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Results for "Author: cory ului"

ASP_Volume3 #45818
Interpolation Antialisa Bicubic Resizing Algorithm

Interpolation Antialisa Bicubic Resizing Algorithm Produces close to the same effect LoadImage(..)API, which was resizing an Image to a greater height/width, and antialising it!

ASP_Volume3 #45819
E.R.C - External Resource Compiler

Compiles External Resource Files. Lets say u have 10 files in a external resource file. You want to extract just one, ezy. Soon I will add a peice of code that lets u extract it to memory rather then to a new file/then to memory. but I'm reaaaal busy, so it will be a while. (you probably' can figure it out. but still :) ....) I was in such a rush, theres alittle I have to had. Check back in awhile. (I am busy it takes along "while"). I dunno even if it works. Justkidding, sure it works. But it was rushed. There is no comments in this sorry. But I may add them.

ASP_Volume3 #45820
Size a form exactly!

Sizes a form to an exact size. Ever tried to size a form to say. 320 by 240 like this Me.Width = 320 * Screen.TwipsPerPixelX Me.Height = 240 * Screen.TwipsPerPixelY But you want the border and title bar at the same time. And it doesn't look right at all. Heres your answer! (I dunno if anyone has done this before if they have. cool.) I made this years ago, but didn't know of Planet-Source-Code then.

ASP_Volume3 #45821
A Particle's Tale.

Trying to make Fairy Dust, With Particles, it runs good and fast on this comp. (Note: May Freeze). I don't usualy ask for feedback, but it sounds nice so I'll apprecate any. (I'll reply soon as possible. IF NEEDED). Yup, this time it's all commented! (I usualy don't comment/REM the code I make... but I did this time)

ASP_Volume3 #45822
Simpleray (basic attemp Wolfenstein 3D)

Kia Ora, Simpleray is a Simple Raycasting example. If you have ever seen Wolfenstein 3D or Ken's Labyrinth. This is kindof a basic attempt at it. Coded in about Half-an-hour. (sorry bout the REM/Comments). All VB+API, no DirectX. __Please vote, whether good or bad, any vote is greatly appreciated.__ Keywords: Raycast, 3D, 2D to 3D, Wolfenstein 3d, Bitblt, h24Bitmap, Fish eye effect, fish bowl effect, Maze.

C_Volume2 #70707
E.R.C - External Resource Compiler

Compiles External Resource Files. Lets say u have 10 files in a external resource file. You want to extract just one, ezy. Soon I will add a peice of code that lets u extract it to memory rather then to a new file/then to memory. but I'm reaaaal busy, so it will be a while. (you probably' can figure it out. but still :) ....) I was in such a rush, theres alittle I have to had. Check back in awhile. (I am busy it takes along "while"). I dunno even if it works. Justkidding, sure it works. But it was rushed. There is no comments in this sorry. But I may add them.

C_Volume2 #70708
Size a form exactly!

Sizes a form to an exact size. Ever tried to size a form to say. 320 by 240 like this Me.Width = 320 * Screen.TwipsPerPixelX Me.Height = 240 * Screen.TwipsPerPixelY But you want the border and title bar at the same time. And it doesn't look right at all. Heres your answer! (I dunno if anyone has done this before if they have. cool.) I made this years ago, but didn't know of Planet-Source-Code then.

C_Volume2 #70711
A Particle's Tale.

Trying to make Fairy Dust, With Particles, it runs good and fast on this comp. (Note: May Freeze). I don't usualy ask for feedback, but it sounds nice so I'll apprecate any. (I'll reply soon as possible. IF NEEDED). Yup, this time it's all commented! (I usualy don't comment/REM the code I make... but I did this time)

C_Volume2 #74533
Interpolation Antialisa Bicubic Resizing Algorithm

Interpolation Antialisa Bicubic Resizing Algorithm Produces close to the same effect LoadImage(..)API, which was resizing an Image to a greater height/width, and antialising it!

C_Volume2 #78608
Simpleray (basic attemp Wolfenstein 3D)

Kia Ora, Simpleray is a Simple Raycasting example. If you have ever seen Wolfenstein 3D or Ken's Labyrinth. This is kindof a basic attempt at it. Coded in about Half-an-hour. (sorry bout the REM/Comments). All VB+API, no DirectX. __Please vote, whether good or bad, any vote is greatly appreciated.__ Keywords: Raycast, 3D, 2D to 3D, Wolfenstein 3d, Bitblt, h24Bitmap, Fish eye effect, fish bowl effect, Maze.

