Results for "Author: rexz"
Okey! In this version i have 1 single picturebox for all of it, and it now uses bitblt, also, a grid has been added to help =) Please leave comments and vote (hope you like it now, Hazen! =) )
All this does is simply record the mouse movement and then you can replay it all. :)
This code shows how to use collision detection by pixel and some (very little) bitblt. Fully editable and easy to understand, could make a really fun game like a SAG (Soft Air Gun) game. Plz vote and give feedback, and i hope you like it!
This is a basic tile engine that reads text maps. Uses bitblt. Please leave comments and vote if you like it! thnx
With this you can make maps for rpg games with very good graphics! In this map-editor you can drag and drop or paint grass, stone, sand etc. You can place buildings, trees, barrels and other cool things! It uses bitblt. Please give comments, rate it and if you think it's bad..tell me why. Thanks!
This code draws a nice, very cool gradient field with a nice sidebar using line(see screenshot) Please rate it! (Thnx!).
This code draws something wierd...but cool! Lines rules! =)
This is another tweak of the somewhat popular scripting language JEL here on PSC =) I don't take any credit for the scripting class, but all of the other i've made myself! :) (I might add that it's not finished yet! There's alot more to do) Also, i've added some small network and keyboard input features and there's more to come.
This is a update of the previous version, witch was given complains about to many picture boxes. So here's another better version that runs faster and has more features. Please vote and give comments.
Okey! In this version i have 1 single picturebox for all of it, and it now uses bitblt, also, a grid has been added to help =) Please leave comments and vote (hope you like it now, Hazen! =) )
This code draws something wierd...but cool! Lines rules! =)
With this you can make maps for rpg games with very good graphics! In this map-editor you can drag and drop or paint grass, stone, sand etc. You can place buildings, trees, barrels and other cool things! It uses bitblt. Please give comments, rate it and if you think it's bad..tell me why. Thanks!
This code draws a nice, very cool gradient field with a nice sidebar using line(see screenshot) Please rate it! (Thnx!).
All this does is simply record the mouse movement and then you can replay it all. :)
This code shows how to use collision detection by pixel and some (very little) bitblt. Fully editable and easy to understand, could make a really fun game like a SAG (Soft Air Gun) game. Plz vote and give feedback, and i hope you like it!
This is a basic tile engine that reads text maps. Uses bitblt. Please leave comments and vote if you like it! thnx
This code shows how to use collision detection by pixel and some (very little) bitblt. Fully editable and easy to understand, could make a really fun game like a SAG (Soft Air Gun) game. Plz vote and give feedback, and i hope you like it!
This is a basic tile engine that reads text maps. Uses bitblt. Please leave comments and vote if you like it! thnx
This is another tweak of the somewhat popular scripting language JEL here on PSC =) I don't take any credit for the scripting class, but all of the other i've made myself! :) (I might add that it's not finished yet! There's alot more to do) Also, i've added some small network and keyboard input features and there's more to come.
This is a update of the previous version, witch was given complains about to many picture boxes. So here's another better version that runs faster and has more features. Please vote and give comments.