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Results for "Author: wolfgang kienreich"

Java_Volume1 #91397
ZOOOM - Extendable Arcarde Shooter

ZOOOM is an extendable action game that features all-rendered graphics, sound effects, music, midgame video, joystick support, two multilevel campaigns and more. You can use the built-in scripting language to customize levels. HTML style help is provided. Have fun!

Java_Volume1 #94930
ERacer - Industrial Quality 3D

ERacer demonstrates industrial quality 3D graphics using Microsoft DirectX7 and Visual Basic. You can download the program and sourcecode right now and start exploring the 3D world using one of two agrav fighters, at daytime or nighttime, on one of several terrains. You can even try to defend your base against attacking alien fighters. ERacers features include true 3D terrain, lensflares, dynamic lighting, texture animation, mipmapping, mesh animation, decals, alphatranslucency, interactive interface, sizable viewport, true 3D sound, complex physics, fighter ai and more. Enjoy! System requirements: P166 (hot 3D accellerator) or PIII (older 3D accellerator), Windows 95/98/00/ME, Microsoft DirectX7, Joystick (optional), Soundcard (optional). BUG FIXES (thank you for the reports, related feedback deleted): FEB16 Fixed zipfile subdirectory problem FEB17 Joystickless mode fixed FEB 25 Uploaded correct zip, joystickless mode *truely* fixed (sorry for the troubles)

Java_Volume1 #96662
VoxelSpace - Realtime 3D using Native VB

VoxelSpace is a 3D demo based on classical voxel rendering algorithms. VoxelSpace features 3D terrain rendering using 24bit depth, texture mapping, dynamic lighting, atmosphere effect, animated water, semitranslucent overlays and more. VoxelSpace has been developed in pure Visual Basic, though some external library calls to the win32 api have been un- avoidable. System Requirements: The faster your machine, the faster a framerate you will get. No OS restriction (works fine with NT), no libraries (forget DirectX, OpenGL or someone elses dlls). No display restrictions. Runs at 20+ fps on a P266. Note: Always evaluate the compiled executable, running the application from within the VisualBasic environment is too slow and guarantees frustration! Note: ALWAYS RUN IN 24bit OR 32bit COLOR MODE!

Java_Volume1 #99054
Eye3D - Direct3D IM Demo

Accessing DirectDraw, Direct3D Immediate Mode and DirectSound * 16-bit color depth * first person 3D viewport * viewport HUD display * backbuffering and page flipping * color key transparency * alpha translucency * darklight shadow effects * animated textures * hardcoded decal handling * dynamic lighting * Detection of hardware accellerators including 3DFX cards * 3D wave audio * extensively documented * freeware

Java_Volume1 #99055
XDemo3D

Accessing DirectDraw, Direct3DRM and DirectSound * 16-bit color * backbuffering * transparent blitting * direct memory access to surface memory * D3D driver detection * RGB color model * D3DRM mesh object manipulation * textured meshes * texture transparency * decals * animated textures * MIRROR effect * dynamic lighting * dynamic sound * background music * 20fps on Pentium266 * fully documented * freeware

Java_Volume1 #99638
Yaarq - Java3D Unleashed

Yaarq is a Java3D demo and framework which demonstrates the use of Java3D for state-of-the-art 3D game programming and allows developers to jumpstart their own Java3D projects. Highlights of Yaarq include geometry animation, texture transparency,lightmapping, bumpmapping, environmental mapping, particle systems, lens flares, overlays, sound and more. Yaarq is fully documented, the demo being designed as a tutorial on how to use the framework. Yaarq comes with a batch file for the windows environment. To run the demo, please make sure you have the latest versions of JRE and J3D installed (you can get them from java.sun.com). Then modify the path in the batch file to point to the bin directory of your Java installation and start. Yaarq has been tested with the OpenGL version of the J3D API, using a number of GeForce type cards. Though the program will probably run on a number of other cards and configurations, I lack the ressources to do full compatibility testing.

