Results for "Author: scott buckley"
This is a simple program i call "Wheels Within Wheels". It run a thick black ring in circles, a thinner red ring around that one, a thinner blue ring around that one, and a very thin white ring around that. see the screenshot
CHECK THIS OUT. This very simple prog uses (relativley) basic trig to simulate balls rolling over each other on a 2d plane. it uses ditances between centres to detect collision. A new ball is added when you click in the middle of the screen. Please vote if you liked it, and feel free to suggest... suggestions.
This uses 2 little tricks to graph triginometric functions looping around the angle. It uses scrollbars for realtime editing (they change the frequency of the secondary angle that is used) The results are quite interesting
Uses basic Trig to draw ripples on an image. Its draws multiple frames that move outwards and the animates them to give the appearance of an image on a puddle
Ths puts a bulge behind an image to enlarge features of the image. You can get a photo of someones face and make him look like a tool. Also pinches images. Very affective.
Little dude runs across a 16 lane highway. his arms swing from side to side, try not to get hgit by the cars. you can change the armswing amplitude, the car speed, turn death on or off, blood stains on or off, etc. have fun
Uses basic Trig to draw ripples on an image. Its draws multiple frames that move outwards and the animates them to give the appearance of an image on a puddle
Ths puts a bulge behind an image to enlarge features of the image. You can get a photo of someones face and make him look like a tool. Also pinches images. Very affective.
This is a simple program i call "Wheels Within Wheels". It run a thick black ring in circles, a thinner red ring around that one, a thinner blue ring around that one, and a very thin white ring around that. see the screenshot
This uses 2 little tricks to graph triginometric functions looping around the angle. It uses scrollbars for realtime editing (they change the frequency of the secondary angle that is used) The results are quite interesting
CHECK THIS OUT. This very simple prog uses (relativley) basic trig to simulate balls rolling over each other on a 2d plane. it uses ditances between centres to detect collision. A new ball is added when you click in the middle of the screen. Please vote if you liked it, and feel free to suggest... suggestions.
Little dude runs across a 16 lane highway. his arms swing from side to side, try not to get hgit by the cars. you can change the armswing amplitude, the car speed, turn death on or off, blood stains on or off, etc. have fun
This is a simple program i call "Wheels Within Wheels". It run a thick black ring in circles, a thinner red ring around that one, a thinner blue ring around that one, and a very thin white ring around that. see the screenshot
CHECK THIS OUT. This very simple prog uses (relativley) basic trig to simulate balls rolling over each other on a 2d plane. it uses ditances between centres to detect collision. A new ball is added when you click in the middle of the screen. Please vote if you liked it, and feel free to suggest... suggestions.
This uses 2 little tricks to graph triginometric functions looping around the angle. It uses scrollbars for realtime editing (they change the frequency of the secondary angle that is used) The results are quite interesting
Uses basic Trig to draw ripples on an image. Its draws multiple frames that move outwards and the animates them to give the appearance of an image on a puddle
Ths puts a bulge behind an image to enlarge features of the image. You can get a photo of someones face and make him look like a tool. Also pinches images. Very affective.
Little dude runs across a 16 lane highway. his arms swing from side to side, try not to get hgit by the cars. you can change the armswing amplitude, the car speed, turn death on or off, blood stains on or off, etc. have fun
This is a simple program i call "Wheels Within Wheels". It run a thick black ring in circles, a thinner red ring around that one, a thinner blue ring around that one, and a very thin white ring around that. see the screenshot
CHECK THIS OUT. This very simple prog uses (relativley) basic trig to simulate balls rolling over each other on a 2d plane. it uses ditances between centres to detect collision. A new ball is added when you click in the middle of the screen. Please vote if you liked it, and feel free to suggest... suggestions.