Results for "Author: diego andres alvarez marin"
This is a person vs person chess game It has implemented the following: - The pieces + chess board are *.BMPs - You can move with keyboard and/or mouse - Graphic mode - Clocks (white, black , total time) - All correct movements of all pieces - It warnings if a bad movement was made - It detects and says "CHECK" - It detects and says "CHECKMATE" - It makes _correct_ castling (o-o and o-o-o) - It shows retired pieces - Nice presentation Rate it, please... It was made in Borland C++ 3.1 Enjoy it !!!
3D OBJECT VIEWER This program shows a space shuttle in 3d You can rotate the object and visualize it in a perspective or orthogonal view Use: Arrow keys to rotate the object, + make a view more orthogonal (put camera more distant from the object), - make a perspective view (put camera more near to the object), > and
This is a person vs person chess game It has implemented the following: - The pieces + chess board are *.BMPs - You can move with keyboard and/or mouse - Graphic mode - Clocks (white, black , total time) - All correct movements of all pieces - It warnings if a bad movement was made - It detects and says "CHECK" - It detects and says "CHECKMATE" - It makes _correct_ castling (o-o and o-o-o) - It shows retired pieces - Nice presentation Rate it, please... It was made in Borland C++ 3.1 Enjoy it !!!
3D OBJECT VIEWER This program shows a space shuttle in 3d You can rotate the object and visualize it in a perspective or orthogonal view Use: Arrow keys to rotate the object, + make a view more orthogonal (put camera more distant from the object), - make a perspective view (put camera more near to the object), > and
This is a person vs person chess game It has implemented the following: - The pieces + chess board are *.BMPs - You can move with keyboard and/or mouse - Graphic mode - Clocks (white, black , total time) - All correct movements of all pieces - It warnings if a bad movement was made - It detects and says "CHECK" - It detects and says "CHECKMATE" - It makes _correct_ castling (o-o and o-o-o) - It shows retired pieces - Nice presentation Rate it, please... It was made in Borland C++ 3.1 Enjoy it !!!
3D OBJECT VIEWER This program shows a space shuttle in 3d You can rotate the object and visualize it in a perspective or orthogonal view Use: Arrow keys to rotate the object, + make a view more orthogonal (put camera more distant from the object), - make a perspective view (put camera more near to the object), > and
This is a person vs person chess game It has implemented the following: - The pieces + chess board are *.BMPs - You can move with keyboard and/or mouse - Graphic mode - Clocks (white, black , total time) - All correct movements of all pieces - It warnings if a bad movement was made - It detects and says "CHECK" - It detects and says "CHECKMATE" - It makes _correct_ castling (o-o and o-o-o) - It shows retired pieces - Nice presentation Rate it, please... It was made in Borland C++ 3.1 Enjoy it !!!
3D OBJECT VIEWER This program shows a space shuttle in 3d You can rotate the object and visualize it in a perspective or orthogonal view Use: Arrow keys to rotate the object, + make a view more orthogonal (put camera more distant from the object), - make a perspective view (put camera more near to the object), > and
This is a person vs person chess game It has implemented the following: - The pieces + chess board are *.BMPs - You can move with keyboard and/or mouse - Graphic mode - Clocks (white, black , total time) - All correct movements of all pieces - It warnings if a bad movement was made - It detects and says "CHECK" - It detects and says "CHECKMATE" - It makes _correct_ castling (o-o and o-o-o) - It shows retired pieces - Nice presentation Rate it, please... It was made in Borland C++ 3.1 Enjoy it !!!
3D OBJECT VIEWER This program shows a space shuttle in 3d You can rotate the object and visualize it in a perspective or orthogonal view Use: Arrow keys to rotate the object, + make a view more orthogonal (put camera more distant from the object), - make a perspective view (put camera more near to the object), > and
This is a person vs person chess game It has implemented the following: - The pieces + chess board are *.BMPs - You can move with keyboard and/or mouse - Graphic mode - Clocks (white, black , total time) - All correct movements of all pieces - It warnings if a bad movement was made - It detects and says "CHECK" - It detects and says "CHECKMATE" - It makes _correct_ castling (o-o and o-o-o) - It shows retired pieces - Nice presentation Rate it, please... It was made in Borland C++ 3.1 Enjoy it !!!
3D OBJECT VIEWER This program shows a space shuttle in 3d You can rotate the object and visualize it in a perspective or orthogonal view Use: Arrow keys to rotate the object, + make a view more orthogonal (put camera more distant from the object), - make a perspective view (put camera more near to the object), > and
This is a person vs person chess game It has implemented the following: - The pieces + chess board are *.BMPs - You can move with keyboard and/or mouse - Graphic mode - Clocks (white, black , total time) - All correct movements of all pieces - It warnings if a bad movement was made - It detects and says "CHECK" - It detects and says "CHECKMATE" - It makes _correct_ castling (o-o and o-o-o) - It shows retired pieces - Nice presentation Rate it, please... It was made in Borland C++ 3.1 Enjoy it !!!
3D OBJECT VIEWER This program shows a space shuttle in 3d You can rotate the object and visualize it in a perspective or orthogonal view Use: Arrow keys to rotate the object, + make a view more orthogonal (put camera more distant from the object), - make a perspective view (put camera more near to the object), > and
This is a person vs person chess game It has implemented the following: - The pieces + chess board are *.BMPs - You can move with keyboard and/or mouse - Graphic mode - Clocks (white, black , total time) - All correct movements of all pieces - It warnings if a bad movement was made - It detects and says "CHECK" - It detects and says "CHECKMATE" - It makes _correct_ castling (o-o and o-o-o) - It shows retired pieces - Nice presentation Rate it, please... It was made in Borland C++ 3.1 Enjoy it !!!
3D OBJECT VIEWER This program shows a space shuttle in 3d You can rotate the object and visualize it in a perspective or orthogonal view Use: Arrow keys to rotate the object, + make a view more orthogonal (put camera more distant from the object), - make a perspective view (put camera more near to the object), > and
This is a person vs person chess game It has implemented the following: - The pieces + chess board are *.BMPs - You can move with keyboard and/or mouse - Graphic mode - Clocks (white, black , total time) - All correct movements of all pieces - It warnings if a bad movement was made - It detects and says "CHECK" - It detects and says "CHECKMATE" - It makes _correct_ castling (o-o and o-o-o) - It shows retired pieces - Nice presentation Rate it, please... It was made in Borland C++ 3.1 Enjoy it !!!
3D OBJECT VIEWER This program shows a space shuttle in 3d You can rotate the object and visualize it in a perspective or orthogonal view Use: Arrow keys to rotate the object, + make a view more orthogonal (put camera more distant from the object), - make a perspective view (put camera more near to the object), > and
This is a person vs person chess game It has implemented the following: - The pieces + chess board are *.BMPs - You can move with keyboard and/or mouse - Graphic mode - Clocks (white, black , total time) - All correct movements of all pieces - It warnings if a bad movement was made - It detects and says "CHECK" - It detects and says "CHECKMATE" - It makes _correct_ castling (o-o and o-o-o) - It shows retired pieces - Nice presentation Rate it, please... It was made in Borland C++ 3.1 Enjoy it !!!
3D OBJECT VIEWER This program shows a space shuttle in 3d You can rotate the object and visualize it in a perspective or orthogonal view Use: Arrow keys to rotate the object, + make a view more orthogonal (put camera more distant from the object), - make a perspective view (put camera more near to the object), > and