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Results for "Author: elatia langford"

ASP_Volume2 #40175
Sword of Lycenadoria

Testing out trigger-based functions in a nice little fighting game system, I plan to expand this into a full-fledged game later on. (To play, use the num pad 1]Dodge 2]Duck 3]Downward_Slash 4]Defend 5]Charge 6]Stab 7]Deflect 8]Jump 9]Upward_Slash

ASP_Volume3 #63851
Sword of Lycenadoria

Testing out trigger-based functions in a nice little fighting game system, I plan to expand this into a full-fledged game later on. (To play, use the num pad 1]Dodge 2]Duck 3]Downward_Slash 4]Defend 5]Charge 6]Stab 7]Deflect 8]Jump 9]Upward_Slash

C_Volume2 #81237
Sword of Lycenadoria

Testing out trigger-based functions in a nice little fighting game system, I plan to expand this into a full-fledged game later on. (To play, use the num pad 1]Dodge 2]Duck 3]Downward_Slash 4]Defend 5]Charge 6]Stab 7]Deflect 8]Jump 9]Upward_Slash

Java_Volume1 #99781
Sword of Lycenadoria

Testing out trigger-based functions in a nice little fighting game system, I plan to expand this into a full-fledged game later on. (To play, use the num pad 1]Dodge 2]Duck 3]Downward_Slash 4]Defend 5]Charge 6]Stab 7]Deflect 8]Jump 9]Upward_Slash

2_2002-2004 #126928
Sword of Lycenadoria

Testing out trigger-based functions in a nice little fighting game system, I plan to expand this into a full-fledged game later on. (To play, use the num pad 1]Dodge 2]Duck 3]Downward_Slash 4]Defend 5]Charge 6]Stab 7]Deflect 8]Jump 9]Upward_Slash

3_2004-2005 #145472
Sword of Lycenadoria

Testing out trigger-based functions in a nice little fighting game system, I plan to expand this into a full-fledged game later on. (To play, use the num pad 1]Dodge 2]Duck 3]Downward_Slash 4]Defend 5]Charge 6]Stab 7]Deflect 8]Jump 9]Upward_Slash

4_2005-2006 #169148
Sword of Lycenadoria

Testing out trigger-based functions in a nice little fighting game system, I plan to expand this into a full-fledged game later on. (To play, use the num pad 1]Dodge 2]Duck 3]Downward_Slash 4]Defend 5]Charge 6]Stab 7]Deflect 8]Jump 9]Upward_Slash

5_2007-2008 #191666
Sword of Lycenadoria

Testing out trigger-based functions in a nice little fighting game system, I plan to expand this into a full-fledged game later on. (To play, use the num pad 1]Dodge 2]Duck 3]Downward_Slash 4]Defend 5]Charge 6]Stab 7]Deflect 8]Jump 9]Upward_Slash

6_2008-2009 #214184
Sword of Lycenadoria

Testing out trigger-based functions in a nice little fighting game system, I plan to expand this into a full-fledged game later on. (To play, use the num pad 1]Dodge 2]Duck 3]Downward_Slash 4]Defend 5]Charge 6]Stab 7]Deflect 8]Jump 9]Upward_Slash

7_2009-2012 #236702
Sword of Lycenadoria

Testing out trigger-based functions in a nice little fighting game system, I plan to expand this into a full-fledged game later on. (To play, use the num pad 1]Dodge 2]Duck 3]Downward_Slash 4]Defend 5]Charge 6]Stab 7]Deflect 8]Jump 9]Upward_Slash

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