard, in case the name is long and you don't wish to type it up, or just because you are lazy. Anyways, enjoy the code, leave comments for improvment, and if you think it is good (or worth your vote) please vote for it. PS. This is my first submission to PSC, so be gentle ;)

5_2007-2008 #181216
Multiplayer Card Game Called Tic

(I have put this description in the zip, so if you want nicley formated description, download the project.) Happy new year! I have been working on this project for a long time, about 4/5 months or so. This program is of a card game called Tic. The game is similar to rummy, but is still quite different. Full rules of the game are included in the program. Also, this is a multiplayer program that uses Winsock. In the zip, there are 2 projects, the server and the game board. Includeds: -Transparent Textboxes -Transparent Listboxes -Really nice graphics (See screenshot) -Lots of good code -Nice pictures of all the cards. I have also written a help file for the program. You can read the help file for instructions on how to set it up, and get a game going. The server can support upto 5 players. The game usually uses 2 52 card decks to play, but i have added an option to change that amount from anywhere between 2 and 5. Once players are connected, and the person who is controlling the server chooses to start the game, the server shuffles up all the cards, and sends out hands to the players. The server keeps track of the round, cards in the deck, cards that have been played, the discard pile, and the points the players have earned. To run this program, you must have a minimum of 800x600 resolution, and must have Internet Explorer (5?) (not sure what version you need) because the program uses the webbrowser control to view the help file. To do the transparent controls i used subclassing (and i got a bit messy with it, but it works). The after effect of all that is a nice looking program. On the Game Board project, i decieded to make my own menu, so i used a combonation of picture boxes and labels, and it cam out really nice. One more thing... As in a real game of cards, players sometimes cheat. Well, i have added in a secret command(well not so secret anymore) that allows players to cheat if they really really want to. The cheating goes undetected by other players. All the code is commented where it needs to be commented. This has gone through about 1 and a half months of beta testings, so it should be pretty bug free. If you find any bugs with it, leave a comment here, or email be at theendorbunker@attbi.com. Please leave comments here on what you think about this, or email me your thoughts at theendorbunker@attbi.com. Thanks. If you like this code, place a vote on it. Visit the offical site at: http://www.geocities.com/thrice_twice/index.html Thanks for looking!

5_2007-2008 #181217
Ultrabox - A Listbox Replacement User Control

This is a user control to replace the standard listbox control. It has many more options then the default listbox control, plus more pleasently looking views. Can also have check boxes/options in the listbox. A progress bar may also be added. The items in the box can have custom colors and the messages may be multicolored by using the color codes. Check it out! I'd love to see your comments.

5_2007-2008 #181218
Ultrabox 2.0 , A Listbox Replacement

This is an update to my previous submission. New updates include: *A picture can be added to the begining of each item, with optional transparency. *Bold, Italic, Underline can be added to the items, with the ability to have only part of the string any of those three (or a combo of them) *Can Enabled/Disable the whole listbox *Has a Sorted property to sort the list in ABC order. (A bit slow, but its the best I could make, 100 items takes about 1 second) *MultiSelect, ability to select more then 1 item, while holding down the CTRL button. Other original features: *Multicolored items *Check/Option items *Horizontal Scrollbar *Find method and FindInStr. >Find matches exact string >FindInstr works if the input is found anywhere in the item, it will be triggered as found. *Enabled/Disable certain items *Progressbar Item *Fill View as either Lined or NoStyle >Lined with have every other item a light grey, and the other items white. *5 Different Border Styles >Raised >Sunken >Etched >Bumped >Line >None To come: A Print method that will allow you to print out the list in a number of formats. I am still having some trouble on this part, but it will come.

6_2008-2009 #203732
Quick Reg OCX control

Have you ever wanted to have your project set up to have people have to register with you to unlock certain parts of the project. Well, i have made a simple to use control just for this purpose. Just slap this control onto a form, set a few values, and you will be able to generate custom keys depending on the name of the users computer, or a serial number. You can also use a combonation of these to make a harder to crack key. What the code does is, if the setting is set to ComputerName, it finds out the name of the computer, goes through my alogorithim, and makes a key for that name. When the use puts that key into a text box or something, you can call my control to see if that key is correct. The control will respond with a boolean value, if the key is correct, it will be true, but if the control determines the key to not be right, it will reject the key with a false value. This code is heavily commented (prolly more comments then code), but the code is effectivly explained (well in my eyes it is), and will show you how to set this up. Also included in this visual basic group, is a sampel program giving the basics on how to use the control. This is only version 1.0, i plan on updateing it with more features in the future, maybe something along the lines of add a demo-time limit function to it, where it will only allow the user to use a program for a specified amount of time. Feel free to use this code in your own programs, but if you just copy/paste it from here, i would apprieciate some credit. :D. If you have any questions/comments/or anything else, post here, or email me at theendorbunker@home.com. Last, if you use this, and if you want, place a vote on this project. Thanks for reading, and i hope you enjoy this program.

