Results for "Author: anachronism"
Its a clone of the classic microsoft qbasic game nibbles, but its written in C++ and it has a few adjustments & modifications here and there, such as doors, smart worms, and bouncing balls.
A simple fire like effect is drawn onto the screen.
Pure Entertainment. A space shoot-em-up game. Shoot the spce aliens before they shoot you.
Mega-Advanced Nibbles game for C++. Uses DirectX for video. Has many features, including laser beams, different doors, fireballs, 4 player support, and an internal level editor, with the option to create your own level packs & play them. There is no exe here, but if you cant get it to compile and want one e-mail me.
The MVX Game Engine is a combination of various functions and classes you can use to create your own video games or DirectX8 applications.
An example using the 2D particle engine within the MVX Game Engine.
Its Pong!!!!! An example of making a full app with mvxEngine.
Its a clone of the classic microsoft qbasic game nibbles, but its written in C++ and it has a few adjustments & modifications here and there, such as doors, smart worms, and bouncing balls.
A simple fire like effect is drawn onto the screen.
Pure Entertainment. A space shoot-em-up game. Shoot the spce aliens before they shoot you.
Mega-Advanced Nibbles game for C++. Uses DirectX for video. Has many features, including laser beams, different doors, fireballs, 4 player support, and an internal level editor, with the option to create your own level packs & play them. There is no exe here, but if you cant get it to compile and want one e-mail me.
The MVX Game Engine is a combination of various functions and classes you can use to create your own video games or DirectX8 applications.
An example using the 2D particle engine within the MVX Game Engine.
An example of how to use the MVX Isometric Tile Engine within the MVX Game Engine.
Its Pong!!!!! An example of making a full app with mvxEngine.
Its a clone of the classic microsoft qbasic game nibbles, but its written in C++ and it has a few adjustments & modifications here and there, such as doors, smart worms, and bouncing balls.
A simple fire like effect is drawn onto the screen.
Pure Entertainment. A space shoot-em-up game. Shoot the spce aliens before they shoot you.
Mega-Advanced Nibbles game for C++. Uses DirectX for video. Has many features, including laser beams, different doors, fireballs, 4 player support, and an internal level editor, with the option to create your own level packs & play them. There is no exe here, but if you cant get it to compile and want one e-mail me.
The MVX Game Engine is a combination of various functions and classes you can use to create your own video games or DirectX8 applications.