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2002C Games #16221

Master Ball Game

Master Ball Game is a 2D video game. I got the idea for how it works from some older super nintendo game. It has a unlimited amount of levels, since it generates the maps, and as you go they get harder and harder. You have to juggle the ball, while destorying all the other objects. You **Must** hit the objects dead on, there is no nicking the corner =). I had fun writing it took me about 8 hours, around 1,000 lines of code or so.

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<b><u>Master Ball Game</b></u><br><br>
written by <a href="mailto:master@lostsidedead.com">Jared Bruni</a><br><br>
<b> Compatibilty </b><br><br>
Microsoft Visual C++ 6.0 using DirectX 7 or less <br><br>
<b> Download </b><br><br>
<a href="http://www.lostsidedead-software.com/mball2k.zip"> Download Windows 2000 Version ( game & source ) </a><br>
<a href="http://humanofone.com/master/mbgs1.zip"> Download Source </a><br>
<a href="http://humanofone.com/master/mbge1.zip"> Download Just the Game </a><br><br>
<b>Introduction</b><br><br>
Master Ball Game, is a video game I wrote today in about 8 hours. I am on spring break and working alot, so I thought I would take a break for a while and write this game. I was inspried by some super nintendo game I was playing that worked similar to this. I took the concept and morphed it into a nice lil game. This game was written using my DirectX wrappers stored in MasterX SDK 1.8.<br><br>
<b>How to play</b><Br><br>
Use the keyboard, to guide through the menus. You can go into options and turn the joystick on if you want to use a game pad during the actual game play. However when navigating the interface use your keyboard. The arrow keys will guide the cursors, and return will select the item. In the options, when you highlight an option use the right and left keys to toggle its value. Once you get into the game, the purpose of the game is to keep the ball up and alive for as long as you can. Your score increases as you hit new point giving objects. You **Must** hit the objects dead on, there is no nicking the corner =). Each object you hit, can send the ball flying into any direction at any speed to mix up the game play. The maps randomize based on which level you are at. Example the map in level one, will randomize a less complex map , then a map at level 6. There is no maximum number of levels you will continue until your doom!<br><br>
<b> Featured Screen Shots </b><br><br>
<img src="http://humanofone.com/master/logo.jpg"><br>
<img src="http://humanofone.com/master/intro.jpg"><br>
<img src="http://humanofone.com/master/opt.jpg"><br>
<img src="http://humanofone.com/master/game1.jpg"><br>
<img src="http://humanofone.com/master/gover.jpg"><br><br><br>
<br><br>
<a href="http://www.lostsidedead.com"> lostsidedead </a><br><br>
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