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Results for "Author: sintor"

ASP_Volume2 #26640
API Drawn Console App with variable handling (updated June,5 2003)

This app works like DOS. However, it currently only supports variable modifying commands (such as 'set', 'reset'). It works in much the same way as id's engines manipulate and use their variables. I wrote it to include it in a game engine I'm fiddling with or more to the point, to a script parser I'm writing for the game engine. It's sort of a work in progress at the moment with lots of room for expansion (like maybe a binary search for the variable look-ups, or put some commands in it). If you like it vote for it! Enjoy. UPDATE 1: I added command and constant processing ability. I wrote the procedures for each as straight forward and as easily modifyable as I could. Enjoy.

ASP_Volume3 #55423
API Drawn Console App with variable handling (updated June,5 2003)

This app works like DOS. However, it currently only supports variable modifying commands (such as 'set', 'reset'). It works in much the same way as id's engines manipulate and use their variables. I wrote it to include it in a game engine I'm fiddling with or more to the point, to a script parser I'm writing for the game engine. It's sort of a work in progress at the moment with lots of room for expansion (like maybe a binary search for the variable look-ups, or put some commands in it). If you like it vote for it! Enjoy. UPDATE 1: I added command and constant processing ability. I wrote the procedures for each as straight forward and as easily modifyable as I could. Enjoy.

C_Volume2 #67702
API Drawn Console App with variable handling (updated June,5 2003)

This app works like DOS. However, it currently only supports variable modifying commands (such as 'set', 'reset'). It works in much the same way as id's engines manipulate and use their variables. I wrote it to include it in a game engine I'm fiddling with or more to the point, to a script parser I'm writing for the game engine. It's sort of a work in progress at the moment with lots of room for expansion (like maybe a binary search for the variable look-ups, or put some commands in it). If you like it vote for it! Enjoy. UPDATE 1: I added command and constant processing ability. I wrote the procedures for each as straight forward and as easily modifyable as I could. Enjoy.

Java_Volume1 #86246
API Drawn Console App with variable handling (updated June,5 2003)

This app works like DOS. However, it currently only supports variable modifying commands (such as 'set', 'reset'). It works in much the same way as id's engines manipulate and use their variables. I wrote it to include it in a game engine I'm fiddling with or more to the point, to a script parser I'm writing for the game engine. It's sort of a work in progress at the moment with lots of room for expansion (like maybe a binary search for the variable look-ups, or put some commands in it). If you like it vote for it! Enjoy. UPDATE 1: I added command and constant processing ability. I wrote the procedures for each as straight forward and as easily modifyable as I could. Enjoy.

2_2002-2004 #113394
API Drawn Console App with variable handling (updated June,5 2003)

This app works like DOS. However, it currently only supports variable modifying commands (such as 'set', 'reset'). It works in much the same way as id's engines manipulate and use their variables. I wrote it to include it in a game engine I'm fiddling with or more to the point, to a script parser I'm writing for the game engine. It's sort of a work in progress at the moment with lots of room for expansion (like maybe a binary search for the variable look-ups, or put some commands in it). If you like it vote for it! Enjoy. UPDATE 1: I added command and constant processing ability. I wrote the procedures for each as straight forward and as easily modifyable as I could. Enjoy.

3_2004-2005 #131937
API Drawn Console App with variable handling (updated June,5 2003)

This app works like DOS. However, it currently only supports variable modifying commands (such as 'set', 'reset'). It works in much the same way as id's engines manipulate and use their variables. I wrote it to include it in a game engine I'm fiddling with or more to the point, to a script parser I'm writing for the game engine. It's sort of a work in progress at the moment with lots of room for expansion (like maybe a binary search for the variable look-ups, or put some commands in it). If you like it vote for it! Enjoy. UPDATE 1: I added command and constant processing ability. I wrote the procedures for each as straight forward and as easily modifyable as I could. Enjoy.

4_2005-2006 #160720
API Drawn Console App with variable handling (updated June,5 2003)

This app works like DOS. However, it currently only supports variable modifying commands (such as 'set', 'reset'). It works in much the same way as id's engines manipulate and use their variables. I wrote it to include it in a game engine I'm fiddling with or more to the point, to a script parser I'm writing for the game engine. It's sort of a work in progress at the moment with lots of room for expansion (like maybe a binary search for the variable look-ups, or put some commands in it). If you like it vote for it! Enjoy. UPDATE 1: I added command and constant processing ability. I wrote the procedures for each as straight forward and as easily modifyable as I could. Enjoy.

5_2007-2008 #183238
API Drawn Console App with variable handling (updated June,5 2003)

This app works like DOS. However, it currently only supports variable modifying commands (such as 'set', 'reset'). It works in much the same way as id's engines manipulate and use their variables. I wrote it to include it in a game engine I'm fiddling with or more to the point, to a script parser I'm writing for the game engine. It's sort of a work in progress at the moment with lots of room for expansion (like maybe a binary search for the variable look-ups, or put some commands in it). If you like it vote for it! Enjoy. UPDATE 1: I added command and constant processing ability. I wrote the procedures for each as straight forward and as easily modifyable as I could. Enjoy.

6_2008-2009 #205756
API Drawn Console App with variable handling (updated June,5 2003)

This app works like DOS. However, it currently only supports variable modifying commands (such as 'set', 'reset'). It works in much the same way as id's engines manipulate and use their variables. I wrote it to include it in a game engine I'm fiddling with or more to the point, to a script parser I'm writing for the game engine. It's sort of a work in progress at the moment with lots of room for expansion (like maybe a binary search for the variable look-ups, or put some commands in it). If you like it vote for it! Enjoy. UPDATE 1: I added command and constant processing ability. I wrote the procedures for each as straight forward and as easily modifyable as I could. Enjoy.

7_2009-2012 #228274
API Drawn Console App with variable handling (updated June,5 2003)

This app works like DOS. However, it currently only supports variable modifying commands (such as 'set', 'reset'). It works in much the same way as id's engines manipulate and use their variables. I wrote it to include it in a game engine I'm fiddling with or more to the point, to a script parser I'm writing for the game engine. It's sort of a work in progress at the moment with lots of room for expansion (like maybe a binary search for the variable look-ups, or put some commands in it). If you like it vote for it! Enjoy. UPDATE 1: I added command and constant processing ability. I wrote the procedures for each as straight forward and as easily modifyable as I could. Enjoy.

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