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Results for "Category: Games"

2_2002-2004 #127202
Pick A Number

It is a Text based game. the object of the game is to pick the right number, there are 3 levels, and the number is never the same.

2_2002-2004 #127208
Simple (but fast) Game of Life simulator

The program simulates Conway's Game of Life in 80 x 50 mode screen (for DOS only)

2_2002-2004 #127209
ants

There are two homes for the ants.Red and black ants come out from there and go to sugar .

2_2002-2004 #127212
Graphical Tic Tac Toe

Tic Tac Toe game, you can play with the computer or with another person. Can be played with mouse or just with the keypad. Everything works with mouse and keyboard at the same time

2_2002-2004 #127248
fly swatting game

its a game that uses classes. a fly moves around the screen and you have to remeber where it was last seen. the difficulty inccreases progressively.

2_2002-2004 #127274
Tic Tac Toe

This is just a crappy tic tac toe program using mfc i did for a c++ class.

2_2002-2004 #127279
a 3D Temple (OpenGL Walkthrough of a foggy temple)

This example will show you how easy it is to draw objects using openGL. It draws a giant pyramid and you can walk around inside this foggy temple. Not much to it but it is really cool to learn from. If there are any probs email me.

2_2002-2004 #127281
Bricks

This is a game based on Game of BRICKS. Written in C++ ,this is very good if you a begginer to writing games.

2_2002-2004 #127286
ARENA: Evolution

An *unfinished* (but well-working* RPG, that is a GREAT learning tool for aspiring game programmers who do not know a lot about C++. The game also has a pretty cool battle system.

2_2002-2004 #127287
Buzz Phrase Generator

This is a reasonably simple piece of code to generate a random hitec phrase. Its something I made just for the practice, but has a nice demonstration of switches and random number generation. Also now generates a logfile and reports on the size of that logfile. (I plan to infect Bill Gates PC with this a sa virus and make it pop up random phrases every 7.65 minutes. MWA HA HA HA HA!!!!)

2_2002-2004 #127309
Snakes! Game

A great game of snakes . With a powerful GUI. Just play it.Contains the Exe File.

2_2002-2004 #127315
godzilla games

the code is a collection of 4 games in c++ graphics. the games are : 1 tic tac toe 2 chessboard 3 kaun banega crorepati (indian game show) 4 snakes and ladders complete program is in c++ any suggesstions or comments are welcome please vote if u like it and contact if any query os advice -suneet

2_2002-2004 #127321
CaseCase

This is a clone from Tetris and it is my first real game. I tried to do something simple but object oriented. Just download it, build it with VC++ 6.0 and run it ! I am sure you will enjoy :) Good or bad opinion of this code, please rate it !

2_2002-2004 #127326
Chess using mouse in C++

The code includes the whole game of chess and a new header files to use mouse, change its cursor etc in C++. Excellent graphics just make it a perfect choice. The game also includes a 16-Color BITMAP importer.

2_2002-2004 #127342
A typing game

Not only is the program a typing test, it is also a tutorial. You want to improve your typing skill? DOWNLOAD IT!

2_2002-2004 #127361
Laboratory Mouse Adventure Game

DOS, text-based adventure game. You play a mouse who has to escape from a mad scientist's lab.

2_2002-2004 #127367
GLOB 2D

GLOB (OpenGL object) 2D engine. This is my first release of my GLOB engine, which is an attempt to simplify creating 2D games with OpenGL. The program models some of the functionality of GLUT (like naming certain functions whatever you want), but is much more geared toward 2D game development. Since someone's already working on a DirectX one (MasterX by Jared Bruni), I decided I would try and work on one myself. This is in a pretty early stage (I've worked about two days on it), but so far, you can load in bitmaps and create GLOBs (which can perform animations and are the main part of the engine). The program sets up a bunch of default stuff so you don't need to worry about it (fullscreen, double buffering, orthographic projection, etc.). Included is a small demo that shows how to set up a quick, simple animation (loading in all the frames, drawing it and animating it took about five lines of code!). And please, if have ANYTHING to say about it (questions, comments, suggestions, or bug reports), let me know. It'll make development a lot quicker and easier.

2_2002-2004 #127375
Game for 2DPOWER Graphics Engine

This is, as the name states, a 2d graphics engine using DirectX. It is a great thing for small 2d games, such as the one shown in the screenshot. It might be a bit slow if you do not use a newer computer, but still is a way to learn to program games easily. It does all of the API stuff for you and all the main DirectInput and DirectX stuff so all you have to do is include this file in your project. Enjoy!

2_2002-2004 #127392
space walls

Space Walls is an Arkanoid style game. It was written with BGI (Borland Graphis Interface). It has 10 screens and various extras in the bricks (double, extra life, etc).

2_2002-2004 #127395
Soul Hunter

This is a very early stage of a graphical rogue-like game. (If you are unfamiliar with rogue-likes, they are the ancestors of the Diablo series, and came out about 25 years ago). So far, there's basic character creation, and an isometric view. The program supports multiple tile layers, as well as fringe layers (transition from one tile type to another). Initial support for spells, items, monsters, and skills is also there.

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