Results for "Author: julian the programmer"
As*embly source, all files are included also a short description of the as*embly language so you can understand the code yourself. You don't have to be an expert as*embly programmer to understand it, because it is fairly easy, and it also shows why VB has slow string manipulation, and other things. Well I will leave it to you to find these reasons.
This article lists 10 coding habits to remember, they will help you when you program in the future. TRUST ME.
This is a working complete 3D Engine(Model Editor), only using math and some API. I must admit some of the matrix code on psc really got me going to make this. If you are wondering what GB(Galatic Battle) is, then I can tell you that it was a game I was working on, only got the Engine finished though. Please vote for me, inputs and any techniques for speeding up are agreatly appreciated. One last thing, put focus on the render window and press "R" to switch bettwen render modes, and sorry but textures not completed yet. - Julian
This is a working complete 3D Engine(Model Editor), only using math and some API. I must admit some of the matrix code on psc really got me going to make this. If you are wondering what GB(Galatic Battle) is, then I can tell you that it was a game I was working on, only got the Engine finished though. Please vote for me, inputs and any techniques for speeding up are agreatly appreciated. One last thing, put focus on the render window and press "R" to switch bettwen render modes, and sorry but textures not completed yet. - Julian
This article lists 10 coding habits to remember, they will help you when you program in the future. TRUST ME.
As*embly source, all files are included also a short description of the as*embly language so you can understand the code yourself. You don't have to be an expert as*embly programmer to understand it, because it is fairly easy, and it also shows why VB has slow string manipulation, and other things. Well I will leave it to you to find these reasons.
As*embly source, all files are included also a short description of the as*embly language so you can understand the code yourself. You don't have to be an expert as*embly programmer to understand it, because it is fairly easy, and it also shows why VB has slow string manipulation, and other things. Well I will leave it to you to find these reasons.
This article lists 10 coding habits to remember, they will help you when you program in the future. TRUST ME.
This is a working complete 3D Engine(Model Editor), only using math and some API. I must admit some of the matrix code on psc really got me going to make this. If you are wondering what GB(Galatic Battle) is, then I can tell you that it was a game I was working on, only got the Engine finished though. Please vote for me, inputs and any techniques for speeding up are agreatly appreciated. One last thing, put focus on the render window and press "R" to switch bettwen render modes, and sorry but textures not completed yet. - Julian
As*embly source, all files are included also a short description of the as*embly language so you can understand the code yourself. You don't have to be an expert as*embly programmer to understand it, because it is fairly easy, and it also shows why VB has slow string manipulation, and other things. Well I will leave it to you to find these reasons.
This article lists 10 coding habits to remember, they will help you when you program in the future. TRUST ME.
This is a working complete 3D Engine(Model Editor), only using math and some API. I must admit some of the matrix code on psc really got me going to make this. If you are wondering what GB(Galatic Battle) is, then I can tell you that it was a game I was working on, only got the Engine finished though. Please vote for me, inputs and any techniques for speeding up are agreatly appreciated. One last thing, put focus on the render window and press "R" to switch bettwen render modes, and sorry but textures not completed yet. - Julian
As*embly source, all files are included also a short description of the as*embly language so you can understand the code yourself. You don't have to be an expert as*embly programmer to understand it, because it is fairly easy, and it also shows why VB has slow string manipulation, and other things. Well I will leave it to you to find these reasons.
This article lists 10 coding habits to remember, they will help you when you program in the future. TRUST ME.
This is a working complete 3D Engine(Model Editor), only using math and some API. I must admit some of the matrix code on psc really got me going to make this. If you are wondering what GB(Galatic Battle) is, then I can tell you that it was a game I was working on, only got the Engine finished though. Please vote for me, inputs and any techniques for speeding up are agreatly appreciated. One last thing, put focus on the render window and press "R" to switch bettwen render modes, and sorry but textures not completed yet. - Julian
As*embly source, all files are included also a short description of the as*embly language so you can understand the code yourself. You don't have to be an expert as*embly programmer to understand it, because it is fairly easy, and it also shows why VB has slow string manipulation, and other things. Well I will leave it to you to find these reasons.
This article lists 10 coding habits to remember, they will help you when you program in the future. TRUST ME.
This is a working complete 3D Engine(Model Editor), only using math and some API. I must admit some of the matrix code on psc really got me going to make this. If you are wondering what GB(Galatic Battle) is, then I can tell you that it was a game I was working on, only got the Engine finished though. Please vote for me, inputs and any techniques for speeding up are agreatly appreciated. One last thing, put focus on the render window and press "R" to switch bettwen render modes, and sorry but textures not completed yet. - Julian
This is a working complete 3D Engine(Model Editor), only using math and some API. I must admit some of the matrix code on psc really got me going to make this. If you are wondering what GB(Galatic Battle) is, then I can tell you that it was a game I was working on, only got the Engine finished though. Please vote for me, inputs and any techniques for speeding up are agreatly appreciated. One last thing, put focus on the render window and press "R" to switch bettwen render modes, and sorry but textures not completed yet. - Julian
This article lists 10 coding habits to remember, they will help you when you program in the future. TRUST ME.