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5_2007-2008 DirectX #190285

How to Capture the {FRAMES} of all supported Media files [Movie Media]

UPDATE ON 02-22-2011 -> How to Capture the {FRAMES} of all supported Media files [Movie Media]... The Author of the original code of the Media Player OCX is: Jason Lusk (EvilTeddyBear) Found it at this link: http://www.planet-source-code.com/vb/scripts/ShowCode.asp txtCodeId=48129&lngWId=1 ! I used the dll freeware CapStill.dll to capture frames. You found the DLL at this link: http://www.gdcl.co.uk/index.htm. Supported and Captured movie format: *.avi;*.asf;*.mpg;*.mpeg;*.wmv;*.divx;*.dat;*.mpx;*mkv;*.mov;*.vob;*.flv Don't forget to register the DLL CapStill.dll and adding a reference to this library before running the project! Also adding the reference 'Microsoft Active Movie Control Library'... NEW UPDATE: Capture Random 6 Frame's. Convert captured BMP image to JPG compatible image file. FEAUTURE's: Capture from xx:xx:xx time to xx:xx:xx time Enjoy

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