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Results for "Author: josh code"

Java_Volume1 #102643
Base Converter

This program was made to show you how to convert number bases easily and efficiently. The program supports binary, octal, decimal, hex, and ascii(base 256). Please vote on my code.

Java_Volume1 #102644
Transparent Bitmaps

This program shows how to draw transparent bitmaps. It also thoroughly explains the way masks, sprites are created and used with logic to create the transparent bitmap. Please vote on the project.

Java_Volume1 #102645
Stick Man 1.01

The screen shot shows what he does. The tStickMan class, is thoroughly explained in html pages to help you add it into your programs. Have fun with it and if you like it, please vote.

Java_Volume1 #102646
ASM Animation

This program creates an animation using blitting with assembly after getting memory addresses of pixel information using scanline. To understand the code, you'll need some knowledge of assembly.

Java_Volume1 #102647
Wire 3D

This is a short, simple program that shows how to draw a wire frame for a 3D model. Anyone interested in math or 3D graphics should like playing with this code. It is only about 200 lines so have fun. Please comment and vote on it.

Java_Volume1 #102648
J's Palette Editor 1.02

loads, saves, and creates source code files for colour palettes. It even creates an html page to add to technical documentation. It supports icons, bitmaps, MS Pal, Jasc Pal, ACT, and my own GBAPal file formats. please vote.

Java_Volume1 #102649
ASM Turtle 2

Last updated on September 7, this program shows how to make an interpreter. The script is based on the assembly language with jumps and labels but still programs graphical output just the same as Logo's Turtle. It has 5 html help files. I hope you like it. Please comment on the program. I'd like to know what changes or additions might be good for the program.

2_2002-2004 #129791
Base Converter

This program was made to show you how to convert number bases easily and efficiently. The program supports binary, octal, decimal, hex, and ascii(base 256). Please vote on my code.

2_2002-2004 #129792
Transparent Bitmaps

This program shows how to draw transparent bitmaps. It also thoroughly explains the way masks, sprites are created and used with logic to create the transparent bitmap. Please vote on the project.

2_2002-2004 #129793
Stick Man 1.01

The screen shot shows what he does. The tStickMan class, is thoroughly explained in html pages to help you add it into your programs. Have fun with it and if you like it, please vote.

2_2002-2004 #129794
ASM Animation

This program creates an animation using blitting with assembly after getting memory addresses of pixel information using scanline. To understand the code, you'll need some knowledge of assembly.

2_2002-2004 #129795
Wire 3D

This is a short, simple program that shows how to draw a wire frame for a 3D model. Anyone interested in math or 3D graphics should like playing with this code. It is only about 200 lines so have fun. Please comment and vote on it.

2_2002-2004 #129796
J's Palette Editor 1.02

loads, saves, and creates source code files for colour palettes. It even creates an html page to add to technical documentation. It supports icons, bitmaps, MS Pal, Jasc Pal, ACT, and my own GBAPal file formats. please vote.

2_2002-2004 #129797
ASM Turtle 2

Last updated on September 7, this program shows how to make an interpreter. The script is based on the assembly language with jumps and labels but still programs graphical output just the same as Logo's Turtle. It has 5 html help files. I hope you like it. Please comment on the program. I'd like to know what changes or additions might be good for the program.

3_2004-2005 #148335
Base Converter

This program was made to show you how to convert number bases easily and efficiently. The program supports binary, octal, decimal, hex, and ascii(base 256). Please vote on my code.

3_2004-2005 #148336
Transparent Bitmaps

This program shows how to draw transparent bitmaps. It also thoroughly explains the way masks, sprites are created and used with logic to create the transparent bitmap. Please vote on the project.

3_2004-2005 #148337
Stick Man 1.01

The screen shot shows what he does. The tStickMan class, is thoroughly explained in html pages to help you add it into your programs. Have fun with it and if you like it, please vote.

3_2004-2005 #148338
ASM Animation

This program creates an animation using blitting with assembly after getting memory addresses of pixel information using scanline. To understand the code, you'll need some knowledge of assembly.

3_2004-2005 #148339
Wire 3D

This is a short, simple program that shows how to draw a wire frame for a 3D model. Anyone interested in math or 3D graphics should like playing with this code. It is only about 200 lines so have fun. Please comment and vote on it.

3_2004-2005 #148340
J's Palette Editor 1.02

loads, saves, and creates source code files for colour palettes. It even creates an html page to add to technical documentation. It supports icons, bitmaps, MS Pal, Jasc Pal, ACT, and my own GBAPal file formats. please vote.

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