Results for "Author: ninnghizidha"
A Template for a XP-Styled Wizard like Microsoft-Products use 'em. Don't found something like this here, so i did my own one. Useable for Installations, PlugIns or (you guess it) Wizards. Key-Features: * Easily add as many steps as you want. * Work with the collected data after every step, at the end of the wizard or both, what you like. * Timer-Controled, not Button-Controled. * Jump between Steps easily * Includes XP-Progressbar by Aki (Just change to a CommonControl-Bar if you don't like it) --- Known Bugs: None. --- If you like it, please vote - If you don't like it, you probably use Linux :D
A basic Echo-Server, which accepts up to 65536 clients. Great as the base for your game, a chat or something similar. Winsock-Controls will be generated at runtime, and disconnected Ports will be re-used. Clear and commented code without special features. Say: A Template. --- Please drop me a line, if you find a bug or have a better algorithm for something. If you use it, it would be nice to vote :)
Forget the Chat-Only-Servers here on PSC - This is the First Multi-Purpose(!) Multi-Client XML-Queue-Server. How does it work? The client-app sends its "data" as a XML-File over a TCP/IP-Connection to the server. The server grabs this XML-File, and puts/parses all the other Client-XML-Files into one big Server-XML-File. after some seconds, this "complete" file will be sent to the clients - which will parse it back and print the "data" of all the clients. Et Voila. ^^ ---- Key Features: * Works with XML, not strings * expand the data to send what you want, XML can even tranfer large binary data. * Up to 65536 clients at one time. * Less transfer/cpu-time for clients and mainly Server. * Uses MSXML40 Core Services * Its an Queue, not an Echo-Server like the other "chat"-Servers out there on PSC. It sends all the Data with one command. * XML is standard - feed your applications over the Inet with it. * add "Header"-Info to each server-xml. * clear and commented code. ---- Bugs: None (but i'll update if you/I find(s) one.) ---- Votes: If you think, it's a nice piece of work, vote. If you don't think so, you are probably behind the time :>
Flash, Winsock TCP/IP, Chat, Server and Client - all in one application - and it's a multiplayer Internet/Network-Game. If you want you can call it: Russian Roulette. How does it work: Sends your local action FIRST to the Winsock-Control and execute it directly from the Winsock-Control, eg. Jump to the right flash-Frame. ---- Key-Features: * Animations in Flash * Control Flash-Frames trough VB * Push variables into a Flash-File * TCP/IP Server and client in one application * Chat- Server/Client * shows, if opponent gone offline * Learn how to use Winsock to control another app * Handshakes at winsock-load and -unload * Background-Sound * Statistics (Percent-Bar) * Ini-File - Support * clean and comented Code. * Includes the .fla-File, to show how it works. ---- Bugs: None (If you find one, i'll update the file) ---- Votes & comments: Yeah, would be cool - just try it and love it - i always wanted to win the contest :> If you don't vote, please drop me a line, that i know, what you think about it. And now: Enjoy and vote :>
Just a little module, which gets the true internet-ip. Works great with xDSL. And its not "winsock.localip" ^^ - Just test it and tell me, if it works for you too.
A Template for a XP-Styled Wizard like Microsoft-Products use 'em. Don't found something like this here, so i did my own one. Useable for Installations, PlugIns or (you guess it) Wizards. Key-Features: * Easily add as many steps as you want. * Work with the collected data after every step, at the end of the wizard or both, what you like. * Timer-Controled, not Button-Controled. * Jump between Steps easily * Includes XP-Progressbar by Aki (Just change to a CommonControl-Bar if you don't like it) --- Known Bugs: None. --- If you like it, please vote - If you don't like it, you probably use Linux :D
Just a little module, which gets the true internet-ip. Works great with xDSL. And its not "winsock.localip" ^^ - Just test it and tell me, if it works for you too.
