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Results for "Volume: Java_Volume1"

Java_Volume1 #100224
POP3 Email Client

This POP3 Email Client is a bare bone for making your own full-blown POP3 Email Software! This commented code will teach you how to communicate with POP3 email servers from around the world. The functionality of this program include taking in the host name, user name, and password as parameters and connecting to a POP3 server, if the POP3 server contains mail, it will display the first email in the text box, a great start to a C++ email program! This program demostrates a practical usage for Windows Winsock, and it's all coded in memory-saving Windows API, with no usage of MFC! If you like this, please vote for me :)

Java_Volume1 #90787
get Font types on computer

This code takes every font from the computer it is run on, and places it into a combo box. (not using printer.fonts but using screen.fonts)

Java_Volume1 #100225
Media player

This is a console C++ media player. Its not perfect and needs alot of work. But this is my 1st version of it. Im working on making it visual.(thx master for helping me) It dose all the simpal stuff open play stop pause resume. Im posting it cause C++ needs some media players to compete w/ vb. It uses win api. It comes w/ a vb project cause i havnt figured out the short path name code, yet. Dont be too harsh I just started c++. Plz vote and write comments.

Java_Volume1 #103721
FORM RESIZE

resize all the controls proportionaly with the resize of the form

Java_Volume1 #100226
Billing (Sales) for a general store

This program takes customers orders by code then creates a bill for the purchases. Also can print the bill. All totals are calculated automatically.

Java_Volume1 #90788
Picture Commands

This includes the source code for Rotating a Picture 45 Degrees, Flipping a Picture Horizontally, and Flipping a Picture Vertically! Very usefull if your working on your own picture editing program. Questions: mikecanejo@Hotmail.com

Java_Volume1 #90789
SQLDate

Dates in SQl queries often cause problems, as the date must be in the ANSI format whereas dates brought back can be in a different local format. This function simply returns the date in the required format and save having to type Format(DateString, "mm/dd/yy") every time.

Java_Volume1 #100227
Doom Intergrated Editor (Doom Level Editor)

This is one of my first project as a programmer, the project's main goal was to make a user-friendly level editor for DOOM. I haven't touched this source for awhile as this project was abandoned later and never finished. This source will compile with no problem with Visual C++ 6.0, and there's a line in WinMain you can uncomment if you have a DOOM main WAD and then you will be able to see the textures displayed on the toolbar when you select a line. This code is currently very messy, but it can teach many programming techniques. It can help you learn how to read a large binary file such as the DOOM wads, it can teach you how to draw lines and different shapes with GDC, it can teach you how to write a full-blown Windows program without MFC, using the Windows API. This code can also teach you how to implement a large dialogbar, how to draw bitmaps and other types of images on a Window, open routines (Save not implemented fully), apply modes to your software, most of all, it's a fully-functional software coded in C++. If you like this code, please vote for me :)

Java_Volume1 #90790
Very basically FTP-Client

Connects with a FTP-Server and transfers a file to it. I use it to transfer my IP to my HP every time I connect to the net

Java_Volume1 #100228
Game for 2DPOWER Graphics Engine

This is, as the name states, a 2d graphics engine using DirectX. It is a great thing for small 2d games, such as the one shown in the screenshot. It might be a bit slow if you do not use a newer computer, but still is a way to learn to program games easily. It does all of the API stuff for you and all the main DirectInput and DirectX stuff so all you have to do is include this file in your project. Enjoy!

Java_Volume1 #100245
space walls

Space Walls is an Arkanoid style game. It was written with BGI (Borland Graphis Interface). It has 10 screens and various extras in the bricks (double, extra life, etc).

Java_Volume1 #90791
Make a Transparent Area (Any Size) in your Form

This function create a transparent area of dirrent shape (such as rectangle, Circle) in your form, you specify where and how big the hole is. Unlike most other trnsparant routine, this one not only let you see trough it, but also allow you total access access the things in the hole!!! Of course, You can make the entire form transparent or make you form C - shaped! Fully tested in VB5 and VB6.

Java_Volume1 #103830
rsButton

Simple but useful (i hope) button control Updated : - disabled state drawing - support for keys : Enter = Click Space = DropDown Correct focus rectangle drawing with TAB key

Java_Volume1 #103080
EXTREMELY Simple Ad Rotation - no MySQL

It alllows you to add ad banners to your site very easily. It teaches beginners how to use arrays, count arrays, and select one at random then generate some HTML out of it.

Java_Volume1 #90792
Capture Screen or Active Window

This function capture the screen or the active window of your computer Programmatically and save it to a .bmp file. This may allows you to get another machine's screen through network!!! Fully tested in VB5.

Java_Volume1 #100246
Win32 - Color & Font with Static Controls

Simple program to show how the change the text color of a static/label window. Also how to use the Font common dialog to change the font. Written with only Win32/Platform SDK (ie. no MFC or VCL)

Java_Volume1 #100247
Win32 - Directory Browse

Simple Win32 program to demonstrate the shell 'Select Directory' browse dialog. This is useful when you want the user to select a directory, rather than a specific file. It is not as well documented as the 'Open File' common dialog in the win32 help. It took me a while to find it.

Java_Volume1 #100248
Soul Hunter

This is a very early stage of a graphical rogue-like game. (If you are unfamiliar with rogue-likes, they are the ancestors of the Diablo series, and came out about 25 years ago). So far, there's basic character creation, and an isometric view. The program supports multiple tile layers, as well as fringe layers (transition from one tile type to another). Initial support for spells, items, monsters, and skills is also there.

Java_Volume1 #100249
timeme.c

This code is to teach a small bit of socket programming. It connects to a simple time server and reads the time and prints to the screen. Easy to read code. Please vote. Also check out my other submissions and vote for those too!

Java_Volume1 #90793
Coolbutton

It's a coolbutton. :) Those flat things that MS uses now. This one supports setting images for mouse over, mouse down, mouse up, drawing bevels for those 3 states, setting the colours of the bevel, automatically generating the mousedown and mouseup images by varying the brightness of the original, setting text positioning... lots of stuff.

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