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Results for "Author: wraithnix"

2002ASP #2931
Read/Write Files with VBScript

Read and write textfiles with VBScript.

2002ASP #2932
Write to the Quake 3 Console using API

Allows you to write strings to the Quake 3 console using the Windows API and the Q3 Console command "echo". The is how programs like QIRC show their output in-game with no Q3 code modification. I'm still trying to figure out how to read input from the console. Any help on this would be much appreciated.

2002C #11535
Read/Write Files with VBScript

Read and write textfiles with VBScript.

2002C #11536
Write to the Quake 3 Console using API

Allows you to write strings to the Quake 3 console using the Windows API and the Q3 Console command "echo". The is how programs like QIRC show their output in-game with no Q3 code modification. I'm still trying to figure out how to read input from the console. Any help on this would be much appreciated.

2002VB #20139
Read/Write Files with VBScript

Read and write textfiles with VBScript.

2002VB #20140
Write to the Quake 3 Console using API

Allows you to write strings to the Quake 3 console using the Windows API and the Q3 Console command "echo". The is how programs like QIRC show their output in-game with no Q3 code modification. I'm still trying to figure out how to read input from the console. Any help on this would be much appreciated.

ASP_Volume2 #31738
Write to the Quake 3 Console using API

Allows you to write strings to the Quake 3 console using the Windows API and the Q3 Console command "echo". The is how programs like QIRC show their output in-game with no Q3 code modification. I'm still trying to figure out how to read input from the console. Any help on this would be much appreciated.

ASP_Volume2 #31757
Control the Quake 3 Console from Code

Allows you to write strings to the Quake 3 console using the Windows API. This is the second version of this code, and the code has been cleaned up a lot, and many comments have been added. This how programs like QIRC show their output in-game with no Q3 code modification. I'm still trying to figure out how to read input from the console. Any help on this would be much appreciated. In the meantime, you can use this code to insert Q3 commands into the console from VB code.

ASP_Volume2 #37365
Read/Write Files with VBScript

Read and write textfiles with VBScript.

ASP_Volume3 #48681
Read/Write Files with VBScript

Read and write textfiles with VBScript.

ASP_Volume3 #48682
Write to the Quake 3 Console using API

Allows you to write strings to the Quake 3 console using the Windows API and the Q3 Console command "echo". The is how programs like QIRC show their output in-game with no Q3 code modification. I'm still trying to figure out how to read input from the console. Any help on this would be much appreciated.

ASP_Volume3 #48683
Control the Quake 3 Console from Code

Allows you to write strings to the Quake 3 console using the Windows API. This is the second version of this code, and the code has been cleaned up a lot, and many comments have been added. This how programs like QIRC show their output in-game with no Q3 code modification. I'm still trying to figure out how to read input from the console. Any help on this would be much appreciated. In the meantime, you can use this code to insert Q3 commands into the console from VB code.

C_Volume2 #72800
Write to the Quake 3 Console using API

Allows you to write strings to the Quake 3 console using the Windows API and the Q3 Console command "echo". The is how programs like QIRC show their output in-game with no Q3 code modification. I'm still trying to figure out how to read input from the console. Any help on this would be much appreciated.

C_Volume2 #72819
Control the Quake 3 Console from Code

Allows you to write strings to the Quake 3 console using the Windows API. This is the second version of this code, and the code has been cleaned up a lot, and many comments have been added. This how programs like QIRC show their output in-game with no Q3 code modification. I'm still trying to figure out how to read input from the console. Any help on this would be much appreciated. In the meantime, you can use this code to insert Q3 commands into the console from VB code.

C_Volume2 #78427
Read/Write Files with VBScript

Read and write textfiles with VBScript.

Java_Volume1 #91344
Write to the Quake 3 Console using API

Allows you to write strings to the Quake 3 console using the Windows API and the Q3 Console command "echo". The is how programs like QIRC show their output in-game with no Q3 code modification. I'm still trying to figure out how to read input from the console. Any help on this would be much appreciated.

Java_Volume1 #91363
Control the Quake 3 Console from Code

Allows you to write strings to the Quake 3 console using the Windows API. This is the second version of this code, and the code has been cleaned up a lot, and many comments have been added. This how programs like QIRC show their output in-game with no Q3 code modification. I'm still trying to figure out how to read input from the console. Any help on this would be much appreciated. In the meantime, you can use this code to insert Q3 commands into the console from VB code.

Java_Volume1 #96971
Read/Write Files with VBScript

Read and write textfiles with VBScript.

1_2002 #106893
Read/Write Files with VBScript

Read and write textfiles with VBScript.

1_2002 #106894
Write to the Quake 3 Console using API

Allows you to write strings to the Quake 3 console using the Windows API and the Q3 Console command "echo". The is how programs like QIRC show their output in-game with no Q3 code modification. I'm still trying to figure out how to read input from the console. Any help on this would be much appreciated.

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