Forget the Chat-Only-Servers here on PSC - This is the First Multi-Purpose(!) Multi-Client XML-Queue-Server. How does it work? The client-app sends its "data" as a XML-File over a TCP/IP-Connection to the server. The server grabs this XML-File, and puts/parses all the other Client-XML-Files into one big Server-XML-File. after some seconds, this "complete" file will be sent to the clients - which will parse it back and print the "data" of all the clients. Et Voila. ^^ ---- Key Features: * Works with XML, not strings * expand the data to send what you want, XML can even tranfer large binary data. * Up to 65536 clients at one time. * Less transfer/cpu-time for clients and mainly Server. * Uses MSXML40 Core Services * Its an Queue, not an Echo-Server like the other "chat"-Servers out there on PSC. It sends all the Data with one command. * XML is standard - feed your applications over the Inet with it. * add "Header"-Info to each server-xml. * clear and commented code. ---- Bugs: None (but i'll update if you/I find(s) one.) ---- Votes: If you think, it's a nice piece of work, vote. If you don't think so, you are probably behind the time :>
Flash, Winsock TCP/IP, Chat, Server and Client - all in one application - and it's a multiplayer Internet/Network-Game. If you want you can call it: Russian Roulette. How does it work: Sends your local action FIRST to the Winsock-Control and execute it directly from the Winsock-Control, eg. Jump to the right flash-Frame. ---- Key-Features: * Animations in Flash * Control Flash-Frames trough VB * Push variables into a Flash-File * TCP/IP Server and client in one application * Chat- Server/Client * shows, if opponent gone offline * Learn how to use Winsock to control another app * Handshakes at winsock-load and -unload * Background-Sound * Statistics (Percent-Bar) * Ini-File - Support * clean and comented Code. * Includes the .fla-File, to show how it works. ---- Bugs: None (If you find one, i'll update the file) ---- Votes & comments: Yeah, would be cool - just try it and love it - i always wanted to win the contest :> If you don't vote, please drop me a line, that i know, what you think about it. And now: Enjoy and vote :>
A basic Echo-Server, which accepts up to 65536 clients. Great as the base for your game, a chat or something similar. Winsock-Controls will be generated at runtime, and disconnected Ports will be re-used. Clear and commented code without special features. Say: A Template. --- Please drop me a line, if you find a bug or have a better algorithm for something. If you use it, it would be nice to vote :)
A Template for a XP-Styled Wizard like Microsoft-Products use 'em. Don't found something like this here, so i did my own one. Useable for Installations, PlugIns or (you guess it) Wizards. Key-Features: * Easily add as many steps as you want. * Work with the collected data after every step, at the end of the wizard or both, what you like. * Timer-Controled, not Button-Controled. * Jump between Steps easily * Includes XP-Progressbar by Aki (Just change to a CommonControl-Bar if you don't like it) --- Known Bugs: None. --- If you like it, please vote - If you don't like it, you probably use Linux :D
A basic Echo-Server, which accepts up to 65536 clients. Great as the base for your game, a chat or something similar. Winsock-Controls will be generated at runtime, and disconnected Ports will be re-used. Clear and commented code without special features. Say: A Template. --- Please drop me a line, if you find a bug or have a better algorithm for something. If you use it, it would be nice to vote :)
Forget the Chat-Only-Servers here on PSC - This is the First Multi-Purpose(!) Multi-Client XML-Queue-Server. How does it work? The client-app sends its "data" as a XML-File over a TCP/IP-Connection to the server. The server grabs this XML-File, and puts/parses all the other Client-XML-Files into one big Server-XML-File. after some seconds, this "complete" file will be sent to the clients - which will parse it back and print the "data" of all the clients. Et Voila. ^^ ---- Key Features: * Works with XML, not strings * expand the data to send what you want, XML can even tranfer large binary data. * Up to 65536 clients at one time. * Less transfer/cpu-time for clients and mainly Server. * Uses MSXML40 Core Services * Its an Queue, not an Echo-Server like the other "chat"-Servers out there on PSC. It sends all the Data with one command. * XML is standard - feed your applications over the Inet with it. * add "Header"-Info to each server-xml. * clear and commented code. ---- Bugs: None (but i'll update if you/I find(s) one.) ---- Votes: If you think, it's a nice piece of work, vote. If you don't think so, you are probably behind the time :>
Flash, Winsock TCP/IP, Chat, Server and Client - all in one application - and it's a multiplayer Internet/Network-Game. If you want you can call it: Russian Roulette. How does it work: Sends your local action FIRST to the Winsock-Control and execute it directly from the Winsock-Control, eg. Jump to the right flash-Frame. ---- Key-Features: * Animations in Flash * Control Flash-Frames trough VB * Push variables into a Flash-File * TCP/IP Server and client in one application * Chat- Server/Client * shows, if opponent gone offline * Learn how to use Winsock to control another app * Handshakes at winsock-load and -unload * Background-Sound * Statistics (Percent-Bar) * Ini-File - Support * clean and comented Code. * Includes the .fla-File, to show how it works. ---- Bugs: None (If you find one, i'll update the file) ---- Votes & comments: Yeah, would be cool - just try it and love it - i always wanted to win the contest :> If you don't vote, please drop me a line, that i know, what you think about it. And now: Enjoy and vote :>
Just a little module, which gets the true internet-ip. Works great with xDSL. And its not "winsock.localip" ^^ - Just test it and tell me, if it works for you too.
