Results for "Author: wesley hopper"
An image editing program that currently supports Windows Bitmaps, PCX files, and my own attempt at image compression, the HCI. It has editing functions such as resizing/scaling with or without bilinear filtering, and a double size scanline feature; Rotation by any angle; Fitting the image to a wave or the surface of a sphere; and smooth filtering (to name a few). This is a work in progress so some features are still incomplete and buggy. Someday I'll get around to writing a help file but that will have to wait untill I'm not so lazy.
An image editing program that currently supports Windows Bitmaps, PCX files, and my own attempt at image compression, the HCI. It has editing functions such as resizing/scaling with or without bilinear filtering, and a double size scanline feature; Rotation by any angle; Fitting the image to a wave or the surface of a sphere; and smooth filtering (to name a few). This is a work in progress so some features are still incomplete and buggy. Someday I'll get around to writing a help file but that will have to wait untill I'm not so lazy.
An image editing program that currently supports Windows Bitmaps, PCX files, and my own attempt at image compression, the HCI. It has editing functions such as resizing/scaling with or without bilinear filtering, and a double size scanline feature; Rotation by any angle; Fitting the image to a wave or the surface of a sphere; and smooth filtering (to name a few). This is a work in progress so some features are still incomplete and buggy. Someday I'll get around to writing a help file but that will have to wait untill I'm not so lazy.
A Windows program that runs animation files created from bitmaps composed of the frames of animation, and 2 32-bit ints appended to the end of the bitmap that contain the number of frames by [#columns],[#rows].
An image editing program that currently supports Windows Bitmaps, PCX files, and my own attempt at image compression, the HCI. It has editing functions such as resizing/scaling with or without bilinear filtering, and a double size scanline feature; Rotation by any angle; Fitting the image to a wave or the surface of a sphere; and smooth filtering (to name a few). This is a work in progress so some features are still incomplete and buggy. Someday I'll get around to writing a help file but that will have to wait untill I'm not so lazy.
A Windows program that runs animation files created from bitmaps composed of the frames of animation, and 2 32-bit ints appended to the end of the bitmap that contain the number of frames by [#columns],[#rows].
An image editing program that currently supports Windows Bitmaps, PCX files, and my own attempt at image compression, the HCI. It has editing functions such as resizing/scaling with or without bilinear filtering, and a double size scanline feature; Rotation by any angle; Fitting the image to a wave or the surface of a sphere; and smooth filtering (to name a few). This is a work in progress so some features are still incomplete and buggy. Someday I'll get around to writing a help file but that will have to wait untill I'm not so lazy.
I've added JPEG and Targa loading, and loading and saving some types of TIFF's, and fixed some bugs in the bitmap class.
A Windows program that runs animation files created from bitmaps composed of the frames of animation, and 2 32-bit ints appended to the end of the bitmap that contain the number of frames by [#columns],[#rows].
An image editing program that currently supports Windows Bitmaps, PCX files, and my own attempt at image compression, the HCI. It has editing functions such as resizing/scaling with or without bilinear filtering, and a double size scanline feature; Rotation by any angle; Fitting the image to a wave or the surface of a sphere; and smooth filtering (to name a few). This is a work in progress so some features are still incomplete and buggy. Someday I'll get around to writing a help file but that will have to wait untill I'm not so lazy.
A Windows program that runs animation files created from bitmaps composed of the frames of animation, and 2 32-bit ints appended to the end of the bitmap that contain the number of frames by [#columns],[#rows].
An image editing program that currently supports Windows Bitmaps, PCX files, and my own attempt at image compression, the HCI. It has editing functions such as resizing/scaling with or without bilinear filtering, and a double size scanline feature; Rotation by any angle; Fitting the image to a wave or the surface of a sphere; and smooth filtering (to name a few). This is a work in progress so some features are still incomplete and buggy. Someday I'll get around to writing a help file but that will have to wait untill I'm not so lazy.
An image editing program that currently supports Windows Bitmaps, PCX files, and my own attempt at image compression, the HCI. It has editing functions such as resizing/scaling with or without bilinear filtering, and a double size scanline feature; Rotation by any angle; Fitting the image to a wave or the surface of a sphere; and smooth filtering (to name a few). This is a work in progress so some features are still incomplete and buggy. Someday I'll get around to writing a help file but that will have to wait untill I'm not so lazy.
A Windows program that runs animation files created from bitmaps composed of the frames of animation, and 2 32-bit ints appended to the end of the bitmap that contain the number of frames by [#columns],[#rows].
An image editing program that currently supports Windows Bitmaps, PCX files, and my own attempt at image compression, the HCI. It has editing functions such as resizing/scaling with or without bilinear filtering, and a double size scanline feature; Rotation by any angle; Fitting the image to a wave or the surface of a sphere; and smooth filtering (to name a few). This is a work in progress so some features are still incomplete and buggy. Someday I'll get around to writing a help file but that will have to wait untill I'm not so lazy.
A Windows program that runs animation files created from bitmaps composed of the frames of animation, and 2 32-bit ints appended to the end of the bitmap that contain the number of frames by [#columns],[#rows].
An image editing program that currently supports Windows Bitmaps, PCX files, and my own attempt at image compression, the HCI. It has editing functions such as resizing/scaling with or without bilinear filtering, and a double size scanline feature; Rotation by any angle; Fitting the image to a wave or the surface of a sphere; and smooth filtering (to name a few). This is a work in progress so some features are still incomplete and buggy. Someday I'll get around to writing a help file but that will have to wait untill I'm not so lazy.
A Windows program that runs animation files created from bitmaps composed of the frames of animation, and 2 32-bit ints appended to the end of the bitmap that contain the number of frames by [#columns],[#rows].
An image editing program that currently supports Windows Bitmaps, PCX files, and my own attempt at image compression, the HCI. It has editing functions such as resizing/scaling with or without bilinear filtering, and a double size scanline feature; Rotation by any angle; Fitting the image to a wave or the surface of a sphere; and smooth filtering (to name a few). This is a work in progress so some features are still incomplete and buggy. Someday I'll get around to writing a help file but that will have to wait untill I'm not so lazy.
I've added JPEG and Targa loading, and loading and saving some types of TIFF's, and fixed some bugs in the bitmap class.