Results for "Author: dino scarcella"
This is a very simple pong game I made using the winsock control. It allows two players to play the game over a network, with quite good performance.
This is just a simple clock program.
This is a very simple pong game I made using the winsock control. It allows two players to play the game over a network, with quite good performance.
This is just a simple clock program.
This is a very simple pong game I made using the winsock control. It allows two players to play the game over a network, with quite good performance.
This is just a simple clock program.
This is my version of Pacman. Thanks to all the people from this site that made this project possible. Try out the level editor and see how the enemies make their way around the course.
This is a very simple pong game I made using the winsock control. It allows two players to play the game over a network, with quite good performance.
This is just a simple clock program.
This is a simple helicopter game I made using BitBlt. The point of the game is to destroy all the buildings on the screen, and then carry on with the next structure. But this time, with the helicopter moving faster. Thanks to Tim Miron for submitting a tutorial on BitBlt on this site. I had to give him credit because his code was of great help when I made this.
This is a very simple calculator to work out simple calculations.
I once checked on this site for a pong game,surprisingly I did not find any,so I tried to make it myself. And here you have it.I have updated my old version. Please vote for me,this version is a whole lot better. It's got random bricks that make things interesting. When the skill level changes,the background changes.You can make the applet any size, just remember to make the size of the backgrounds the same size as the applet. The game has more than one ball. To change the amount of balls change the size of the array (ball). To increase the amount of bricks change the brick array. This version also has sounds. A two player game has been added too. Check out the screenshot if you're not convinced. Enjoy!
This is just a simple clock program.
This is a very simple pong game I made using the winsock control. It allows two players to play the game over a network, with quite good performance.
This is a very simple calculator to work out simple calculations.
I once checked on this site for a pong game,surprisingly I did not find any,so I tried to make it myself. And here you have it.I have updated my old version. Please vote for me,this version is a whole lot better. It's got random bricks that make things interesting. When the skill level changes,the background changes.You can make the applet any size, just remember to make the size of the backgrounds the same size as the applet. The game has more than one ball. To change the amount of balls change the size of the array (ball). To increase the amount of bricks change the brick array. This version also has sounds. A two player game has been added too. Check out the screenshot if you're not convinced. Enjoy!
This is a simple helicopter game I made using BitBlt. The point of the game is to destroy all the buildings on the screen, and then carry on with the next structure. But this time, with the helicopter moving faster. Thanks to Tim Miron for submitting a tutorial on BitBlt on this site. I had to give him credit because his code was of great help when I made this.
This is my version of Pacman. Thanks to all the people from this site that made this project possible. Try out the level editor and see how the enemies make their way around the course.
This module contains a method which autosizes the columns of a datagrid to the length of the longest text in that column. The datagrid must have a dataset or datatable assigned to it already.
This is my version of Pacman. Thanks to all the people from this site that made this project possible. Try out the level editor and see how the enemies make their way around the course.