Java_Volume1 #89251
E.R.C - External Resource Compiler

Compiles External Resource Files. Lets say u have 10 files in a external resource file. You want to extract just one, ezy. Soon I will add a peice of code that lets u extract it to memory rather then to a new file/then to memory. but I'm reaaaal busy, so it will be a while. (you probably' can figure it out. but still :) ....) I was in such a rush, theres alittle I have to had. Check back in awhile. (I am busy it takes along "while"). I dunno even if it works. Justkidding, sure it works. But it was rushed. There is no comments in this sorry. But I may add them.

Java_Volume1 #89252
Size a form exactly!

Sizes a form to an exact size. Ever tried to size a form to say. 320 by 240 like this Me.Width = 320 * Screen.TwipsPerPixelX Me.Height = 240 * Screen.TwipsPerPixelY But you want the border and title bar at the same time. And it doesn't look right at all. Heres your answer! (I dunno if anyone has done this before if they have. cool.) I made this years ago, but didn't know of Planet-Source-Code then.

Java_Volume1 #89255
A Particle's Tale.

Trying to make Fairy Dust, With Particles, it runs good and fast on this comp. (Note: May Freeze). I don't usualy ask for feedback, but it sounds nice so I'll apprecate any. (I'll reply soon as possible. IF NEEDED). Yup, this time it's all commented! (I usualy don't comment/REM the code I make... but I did this time)

Java_Volume1 #93077
Interpolation Antialisa Bicubic Resizing Algorithm

Interpolation Antialisa Bicubic Resizing Algorithm Produces close to the same effect LoadImage(..)API, which was resizing an Image to a greater height/width, and antialising it!

Java_Volume1 #97152
Simpleray (basic attemp Wolfenstein 3D)

Kia Ora, Simpleray is a Simple Raycasting example. If you have ever seen Wolfenstein 3D or Ken's Labyrinth. This is kindof a basic attempt at it. Coded in about Half-an-hour. (sorry bout the REM/Comments). All VB+API, no DirectX. __Please vote, whether good or bad, any vote is greatly appreciated.__ Keywords: Raycast, 3D, 2D to 3D, Wolfenstein 3d, Bitblt, h24Bitmap, Fish eye effect, fish bowl effect, Maze.

1_2002 #105142
Size a form exactly!

Sizes a form to an exact size. Ever tried to size a form to say. 320 by 240 like this Me.Width = 320 * Screen.TwipsPerPixelX Me.Height = 240 * Screen.TwipsPerPixelY But you want the border and title bar at the same time. And it doesn't look right at all. Heres your answer! (I dunno if anyone has done this before if they have. cool.) I made this years ago, but didn't know of Planet-Source-Code then.

1_2002 #105143
A Particle's Tale.

Trying to make Fairy Dust, With Particles, it runs good and fast on this comp. (Note: May Freeze). I don't usualy ask for feedback, but it sounds nice so I'll apprecate any. (I'll reply soon as possible. IF NEEDED). Yup, this time it's all commented! (I usualy don't comment/REM the code I make... but I did this time)

1_2002 #105144
Interpolation Antialisa Bicubic Resizing Algorithm

Interpolation Antialisa Bicubic Resizing Algorithm Produces close to the same effect LoadImage(..)API, which was resizing an Image to a greater height/width, and antialising it!

1_2002 #105145
Simpleray (basic attemp Wolfenstein 3D)

Kia Ora, Simpleray is a Simple Raycasting example. If you have ever seen Wolfenstein 3D or Ken's Labyrinth. This is kindof a basic attempt at it. Coded in about Half-an-hour. (sorry bout the REM/Comments). All VB+API, no DirectX. __Please vote, whether good or bad, any vote is greatly appreciated.__ Keywords: Raycast, 3D, 2D to 3D, Wolfenstein 3d, Bitblt, h24Bitmap, Fish eye effect, fish bowl effect, Maze.

1_2002 #105146
E.R.C - External Resource Compiler

Compiles External Resource Files. Lets say u have 10 files in a external resource file. You want to extract just one, ezy. Soon I will add a peice of code that lets u extract it to memory rather then to a new file/then to memory. but I'm reaaaal busy, so it will be a while. (you probably' can figure it out. but still :) ....) I was in such a rush, theres alittle I have to had. Check back in awhile. (I am busy it takes along "while"). I dunno even if it works. Justkidding, sure it works. But it was rushed. There is no comments in this sorry. But I may add them.

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