1_2002 #107836
XDemo3D

Accessing DirectDraw, Direct3DRM and DirectSound * 16-bit color * backbuffering * transparent blitting * direct memory access to surface memory * D3D driver detection * RGB color model * D3DRM mesh object manipulation * textured meshes * texture transparency * decals * animated textures * MIRROR effect * dynamic lighting * dynamic sound * background music * 20fps on Pentium266 * fully documented * freeware

1_2002 #107837
Alpha24

Alpha24 is an assembler library providing highspeed alphatranslucency operations, for example lighting, shading and overlaying of images to VB developers. It's about as easy to use as VB PaintPicture, and comes with a fully documented sample application. It doesn't need any additional libraries like DirectX and will even run under NT. Get it now, its for free! Alpha24 will work with VB picture objects, GDI bitmaps or DirectX surfaces. It will run on any Pentium PC (the drawback of this is that it's not optimized for MMX), under 95, 98, 00 or even NT. The actual libary is about 16kB in size. Assembler sourcecode is provided and fully documented. I've tried to write it as much "VB-style" as possible, sparing many of the more advanced optimizations so that everyone can study it. IMPORTANT: Alpha24 will only run under 24-bit color mode!

1_2002 #107838
ZOOOM - Extendable Arcarde Shooter

ZOOOM is an extendable action game that features all-rendered graphics, sound effects, music, midgame video, joystick support, two multilevel campaigns and more. You can use the built-in scripting language to customize levels. HTML style help is provided. Have fun!

1_2002 #107839
ERacer - Industrial Quality 3D

ERacer demonstrates industrial quality 3D graphics using Microsoft DirectX7 and Visual Basic. You can download the program and sourcecode right now and start exploring the 3D world using one of two agrav fighters, at daytime or nighttime, on one of several terrains. You can even try to defend your base against attacking alien fighters. ERacers features include true 3D terrain, lensflares, dynamic lighting, texture animation, mipmapping, mesh animation, decals, alphatranslucency, interactive interface, sizable viewport, true 3D sound, complex physics, fighter ai and more. Enjoy! System requirements: P166 (hot 3D accellerator) or PIII (older 3D accellerator), Windows 95/98/00/ME, Microsoft DirectX7, Joystick (optional), Soundcard (optional). BUG FIXES (thank you for the reports, related feedback deleted): FEB16 Fixed zipfile subdirectory problem FEB17 Joystickless mode fixed FEB 25 Uploaded correct zip, joystickless mode *truely* fixed (sorry for the troubles)

1_2002 #107840
VoxelSpace - Realtime 3D using Native VB

VoxelSpace is a 3D demo based on classical voxel rendering algorithms. VoxelSpace features 3D terrain rendering using 24bit depth, texture mapping, dynamic lighting, atmosphere effect, animated water, semitranslucent overlays and more. VoxelSpace has been developed in pure Visual Basic, though some external library calls to the win32 api have been un- avoidable. System Requirements: The faster your machine, the faster a framerate you will get. No OS restriction (works fine with NT), no libraries (forget DirectX, OpenGL or someone elses dlls). No display restrictions. Runs at 20+ fps on a P266. Note: Always evaluate the compiled executable, running the application from within the VisualBasic environment is too slow and guarantees frustration! Note: ALWAYS RUN IN 24bit OR 32bit COLOR MODE!

1_2002 #107841
Eye3D - Direct3D IM Demo

Accessing DirectDraw, Direct3D Immediate Mode and DirectSound * 16-bit color depth * first person 3D viewport * viewport HUD display * backbuffering and page flipping * color key transparency * alpha translucency * darklight shadow effects * animated textures * hardcoded decal handling * dynamic lighting * Detection of hardware accellerators including 3DFX cards * 3D wave audio * extensively documented * freeware

2_2002-2004 #118420
Alpha24

Alpha24 is an assembler library providing highspeed alphatranslucency operations, for example lighting, shading and overlaying of images to VB developers. It's about as easy to use as VB PaintPicture, and comes with a fully documented sample application. It doesn't need any additional libraries like DirectX and will even run under NT. Get it now, its for free! Alpha24 will work with VB picture objects, GDI bitmaps or DirectX surfaces. It will run on any Pentium PC (the drawback of this is that it's not optimized for MMX), under 95, 98, 00 or even NT. The actual libary is about 16kB in size. Assembler sourcecode is provided and fully documented. I've tried to write it as much "VB-style" as possible, sparing many of the more advanced optimizations so that everyone can study it. IMPORTANT: Alpha24 will only run under 24-bit color mode!

2_2002-2004 #118544
ZOOOM - Extendable Arcarde Shooter

ZOOOM is an extendable action game that features all-rendered graphics, sound effects, music, midgame video, joystick support, two multilevel campaigns and more. You can use the built-in scripting language to customize levels. HTML style help is provided. Have fun!

