Results for "Author: dustin davis"
This code shows you how to use DirectX 7 and the RM Canvas control to create nice animations that are smooth and simple. It shows you how to create lights, frames animation and more.
OpenGL in Visual Basic is a largely unexplored area. I did a search on PSC for OpenGL and came up with a mere handful of results. Some of the submissions were quite good, however I felt that they were a little too complex for the beginner in OpenGL. This submission is an altered version of a port to VB from C++ (Original tutorial + VB port available on http://nehe.gamedev.net). This demo initializes OpenGL in fullscreen mode and displays a mipmapped textured cube which you can rotate. The main feature I'm trying to demonstrate here is loading a TGA file from disk and using it as an OpenGL texture. You will need hardware acceleration of some form to view this demo at any form of acceptable frame rate, but I consider this an acceptable requirement.
This example will show you how easy it is to draw objects using openGL. It draws a giant pyramid and you can walk around inside this foggy temple. Not much to it but it is really cool to learn from. If there are any probs email me.
This will allow u to join a chat, and when u do u can Kick All, Host all, Dehost all, and so on.. Very simple and basic!!!!! If you come on MSN Saying you made these bot'z could u please mention my name a bit in the copyright or w/e u add to it... Give me a fead back on what u like/dislike............ Im looking for someone to program with if anyone is intrested add me to messenger supa_thug21@hotmail.com!!! Enjoy!!!!!!!