6_2008-2009 #203733
A 'smarter' random name creator

My code randomly will create a name, varied in length (Customizable by the user) and display the name into a list box. The user has an option to use a last name for there 'random name'. My code scans a text file with common 'combos' of letter that you may see together a lot. It will then (on a random chance) make sure those letters are together in the random name. THe user also has an option to choose the first letter of each of the first and last name. Also included is a name combiner (is that a word?). You can input 2 to 5 names and this program will generate a name from the letters you gave it. In here, you also have the option of choose a length for the name, the first letter of the name (first and last) and to make a last name. This program will be great for any RPG er's or anyone who is makeing a game and doesnt like thinking up of a lot of different names. With my program, you are able to save the names you use for future reference. Also, i have included a way to copy a selected name to the clipboard, in case the name is long and you don't wish to type it up, or just because you are lazy. Anyways, enjoy the code, leave comments for improvment, and if you think it is good (or worth your vote) please vote for it. PS. This is my first submission to PSC, so be gentle ;)

6_2008-2009 #203734
Multiplayer Card Game Called Tic

(I have put this description in the zip, so if you want nicley formated description, download the project.) Happy new year! I have been working on this project for a long time, about 4/5 months or so. This program is of a card game called Tic. The game is similar to rummy, but is still quite different. Full rules of the game are included in the program. Also, this is a multiplayer program that uses Winsock. In the zip, there are 2 projects, the server and the game board. Includeds: -Transparent Textboxes -Transparent Listboxes -Really nice graphics (See screenshot) -Lots of good code -Nice pictures of all the cards. I have also written a help file for the program. You can read the help file for instructions on how to set it up, and get a game going. The server can support upto 5 players. The game usually uses 2 52 card decks to play, but i have added an option to change that amount from anywhere between 2 and 5. Once players are connected, and the person who is controlling the server chooses to start the game, the server shuffles up all the cards, and sends out hands to the players. The server keeps track of the round, cards in the deck, cards that have been played, the discard pile, and the points the players have earned. To run this program, you must have a minimum of 800x600 resolution, and must have Internet Explorer (5?) (not sure what version you need) because the program uses the webbrowser control to view the help file. To do the transparent controls i used subclassing (and i got a bit messy with it, but it works). The after effect of all that is a nice looking program. On the Game Board project, i decieded to make my own menu, so i used a combonation of picture boxes and labels, and it cam out really nice. One more thing... As in a real game of cards, players sometimes cheat. Well, i have added in a secret command(well not so secret anymore) that allows players to cheat if they really really want to. The cheating goes undetected by other players. All the code is commented where it needs to be commented. This has gone through about 1 and a half months of beta testings, so it should be pretty bug free. If you find any bugs with it, leave a comment here, or email be at theendorbunker@attbi.com. Please leave comments here on what you think about this, or email me your thoughts at theendorbunker@attbi.com. Thanks. If you like this code, place a vote on it. Visit the offical site at: http://www.geocities.com/thrice_twice/index.html Thanks for looking!

6_2008-2009 #203735
Ultrabox - A Listbox Replacement User Control

This is a user control to replace the standard listbox control. It has many more options then the default listbox control, plus more pleasently looking views. Can also have check boxes/options in the listbox. A progress bar may also be added. The items in the box can have custom colors and the messages may be multicolored by using the color codes. Check it out! I'd love to see your comments.

6_2008-2009 #203736
Ultrabox 2.0 , A Listbox Replacement

This is an update to my previous submission. New updates include: *A picture can be added to the begining of each item, with optional transparency. *Bold, Italic, Underline can be added to the items, with the ability to have only part of the string any of those three (or a combo of them) *Can Enabled/Disable the whole listbox *Has a Sorted property to sort the list in ABC order. (A bit slow, but its the best I could make, 100 items takes about 1 second) *MultiSelect, ability to select more then 1 item, while holding down the CTRL button. Other original features: *Multicolored items *Check/Option items *Horizontal Scrollbar *Find method and FindInStr. >Find matches exact string >FindInstr works if the input is found anywhere in the item, it will be triggered as found. *Enabled/Disable certain items *Progressbar Item *Fill View as either Lined or NoStyle >Lined with have every other item a light grey, and the other items white. *5 Different Border Styles >Raised >Sunken >Etched >Bumped >Line >None To come: A Print method that will allow you to print out the list in a number of formats. I am still having some trouble on this part, but it will come.