2_2002-2004 #122077
ERacer - Industrial Quality 3D

ERacer demonstrates industrial quality 3D graphics using Microsoft DirectX7 and Visual Basic. You can download the program and sourcecode right now and start exploring the 3D world using one of two agrav fighters, at daytime or nighttime, on one of several terrains. You can even try to defend your base against attacking alien fighters. ERacers features include true 3D terrain, lensflares, dynamic lighting, texture animation, mipmapping, mesh animation, decals, alphatranslucency, interactive interface, sizable viewport, true 3D sound, complex physics, fighter ai and more. Enjoy! System requirements: P166 (hot 3D accellerator) or PIII (older 3D accellerator), Windows 95/98/00/ME, Microsoft DirectX7, Joystick (optional), Soundcard (optional). BUG FIXES (thank you for the reports, related feedback deleted): FEB16 Fixed zipfile subdirectory problem FEB17 Joystickless mode fixed FEB 25 Uploaded correct zip, joystickless mode *truely* fixed (sorry for the troubles)

2_2002-2004 #123809
VoxelSpace - Realtime 3D using Native VB

VoxelSpace is a 3D demo based on classical voxel rendering algorithms. VoxelSpace features 3D terrain rendering using 24bit depth, texture mapping, dynamic lighting, atmosphere effect, animated water, semitranslucent overlays and more. VoxelSpace has been developed in pure Visual Basic, though some external library calls to the win32 api have been un- avoidable. System Requirements: The faster your machine, the faster a framerate you will get. No OS restriction (works fine with NT), no libraries (forget DirectX, OpenGL or someone elses dlls). No display restrictions. Runs at 20+ fps on a P266. Note: Always evaluate the compiled executable, running the application from within the VisualBasic environment is too slow and guarantees frustration! Note: ALWAYS RUN IN 24bit OR 32bit COLOR MODE!

2_2002-2004 #126201
Eye3D - Direct3D IM Demo

Accessing DirectDraw, Direct3D Immediate Mode and DirectSound * 16-bit color depth * first person 3D viewport * viewport HUD display * backbuffering and page flipping * color key transparency * alpha translucency * darklight shadow effects * animated textures * hardcoded decal handling * dynamic lighting * Detection of hardware accellerators including 3DFX cards * 3D wave audio * extensively documented * freeware

2_2002-2004 #126202
XDemo3D

Accessing DirectDraw, Direct3DRM and DirectSound * 16-bit color * backbuffering * transparent blitting * direct memory access to surface memory * D3D driver detection * RGB color model * D3DRM mesh object manipulation * textured meshes * texture transparency * decals * animated textures * MIRROR effect * dynamic lighting * dynamic sound * background music * 20fps on Pentium266 * fully documented * freeware

2_2002-2004 #126785
Yaarq - Java3D Unleashed

Yaarq is a Java3D demo and framework which demonstrates the use of Java3D for state-of-the-art 3D game programming and allows developers to jumpstart their own Java3D projects. Highlights of Yaarq include geometry animation, texture transparency,lightmapping, bumpmapping, environmental mapping, particle systems, lens flares, overlays, sound and more. Yaarq is fully documented, the demo being designed as a tutorial on how to use the framework. Yaarq comes with a batch file for the windows environment. To run the demo, please make sure you have the latest versions of JRE and J3D installed (you can get them from java.sun.com). Then modify the path in the batch file to point to the bin directory of your Java installation and start. Yaarq has been tested with the OpenGL version of the J3D API, using a number of GeForce type cards. Though the program will probably run on a number of other cards and configurations, I lack the ressources to do full compatibility testing.

3_2004-2005 #136964
Alpha24

Alpha24 is an assembler library providing highspeed alphatranslucency operations, for example lighting, shading and overlaying of images to VB developers. It's about as easy to use as VB PaintPicture, and comes with a fully documented sample application. It doesn't need any additional libraries like DirectX and will even run under NT. Get it now, its for free! Alpha24 will work with VB picture objects, GDI bitmaps or DirectX surfaces. It will run on any Pentium PC (the drawback of this is that it's not optimized for MMX), under 95, 98, 00 or even NT. The actual libary is about 16kB in size. Assembler sourcecode is provided and fully documented. I've tried to write it as much "VB-style" as possible, sparing many of the more advanced optimizations so that everyone can study it. IMPORTANT: Alpha24 will only run under 24-bit color mode!

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