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Results for "Category: Graphics/ Sound"

5_2007-2008 #189796
A simple TakeScreenShot() Function

The purpose of this function is to simply take a screenshot of the entire screen and save it as a bitmap file.

5_2007-2008 #189828
Aaaaabsolute Drawing Kit 1.0

A complete paint program for DOS.Innovative saving of files, fill styles etc. See it the difference for Yourself.

5_2007-2008 #189875
Mouse initialisation in dos

It initializes mouse pointer in dos as well as in windows

5_2007-2008 #190172
Gallery Image with Zoom

This is a simple Image Gallery to automatic show all existing images in a folder. Just click one image to open it in a zoom popup window. See it in action: http://www.industriavirtual.com.br/codedemo/gallery/default.asp Please Vote!

5_2007-2008 #190842
Scaling, Graphics and Roots in 2D in VB10-Express

To find roots in the "Real Realm" of polynomial functions graphically for f(x) = +0, within a range defined for the user. Bisection, Regula Falsi and Secant methods are defined in the program. Also some procedures to handle graphics in 2D.

5_2007-2008 #191121
OpenGl 3D it! (surface terrainer with image processing)new update with screenshot exporter

This program can generate 3D surface and terrain from a video source with image processing technique as well as from a random or fractal source. It is a good base for Remote Sensing, Remote Topography, Radars, GPS and regenerating Earth Terrains from a camera or spectrum analyzing by video sources and make real 3D map by CNC machines. As soon as I put some comments in code for better understanding. <<<<<<PLEASE DON'T FORGET TO VOTE AND ALSO COMMENT>>>>>> How to use: 1: Run the program and with 8, 9, 10, 11 radio buttons (below picture) see random real time noise. Freeze the scene with button number 22 and with another controls new results are ready. 2: Connect to a video source (for example a web cam) and then click at buttons number 18 or 19 and then click on 13 (Brightness) or 14 (Color) radio buttons and see 3d video. Compile: You need OpenGL library for Win32. It is available from: http://www.xmission.com/~nate/glut.html or latest version http://www.opengl.org/resources/libraries/glut/glut_downloads.html#4 After download library and extract it copy following files. Note: these instructions are for winxp and .NET studio. glut32.dll to %WinDir%\System32 glut.h to $(MSDevDir)\Vc7\include\GL\ Note: if there is not GL directory create it. glut32.lib $(MSDevDir)\Vc7\lib\

5_2007-2008 #191206
imageViewer 0.9

Displays an image gallery of a folder and it's subfolders. It automatically generates thumbnails and is capable of keeping the aspect ratio(little buggy). It is open source however i would like feedback and credits etc. It was also written with security in mind. It also cache's the thumbnails to prevent server exhaustion etc.

5_2007-2008 #191387
Converting Notes to Frequencies

here i describe how can convert notes used in music (like c, d, e, f, g, a, b, c sharp, g flat,...) into frequencies you can use e.g. for the pc-speeker or whatever you like. if you think it's usefull, please vote!

5_2007-2008 #191393
Jigsaw game in VB.Net

To code a Jigsaw is a good way to learn about GDI+ image manipulation capabilities. In this case, the game presents shuffled pieces generated from an jpg/gif image that the user have to sort before the ballon reach the top. Vote & enjoy.

5_2007-2008 #191394
Tweening animation

You can do animation in 2D with this technique called keyframming (or tweening). To do so, I used GDI and some math. Enjoy and vote.

5_2007-2008 #191406
MIDI player

This code demonstrates playing a MIDI file on Windows.

5_2007-2008 #191407
Convert Magic

This is an image converter for BMP, GIF, JPEG, PNG, and TIFF. There's a demo at http://www.coolgroups.com/cm/.

5_2007-2008 #191532
Transition effects class with GDI+

Class to generate 55 diferents effects beettwen images. This is the OOP version of my old article "PowerPoint image Effects" and with many more effects.

5_2007-2008 #191681
Per-Pixel Alpha-Blended Clock

You may have seen other programs on the internet that offer programs with alpha-blended forms. An example would be Konfabulator, DesktopX, ObjectDock, just to name a few. What you may not have known is that you, too, can create great alpha blended forms easily using "layered windows". If you search PSC for "layered windows", you will find (besides this) a few programs that have transparent colors or that let you make an entire form one set amount of translucency. However, just being able to choose between making your entire form slightly translucent, or making one color transparent is rather limiting. What if you want to make a form that has a particular section partially translucent? What if you want to have your form anit-aliased on the edges? What about window shadows that fade away as they fall farther from the form? Now, with the included class, you can do this all and more. I built a fully functional clock application just as an example. First, I designed a few PNG files for the diferent faces of the clock. Since PNG files store alpha information, I created shadows and partially translucent parts in the PNG. Basically, at runtime, "hands" are drawn onto the image to complete the clock once every second. You can drag the clock around and even set it to stay on top of all windows. I wrote this with Visual Basic .NET 2005 Express. If you still have 2003 or below, you can download Visual Basic .NET 2005 Express for free from the MSDN site. I don't think the code will work on anything below 2005.

5_2007-2008 #191703
qpEngine

qpEngine is a 2d rendering engine with 3d elements. Supports 8,16,24 & 32 bit modes. Features: aligned fills, RLE compression, decompression and blits, alpha transparency, affine and perspective correct texture mapping. New: Added MMX copy/fill routines, blits & fills are around %20 faster. Modified rle blitting & conversion code. conversion is almost %300 faster. The texture mapper is totally redesigned. now there are no restrictions on texture dimensions or size. We're using an active edge list, so polygons no longer need to be decomposed to triangles, and we are no longer restricted to convex polyhedra. This should handle any non-complex polygon. Performance wise we have cut down edge calculations for anything with more than three verts, and overall mapping is around 40% faster. Also the vector library has been overhauled, although at the moment it's still pretty experimental.

5_2007-2008 #191898
The Truth is Out There Demo

This is wannabe-demo.it's done in opengl using GLUT with c (compiled on windows machine using VC++6).3d earth rotating around the sun and the stars are shining and there is also some alien spaceship and xfiles music.It shows the basics of OpenGL(glut,user input,sphere mapping,playing music,lighting).it's really basic code and everyone should understand it.I used .raw textures, because they are easy to handle and easy to understand for beginners. ssk,comment,vote :)

5_2007-2008 #191912
Barcode Generator

This package implements a Web interface to generate barcode images according to well-known barcode formating standards. Currently it supports the following barcode format standards: Codabar, Code11, Code39, Code93, Code128, EAN-8, EAN-13, ISBN, Interleaved 2 of 5, Standard 2 of 5, MSI Plessey, UPC-A, UPC-E, UPC Extension 2, UPC Extension 5 and PostNet. The output images generated according to most of the standards have been tested with a barcode reader device to confirm that they are correctly generated. The classes require at least PHP 5.0.3 due to a bug in PHP found in previous versions that affects mainly the Code128 generation class. The PHP GD 2 extension is also required.

5_2007-2008 #192045
MediaPlayer 10

Media Player 10 EXAMPLE

5_2007-2008 #192180
A FUNNY CIRCLE

FUNNY CIRCLE

5_2007-2008 #192271
ExplosionEngine

This is an explosion engine of SPACESCR. You can see an explosion in the screen. It's colorful and random, at all.

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