Results for "Author: malix gaiden"
The Engine was made as an easy way for making a game with directdraw. It gives you three backgrounds. The background, midground, and foreground. It also has a built in tile engine(if you want to call it that). And allows up to forty sprites which is changeable with the re-writting of a line. More documentation is held within the zip in the rtf file
The Engine was made as an easy way for making a game with directdraw. It gives you three backgrounds. The background, midground, and foreground. It also has a built in tile engine(if you want to call it that). And allows up to forty sprites which is changeable with the re-writting of a line. More documentation is held within the zip in the rtf file
The Engine was made as an easy way for making a game with directdraw. It gives you three backgrounds. The background, midground, and foreground. It also has a built in tile engine(if you want to call it that). And allows up to forty sprites which is changeable with the re-writting of a line. More documentation is held within the zip in the rtf file
The Engine was made as an easy way for making a game with directdraw. It gives you three backgrounds. The background, midground, and foreground. It also has a built in tile engine(if you want to call it that). And allows up to forty sprites which is changeable with the re-writting of a line. More documentation is held within the zip in the rtf file
The Engine was made as an easy way for making a game with directdraw. It gives you three backgrounds. The background, midground, and foreground. It also has a built in tile engine(if you want to call it that). And allows up to forty sprites which is changeable with the re-writting of a line. More documentation is held within the zip in the rtf file
The Engine was made as an easy way for making a game with directdraw. It gives you three backgrounds. The background, midground, and foreground. It also has a built in tile engine(if you want to call it that). And allows up to forty sprites which is changeable with the re-writting of a line. More documentation is held within the zip in the rtf file
The Engine was made as an easy way for making a game with directdraw. It gives you three backgrounds. The background, midground, and foreground. It also has a built in tile engine(if you want to call it that). And allows up to forty sprites which is changeable with the re-writting of a line. More documentation is held within the zip in the rtf file
The Engine was made as an easy way for making a game with directdraw. It gives you three backgrounds. The background, midground, and foreground. It also has a built in tile engine(if you want to call it that). And allows up to forty sprites which is changeable with the re-writting of a line. More documentation is held within the zip in the rtf file
The Engine was made as an easy way for making a game with directdraw. It gives you three backgrounds. The background, midground, and foreground. It also has a built in tile engine(if you want to call it that). And allows up to forty sprites which is changeable with the re-writting of a line. More documentation is held within the zip in the rtf file
The Engine was made as an easy way for making a game with directdraw. It gives you three backgrounds. The background, midground, and foreground. It also has a built in tile engine(if you want to call it that). And allows up to forty sprites which is changeable with the re-writting of a line. More documentation is held within the zip in the rtf file
The Engine was made as an easy way for making a game with directdraw. It gives you three backgrounds. The background, midground, and foreground. It also has a built in tile engine(if you want to call it that). And allows up to forty sprites which is changeable with the re-writting of a line. More documentation is held within the zip in the rtf file
The Engine was made as an easy way for making a game with directdraw. It gives you three backgrounds. The background, midground, and foreground. It also has a built in tile engine(if you want to call it that). And allows up to forty sprites which is changeable with the re-writting of a line. More documentation is held within the zip in the rtf file
The Engine was made as an easy way for making a game with directdraw. It gives you three backgrounds. The background, midground, and foreground. It also has a built in tile engine(if you want to call it that). And allows up to forty sprites which is changeable with the re-writting of a line. More documentation is held within the zip in the rtf file
The Engine was made as an easy way for making a game with directdraw. It gives you three backgrounds. The background, midground, and foreground. It also has a built in tile engine(if you want to call it that). And allows up to forty sprites which is changeable with the re-writting of a line. More documentation is held within the zip in the rtf file