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Results for "Author: marjan mrak"

2002ASP #5662
Chess Engine (lowlevel) ver 2

This is Chess game with engine implemented as activeX DLL project. It also displays computer thinkings. It currently thinks 1 level deep, but it could be easily changed (recursive). Since this project exists for 2 months, it is buggy (engine doesn't have idea about castling; user can castle, also piece promotion is not yet implemeted)and incomplete. I plan to port code (when it'll be ready) to C++. U will have big problems reading this code. It is very complicated plus comments and variables names are not in english. But on request I can translate at least comments... User cannot drag pieces; he must type moves instead (like e2e4)... U can use this code freely!

2002C #14266
Chess Engine (lowlevel) ver 2

This is Chess game with engine implemented as activeX DLL project. It also displays computer thinkings. It currently thinks 1 level deep, but it could be easily changed (recursive). Since this project exists for 2 months, it is buggy (engine doesn't have idea about castling; user can castle, also piece promotion is not yet implemeted)and incomplete. I plan to port code (when it'll be ready) to C++. U will have big problems reading this code. It is very complicated plus comments and variables names are not in english. But on request I can translate at least comments... User cannot drag pieces; he must type moves instead (like e2e4)... U can use this code freely!

2002VB #22870
Chess Engine (lowlevel) ver 2

This is Chess game with engine implemented as activeX DLL project. It also displays computer thinkings. It currently thinks 1 level deep, but it could be easily changed (recursive). Since this project exists for 2 months, it is buggy (engine doesn't have idea about castling; user can castle, also piece promotion is not yet implemeted)and incomplete. I plan to port code (when it'll be ready) to C++. U will have big problems reading this code. It is very complicated plus comments and variables names are not in english. But on request I can translate at least comments... User cannot drag pieces; he must type moves instead (like e2e4)... U can use this code freely!

ASP_Volume2 #37050
Chess Engine (lowlevel) ver 2

This is Chess game with engine implemented as activeX DLL project. It also displays computer thinkings. It currently thinks 1 level deep, but it could be easily changed (recursive). Since this project exists for 2 months, it is buggy (engine doesn't have idea about castling; user can castle, also piece promotion is not yet implemeted)and incomplete. I plan to port code (when it'll be ready) to C++. U will have big problems reading this code. It is very complicated plus comments and variables names are not in english. But on request I can translate at least comments... User cannot drag pieces; he must type moves instead (like e2e4)... U can use this code freely!

ASP_Volume3 #53467
Chess Engine (lowlevel) ver 2

This is Chess game with engine implemented as activeX DLL project. It also displays computer thinkings. It currently thinks 1 level deep, but it could be easily changed (recursive). Since this project exists for 2 months, it is buggy (engine doesn't have idea about castling; user can castle, also piece promotion is not yet implemeted)and incomplete. I plan to port code (when it'll be ready) to C++. U will have big problems reading this code. It is very complicated plus comments and variables names are not in english. But on request I can translate at least comments... User cannot drag pieces; he must type moves instead (like e2e4)... U can use this code freely!

C_Volume2 #78112
Chess Engine (lowlevel) ver 2

This is Chess game with engine implemented as activeX DLL project. It also displays computer thinkings. It currently thinks 1 level deep, but it could be easily changed (recursive). Since this project exists for 2 months, it is buggy (engine doesn't have idea about castling; user can castle, also piece promotion is not yet implemeted)and incomplete. I plan to port code (when it'll be ready) to C++. U will have big problems reading this code. It is very complicated plus comments and variables names are not in english. But on request I can translate at least comments... User cannot drag pieces; he must type moves instead (like e2e4)... U can use this code freely!

Java_Volume1 #96656
Chess Engine (lowlevel) ver 2

This is Chess game with engine implemented as activeX DLL project. It also displays computer thinkings. It currently thinks 1 level deep, but it could be easily changed (recursive). Since this project exists for 2 months, it is buggy (engine doesn't have idea about castling; user can castle, also piece promotion is not yet implemeted)and incomplete. I plan to port code (when it'll be ready) to C++. U will have big problems reading this code. It is very complicated plus comments and variables names are not in english. But on request I can translate at least comments... User cannot drag pieces; he must type moves instead (like e2e4)... U can use this code freely!

