Results for "Category: Games"
About: Hack houses, banks, and companies. When the people need you, you can also hack for the government(mini-game) and hack the alien mothership, terrorists’ nuclear missile, and evil syndicate bombs. There is much to discover. And there is a lot of surprising and random elements. Become the Ultimate Hacker! I must say I've put a lot of effort in building this program. It cost me 3 weekends to finish it. This is done last year when I just started learning the most basic c++ codes as a project in our subject. I've taken advantage the interface of the program(text-based console) to have a more sensible experience of hacking. The game could pull you to the seats and the eyes of the hackers as you wander across every folder and file. FOR MORE INFO, OPEN THE MANUAL AND DOCUMENTATION file inside the zip. ONE TIP in mini-game: If you want to feel like you're really hacking into something, then, use a notepad, and type all the letters you see in the mini-game screen(hack for government). This would help you a lot!
Blaster Master (World Edition C# Port *Bug fixes & reduced file size to 1.37MB*) by Trent Jackson. Originally written in Visual Basic 2008 and ported to C# 2008 -- this 2D shooter is arguably a hybrid of Galaga and Space Invaders. Key abstract elements from both games can be clearly seen, and a touch of originality attempts to give it some better flavor. Vector scrolling, pickups, modern upbeat music and heaps of other special effects. The all very powerful FMOD sound engine is implemented for MP3 music and wav sound effects. GDI+ is used entirely throughout for rendering. Blaster Master runs at a considerably good clip. The game engine is governed at 50fps (which is typical for a game) -- and on a Pentium 4 3.0GHz machine (5-year-old computer now) -- it takes around 10mS on average to render a frame. Consequently this means that there is still plenty of time to spare. A game running at 50fps equates to 20mS p/frame. Presumably most people running C# 2008 will have considerably modern machines at their disposal. The FMOD.dll should be placed in the debug directory. If you have problems obtaining the FMOD dll then e-mail me and I will forward you a copy of it.
Video Poker anyone??? its jacks or better.... theres lots of good stuff in here you can learn... MAKE THIS WORTH MY TIME AND RATE IT!!!! PLEASE NOTE: Some Users May Experience Errors because Visual Basic Power Packs is NOT installed on their system. DOWNLOAD Visual Basic Power Packs Here: http://msdn.microsoft.com/en-us/vbasic/bb735936 This Program Also REQUIRES .Net Framework 4.0 Thanks!
A slot machine game created by Kevin Presa. Found at: http://www.cprogramming.com/source.html
The purpose for me was to create a simple game so that I could get exposure to Artifical Intellegence. I think I've suceeded in making a good bit of code with good, human like AI. I don't think you could find a more challenging player. If anyone can make this code shorter let me know.
BLACKJACK VS THE COMP, My code probably isn't that great, but it works...
*Updated* This is a basic BlackJack program. You play against the computer using a 52 card deck. I rewrote most of the code so now it is easier to read and to maintain. Please let me know if you find any bugs or want any features added. subxero@banet.net
A simple guess the number game.
Its a clone of the classic microsoft qbasic game nibbles, but its written in C++ and it has a few adjustments & modifications here and there, such as doors, smart worms, and bouncing balls.
A simple program for playing cards manipulation. The program can shuffle a deck, print cards, deal cards to players and check for flushes.
This code is an example of advanced if/else statements using the shell of a math game.
This is an implementation of the infamous 'Game of Life'. Made with VC6, as Win32 application. Demonstrates double-buffering, window clipping regions, bitmap buttons and more.
Pure Entertainment. A space shoot-em-up game. Shoot the spce aliens before they shoot you.
In this guessing game you can: play 1-2 player mode. read and write coments. save and look at results.
This is a Text-Based RPG I made. It's Small but I like it. I hope you do too.
this is a simple maze traversal program. It was produced using a 2d array, its not a very graphical program but technically it is very good. Jamie Lutzuver.
Check out this most popular game in C/C++. now u ca ncreate urself or modify this game as u like. If u like it then submit vote to this code
Super Penguin Bros. is a game written in C++ with OpenGL and Glut. It's in a very early development stage but shows the basics of starting to program in OpenGL. You can use to move tux, but he cannot jump yet. You MUST HAVE GLUT for this game to work, I used glut to allow me to port the game easily as well as code it quickly. Glut can be obtained at http://www.opengl.org/developers/documentation/glut.html . It has been tested and works with Windows and Mandrake Linux on many compiliers, but should work with any operating system that supports OpenGL and GLUT. There are basic compiling instructions in the README if you have any trouble. If you're interested in contributing, email me, any help will be appreciated considering I'm very busy.
This is 16bit C++ game and this contain some forms,textboxes,labels and some others thing and every thing made by me. Just See the screen shot of this game it is really very nice game just take, play it and rent me please.
Hi there! This is Denthor of ASPHYXIA, aka Grant Smith. This training program is aimed at all those budding young demo coders out there. I am assuming that the reader is fairly young, has a bit of basic Std. 6 math under his belt, has done a bit of programming before, probably in BASIC, and wants to learn how to write a demo all of his/her own.