A Template for a XP-Styled Wizard like Microsoft-Products use 'em. Don't found something like this here, so i did my own one. Useable for Installations, PlugIns or (you guess it) Wizards. Key-Features: * Easily add as many steps as you want. * Work with the collected data after every step, at the end of the wizard or both, what you like. * Timer-Controled, not Button-Controled. * Jump between Steps easily * Includes XP-Progressbar by Aki (Just change to a CommonControl-Bar if you don't like it) --- Known Bugs: None. --- If you like it, please vote - If you don't like it, you probably use Linux :D
A basic Echo-Server, which accepts up to 65536 clients. Great as the base for your game, a chat or something similar. Winsock-Controls will be generated at runtime, and disconnected Ports will be re-used. Clear and commented code without special features. Say: A Template. --- Please drop me a line, if you find a bug or have a better algorithm for something. If you use it, it would be nice to vote :)
Forget the Chat-Only-Servers here on PSC - This is the First Multi-Purpose(!) Multi-Client XML-Queue-Server. How does it work? The client-app sends its "data" as a XML-File over a TCP/IP-Connection to the server. The server grabs this XML-File, and puts/parses all the other Client-XML-Files into one big Server-XML-File. after some seconds, this "complete" file will be sent to the clients - which will parse it back and print the "data" of all the clients. Et Voila. ^^ ---- Key Features: * Works with XML, not strings * expand the data to send what you want, XML can even tranfer large binary data. * Up to 65536 clients at one time. * Less transfer/cpu-time for clients and mainly Server. * Uses MSXML40 Core Services * Its an Queue, not an Echo-Server like the other "chat"-Servers out there on PSC. It sends all the Data with one command. * XML is standard - feed your applications over the Inet with it. * add "Header"-Info to each server-xml. * clear and commented code. ---- Bugs: None (but i'll update if you/I find(s) one.) ---- Votes: If you think, it's a nice piece of work, vote. If you don't think so, you are probably behind the time :>
Flash, Winsock TCP/IP, Chat, Server and Client - all in one application - and it's a multiplayer Internet/Network-Game. If you want you can call it: Russian Roulette. How does it work: Sends your local action FIRST to the Winsock-Control and execute it directly from the Winsock-Control, eg. Jump to the right flash-Frame. ---- Key-Features: * Animations in Flash * Control Flash-Frames trough VB * Push variables into a Flash-File * TCP/IP Server and client in one application * Chat- Server/Client * shows, if opponent gone offline * Learn how to use Winsock to control another app * Handshakes at winsock-load and -unload * Background-Sound * Statistics (Percent-Bar) * Ini-File - Support * clean and comented Code. * Includes the .fla-File, to show how it works. ---- Bugs: None (If you find one, i'll update the file) ---- Votes & comments: Yeah, would be cool - just try it and love it - i always wanted to win the contest :> If you don't vote, please drop me a line, that i know, what you think about it. And now: Enjoy and vote :>
Just a little module, which gets the true internet-ip. Works great with xDSL. And its not "winsock.localip" ^^ - Just test it and tell me, if it works for you too.