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Results for "Category: Graphics/ Sound"

2_2002-2004 #127574
Window OpenGL

Demonstrates how you can draw OpenGL to a window that you created in a dialog box with the resource editor, without having to manually use CreateWindow

2_2002-2004 #127577
Back Buffer

Here is an example of how to use back-buffer device contexts for on-screen animation; the basis for all graphical games

2_2002-2004 #127578
Bitmap Loading

Shows how to load bitmaps of any size and stretch them onto a window.

2_2002-2004 #127579
Shape window to bitmap

This example shows you how to shape your applications window to any bitmap in a resource really good looking effect for your apps.

2_2002-2004 #127596
Tramp 2.5 MP3 Player/Decoder

This is an upgrade to my previous Tramp MP3 Player. Now has an Reverb/Echo Module. Improved Playlist (with popup menu).. You can sort the list by Title or Artist. Also you can edit the ID3 info. Added a VU meter control. Fixed a couple of bugs in the decoder. Improved the help (if there is such a thing)... View the Readme.Txt for more info. If you have the old Tramp Player, the playlist files (*.lst) and the trampcfg.dat file are obsolete. Delete them if you install this in the same folder as the previous version. The program is written in VC++ 6.0.

2_2002-2004 #127702
Great ColorPicker

A standard ColorPicker that resembles Adobe Photoshop ColorPicker. No Image files used. purely code color algorithms.It is faster since algorithms are used efficiently ( ...within my knowledge); to speedup the running. This is my first C++ programme so the coding styles may not be in a standard way. Forgive me. Any comments (+ or -) or certainly VOTES are welcome... This is not a completed vertion.But includes 3 color space with Hue, Saturation and Brightness. Also see my article ' A Standard ColorPicker' in Visual Basic section that is more completed than this vertion with Preset custom color, Safety palette etc.

2_2002-2004 #127723
BMP show simple program

Simple understandable fuction to show the 640x480x16 color piture.it is helpfull function to make the graphics program.

2_2002-2004 #127738
Aakruti : The Sprite Editor

Create sprites ( like Mario, Prince etc ) for your games and make them dance and frolic around the screen. Also provided a graphics library for Mode13h library by Pri$m. So go ahead create your games.

2_2002-2004 #127743
A Drawing program- much like Widnows Paint

It draws simple objects like rectangles and ellipses. Looks a lot like Paint in the Windows accessories.PLEASE VOTE. I made that program following the instructions of a very good book on MFC programming.

2_2002-2004 #127746
Pixel Building

The purpose of this article is to demonstrate how to build RGB pixels of varying bits per pixel (15, 16, 24, and 32) and it also shows how to RGB color components from an RGB pixel.

2_2002-2004 #127766
Ys Tech CursorMaker v2.02

As the name implies you can design mouse pointers of your own. These pointers can be used in any dos based program and with extra ordinary ease if you are using TC 3.0 (i wrote all the code for TC). The interface is also very user friendly. It is just like any paint program. There are help bubbles to help you too. You can save and retrieve your designs in .icn files (Samples included). The rest of the features you can discover on your own.

2_2002-2004 #127859
THE THREE DIMENSIONS

Teach you how to write programs for creating 3-D objects on the screen using the smallest possible code

2_2002-2004 #127879
NuclearMediaGUI beta

This is a beta version of the GUI for the NuclearMedia 2.1 SDK.

2_2002-2004 #127880
SDIBmpVwr

This is a single document interface (SDI) application that allows the user to view any bmp file. This is a little slicker than most of the versions I have seen here.

2_2002-2004 #127897
MDIBmpViewer

This is a multi-document interface (MDI) bitmap viewer. I features a status bar that shows the time. It also has a toolbar with custom graphics and tool tips.

2_2002-2004 #127903
A 3d Illusion :) *DOS*

This is a pretty neat effect. You can rotate it on its X and Y axis and it looks like 3d. By holding down the Up or Down button you can see it so to speack animated. ESC EXITS the whole program. By Pressing enter then moving the up or down button again u can take the whole screen and paste it on the screen and still move around it.

2_2002-2004 #127923
A 3D CUBE MAGIC open gl

Cube Game ver 1.5 (opengl) You need to order the Cube by Color (everyone know this game) this 3d Game need a fast computer if the cube move slow then you need better graphics Card this a beta version and i will improve it (please Excellent me!!)

2_2002-2004 #127926
Playing Audio in Windows using waveOut Interface

This tutorial will teach you how to use the Windows waveOut multimedia functions. It also explains a little about how audio is stored in the digital form. I hope this tutorial is useful. Full source code is included as is a downloadable version wrapped in an MSVC++ project.

2_2002-2004 #127989
^A Paint Program in Visual C++^

This shows how to make a simple free-hand drawing program in Visual C++. The code is commented.

2_2002-2004 #128008
^!Using DOS Palettes!^

This is a example to show a person how to use more then 16 colors in dos but not all at once.

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