1_2002 #109624
Chess Engine (lowlevel) ver 2

This is Chess game with engine implemented as activeX DLL project. It also displays computer thinkings. It currently thinks 1 level deep, but it could be easily changed (recursive). Since this project exists for 2 months, it is buggy (engine doesn't have idea about castling; user can castle, also piece promotion is not yet implemeted)and incomplete. I plan to port code (when it'll be ready) to C++. U will have big problems reading this code. It is very complicated plus comments and variables names are not in english. But on request I can translate at least comments... User cannot drag pieces; he must type moves instead (like e2e4)... U can use this code freely!

2_2002-2004 #123803
Chess Engine (lowlevel) ver 2

This is Chess game with engine implemented as activeX DLL project. It also displays computer thinkings. It currently thinks 1 level deep, but it could be easily changed (recursive). Since this project exists for 2 months, it is buggy (engine doesn't have idea about castling; user can castle, also piece promotion is not yet implemeted)and incomplete. I plan to port code (when it'll be ready) to C++. U will have big problems reading this code. It is very complicated plus comments and variables names are not in english. But on request I can translate at least comments... User cannot drag pieces; he must type moves instead (like e2e4)... U can use this code freely!

3_2004-2005 #142347
Chess Engine (lowlevel) ver 2

This is Chess game with engine implemented as activeX DLL project. It also displays computer thinkings. It currently thinks 1 level deep, but it could be easily changed (recursive). Since this project exists for 2 months, it is buggy (engine doesn't have idea about castling; user can castle, also piece promotion is not yet implemeted)and incomplete. I plan to port code (when it'll be ready) to C++. U will have big problems reading this code. It is very complicated plus comments and variables names are not in english. But on request I can translate at least comments... User cannot drag pieces; he must type moves instead (like e2e4)... U can use this code freely!

4_2005-2006 #158764
Chess Engine (lowlevel) ver 2

This is Chess game with engine implemented as activeX DLL project. It also displays computer thinkings. It currently thinks 1 level deep, but it could be easily changed (recursive). Since this project exists for 2 months, it is buggy (engine doesn't have idea about castling; user can castle, also piece promotion is not yet implemeted)and incomplete. I plan to port code (when it'll be ready) to C++. U will have big problems reading this code. It is very complicated plus comments and variables names are not in english. But on request I can translate at least comments... User cannot drag pieces; he must type moves instead (like e2e4)... U can use this code freely!

5_2007-2008 #181282
Chess Engine (lowlevel) ver 2

This is Chess game with engine implemented as activeX DLL project. It also displays computer thinkings. It currently thinks 1 level deep, but it could be easily changed (recursive). Since this project exists for 2 months, it is buggy (engine doesn't have idea about castling; user can castle, also piece promotion is not yet implemeted)and incomplete. I plan to port code (when it'll be ready) to C++. U will have big problems reading this code. It is very complicated plus comments and variables names are not in english. But on request I can translate at least comments... User cannot drag pieces; he must type moves instead (like e2e4)... U can use this code freely!

6_2008-2009 #203800
Chess Engine (lowlevel) ver 2

This is Chess game with engine implemented as activeX DLL project. It also displays computer thinkings. It currently thinks 1 level deep, but it could be easily changed (recursive). Since this project exists for 2 months, it is buggy (engine doesn't have idea about castling; user can castle, also piece promotion is not yet implemeted)and incomplete. I plan to port code (when it'll be ready) to C++. U will have big problems reading this code. It is very complicated plus comments and variables names are not in english. But on request I can translate at least comments... User cannot drag pieces; he must type moves instead (like e2e4)... U can use this code freely!

7_2009-2012 #226318
Chess Engine (lowlevel) ver 2

This is Chess game with engine implemented as activeX DLL project. It also displays computer thinkings. It currently thinks 1 level deep, but it could be easily changed (recursive). Since this project exists for 2 months, it is buggy (engine doesn't have idea about castling; user can castle, also piece promotion is not yet implemeted)and incomplete. I plan to port code (when it'll be ready) to C++. U will have big problems reading this code. It is very complicated plus comments and variables names are not in english. But on request I can translate at least comments... User cannot drag pieces; he must type moves instead (like e2e4)... U can use this code freely!

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