Results for "Volume: 7_2009-2012"
It uses the .Net TcpListener and TcpListener to create a Multiclient Chat. It contain lots of useful functions, have a clother look...
About this code it is a simple database operations in PHP/MySQL creating a database and tables, add,edit,delete and search a record in PHP/MySQL is also added. I make this code with the use of other codes I found over the Internet to help myself and other beginning programmers that are new with PHP/MySQL Programming. If you have some question about my works please send me an email at jakerpomperada@yahoo.com. My mobile number here in the Philippines is 09993969756. Thank you very much and Happy Programming. Regards, Mr. Jake Rodriguez Pomperada, MAED - IT
Sorts a pre-definied array into order. My second submission under the C++ section, and my second day of learning this language..so go easy :)
This is a professional level app. I wrote it as shareware, but for fellow coders.. well it's all yours. It finds all shares on a domain. then the creeper will search these shares for files that the user defines in the GUI. once found, the app will dl them to your local system. - You can also use it as a security tool to determine how many unsecured shares are on your domain.
Pure Javascript pong game... This was developed as a joke on my company's web site. If you press the correct keys and click on our logo, then type pong, our web site turns into a pong game. The code dynamically adjust for slower computers, and also dynamically adjusts the computer skill.
This code allows you to pass information from one page to the next using querystrings and javascript only. no server side processing required.
This is used to show a developer how to use and build Client / Server app's by using Sockets. This is very basic, and doesn't go over using UDP. Just TCP. (UDP = Datagrams.) *VOTE*
This is a .net class library (KeyboardLowLevelHook) to capture low-level keyboard events by placing a low-level system hook. Use this to track when a user presses some key / key combinations (in any program) and react to those events. The way these functionalities are exposed is very similar to the .net keyboard input scheme : the KeyboardLowLevelHook provides two events : KeyDown and KeyUp (same as on Windows Forms) that, upon instantiation of the class, fires whenever any key gets pressed / released. You can also prevent (block) key combinations from reaching other programs by setting e.Handled = True in the KeyDown and KeyUp events (see example). Note : Be careful when a KeyboardLowLevelHook is instantiated when debugging : keyboard input will react very slowly since the “hook callback procedure” cannot be called when the program is paused. Low-level keyboard hooks require at least Windows NT 4.0 SP3 to run. *Vote only if you wish to... Voting is voluntary : users should not be forced to vote. If you don't want to vote, that's OK! Simply don't vote!*
This code gets your software ACTUALLY displaying those freekin images that you know you put there, but just dont appear after an Application.EnableVisualStyles. Very easy code, please provide some feedback, hopefully its not just my box that this code works on.
Do you think it is possible to swap values between two variables without using a third temporary variable? What? No? Yes? Well, the answer is...YES. Take a look at the code and don't forget to vote!
This code's aim is to run on a server which connects to multiple servers, and sends and receives data. It is meant to do it fast. I do not know if this is the fastest or best way to do the code. I'm not a highly experienced winsock coder. But I made sure to have the code as clean as possible and as bug free as possible. If you find any problems or have comments. Please I would like to know. Even if it's a method on doing it faster. Check the header file for documentation. On Each function. As shown in the example, you need to call the InitWinsock member function on the class, when your application enters. And DeInitWinsock when it exits. But not for each instance of the class though. I wonder if this is a good reason to make it static :) (Will change that some time) New Changes (13 December 2001) ->Fixed a bug in resolving host names. It will -now resolve them properly. -> Changed dome functionality to make text transfers easier -> Changed this code experience thingy to Advanced. If it shows my experience :) Also: Anyone know of somethign cool I could wright for win32 ?
An incredibly useful Class module, forget about retyping all those declarations each time: Add this module to your project and off you Go!!! Things from: Gradients to n/o BITS per Plane. Amount of PageFile to the Mem Load. Renaming Your Computer, Getting HARD DISK space, Checking If running in the IDE or EXE. THE LIST IS ENDLESS, CHECK IT OUT..............!
This simple encryption Function uses Xor encryption and itterative encoding to more securely encrypt a text string. Although the code is not unbreakable, it cannot be broken with a simple key. Itterative encoding ensures that code-cracking techniques, like character frequency study, will not work. It's as easy as could be. Function can be easily modified to encode more than strings.
This code allows you to get windows version information, current windows User Name, and Computer Name (utilizing the windows API)... {For people searching: USERNAME COMPUTERNAME WINDOWSVERSION GETVERSION GETVERSIONEX GETUSERNAME GETCOMPUTERNAME} Note: Updated this old code to be actual Win32 code and added the OS version stuff.
Creates StyleSheets Dynamically
using this addon pack for MasterX you can create your own windows inside your MasterX video game.
This JavaScript displays different content for different links on the same area, dynamically.
500 sprites using Bit Blit with collision detection. How many frames per second can you achive? No timer used.... Only a loop with
This tutorial is made to help people learning C/C++ language which is commonly believed as a hard language.
solves the 8 queen puzzle using random generator and recursion. results in very fast answers for a chess board of any size, specified in the code