Update -- RPG Engine (DX)
Update to my engine - -Now uses time based modeling, no more need to limit FPS, same move speed on any computer still. -Supports more detailed maps -Much more for managing charactors -Interface started -More. =)
AI
AI Summary: This codebase represents a historical implementation of the logic described in the metadata. Our preservation engine analyzes the structure to provide context for modern developers.
Source Code
Upload
Original Comments (3)
Recovered from Wayback Machine