7_2009-2012 #226250
Quick Reg OCX control

Have you ever wanted to have your project set up to have people have to register with you to unlock certain parts of the project. Well, i have made a simple to use control just for this purpose. Just slap this control onto a form, set a few values, and you will be able to generate custom keys depending on the name of the users computer, or a serial number. You can also use a combonation of these to make a harder to crack key. What the code does is, if the setting is set to ComputerName, it finds out the name of the computer, goes through my alogorithim, and makes a key for that name. When the use puts that key into a text box or something, you can call my control to see if that key is correct. The control will respond with a boolean value, if the key is correct, it will be true, but if the control determines the key to not be right, it will reject the key with a false value. This code is heavily commented (prolly more comments then code), but the code is effectivly explained (well in my eyes it is), and will show you how to set this up. Also included in this visual basic group, is a sampel program giving the basics on how to use the control. This is only version 1.0, i plan on updateing it with more features in the future, maybe something along the lines of add a demo-time limit function to it, where it will only allow the user to use a program for a specified amount of time. Feel free to use this code in your own programs, but if you just copy/paste it from here, i would apprieciate some credit. :D. If you have any questions/comments/or anything else, post here, or email me at theendorbunker@home.com. Last, if you use this, and if you want, place a vote on this project. Thanks for reading, and i hope you enjoy this program.

7_2009-2012 #226251
A 'smarter' random name creator

My code randomly will create a name, varied in length (Customizable by the user) and display the name into a list box. The user has an option to use a last name for there 'random name'. My code scans a text file with common 'combos' of letter that you may see together a lot. It will then (on a random chance) make sure those letters are together in the random name. THe user also has an option to choose the first letter of each of the first and last name. Also included is a name combiner (is that a word?). You can input 2 to 5 names and this program will generate a name from the letters you gave it. In here, you also have the option of choose a length for the name, the first letter of the name (first and last) and to make a last name. This program will be great for any RPG er's or anyone who is makeing a game and doesnt like thinking up of a lot of different names. With my program, you are able to save the names you use for future reference. Also, i have included a way to copy a selected name to the clipboard, in case the name is long and you don't wish to type it up, or just because you are lazy. Anyways, enjoy the code, leave comments for improvment, and if you think it is good (or worth your vote) please vote for it. PS. This is my first submission to PSC, so be gentle ;)

7_2009-2012 #226252
Multiplayer Card Game Called Tic

(I have put this description in the zip, so if you want nicley formated description, download the project.) Happy new year! I have been working on this project for a long time, about 4/5 months or so. This program is of a card game called Tic. The game is similar to rummy, but is still quite different. Full rules of the game are included in the program. Also, this is a multiplayer program that uses Winsock. In the zip, there are 2 projects, the server and the game board. Includeds: -Transparent Textboxes -Transparent Listboxes -Really nice graphics (See screenshot) -Lots of good code -Nice pictures of all the cards. I have also written a help file for the program. You can read the help file for instructions on how to set it up, and get a game going. The server can support upto 5 players. The game usually uses 2 52 card decks to play, but i have added an option to change that amount from anywhere between 2 and 5. Once players are connected, and the person who is controlling the server chooses to start the game, the server shuffles up all the cards, and sends out hands to the players. The server keeps track of the round, cards in the deck, cards that have been played, the discard pile, and the points the players have earned. To run this program, you must have a minimum of 800x600 resolution, and must have Internet Explorer (5?) (not sure what version you need) because the program uses the webbrowser control to view the help file. To do the transparent controls i used subclassing (and i got a bit messy with it, but it works). The after effect of all that is a nice looking program. On the Game Board project, i decieded to make my own menu, so i used a combonation of picture boxes and labels, and it cam out really nice. One more thing... As in a real game of cards, players sometimes cheat. Well, i have added in a secret command(well not so secret anymore) that allows players to cheat if they really really want to. The cheating goes undetected by other players. All the code is commented where it needs to be commented. This has gone through about 1 and a half months of beta testings, so it should be pretty bug free. If you find any bugs with it, leave a comment here, or email be at theendorbunker@attbi.com. Please leave comments here on what you think about this, or email me your thoughts at theendorbunker@attbi.com. Thanks. If you like this code, place a vote on it. Visit the offical site at: http://www.geocities.com/thrice_twice/index.html Thanks for looking!

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