MasterMind - Crack the Code
My second C++ program - a copy of the Mastermind (guess the colour peg) game. I think it is better than my first attempt - the challenging part was making the program logic cope with varying parameters i.e number of colours, pegs, allowing duplicates etc. As ever, if i had to start it over again i would probably do it alot differently but it was fun to do and achieved the required goal. For the Mouse Support to work in Console mode (in Win2K only i think) you have to make sure that in the console window properties you untick the QuickEdit and InsertMode check boxes. Lastely, i'm teaching myself C++ from websites and books (which is pretty hard going) so if anybody has a feedback from a technical point of view - either good or bad - i'd be really pleased to hear from you! Many thanks Pete Probably technically "poor" but it does
AI Summary: This codebase represents a historical implementation of the logic described in the metadata. Our preservation engine analyzes the structure to provide context for modern developers.
Upload